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Everything posted by JoeViking245
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Right below Scan for Added ROMs, there's Scan for Removed ROMs. Since you're on the beta which seems to be working as expected for you, it might be easiest for you to delete your Arcade Platform and start over. When deleting it, click NO when it asks if you want to delete the media (images). Second prompt I believe. Then Import by either: A) Select Tools, Import, ROM Files and Add Folder. Select your G:/LaunchBox/Roms/MAME/ folder B) Drag and drop all the files from your /Roms/MAME/ folder C) Select Tools, Import, MAME Arcade Full Set. When asked for the folder, point to your /Roms/MAME/ folder. When the Import is complete, run Tools, Scan for Removed Roms, For Arcade. For all 3 options, select None when asked which images to import. (Assuming you already had the images from before.) And then later, you can add the ones that are missing.
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You, and everyone else (I'm sure). Ran some tests using some obscure options [a feeble attempt at 'process of elimination']. LaunchBox v11.3 Created 4 (0 kb) txt files and renamed them to the 4 tmnt...zip files Tools, Import Rom Files Selected the 4 individual files (Add Files) Platform = "Nintendo 64" Emulator = "Redream" Use files in their current location Un-checked Search for game info from the LB db Select None (for both media options) Check Force importing duplicates Check Force using MAME metadata Check Import all clones. Prioritize Japan. Uncheck everything else And I got this and then... successfully imported 4 games. I also tested with a drag & drop into 'Nintendo 64', with the same [obscure] options as above and 'successfully imported 4 games.' I know it doesn't give you any answers on how to fix your situation. But it does indicate something's really screwed up. I mean, you can't really make any more "wrong" selections, and yet it still worked (for me). I was hoping that using off-the-wall options to import would help shed some light. But as they say.. "no joy".
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Visual Pinball X – Top Scores (hiscore) Viewer View File View the Top Scores for your Visual Pinball X Tables This plugin uses DNA Disturber’s PINemHi app to read a tables top scores that are stored in the nvram files created by VPinMAME. PINemHi currently it supports 425 roms. New v2.0 Now viewable in Big Box (Requires LaunchBox/Big Box v13.19 or newer) Instead of scrolling through these (in game) See this (in LaunchBox) If you’ve signed up on the PINemHi Leaderboard site, this plugin will also let you view your Personal Top 10 Scores (these scores are tracked separately from the Tables’ top scores) as well as the Best Top 10 Scores on the Leaderboard. Signing up is free and you only need to provide a username. No email address, proof of citizenship nor vaccinations required. (See Top 10 Scores below) Requirements LaunchBox/Big Box v13.19 (or newer) This plugin downloaded and setup (see Setting up the plugin below). PINemHi v3.6.3 (included with the plugin download) The game needs to point to a valid Visual Pinball table (i.e. file extension .vpx) This is required to get the ROM info for the table(s). Optional Requirements Sign up for PINemHi Leaderboards. (see Top 10 Scores below) Setting up the plugin Copy the VPXHiScores folder (from inside the zip) into your \LaunchBox\Plugins\ folder (new install) rename New_pinemhi.ini to pinemhi.ini (existing installs) skip to Updating Existing Installs Edit the pinemhi.ini file (\LaunchBox\Plugins\VPXhiScores\PINemHi\pinemhi.ini) Under [paths], edit the path to the Visual Pinball (VP) “nvram” folder located inside your Visual Pinball installation. i.e. VP=D:\Emulators\Visual Pinball\VPinMAME\nvram\ Also edit the path to the "user" folder i.e. USER=D:\Emulators\Visual Pinball\user\ The path MUST end with a slash!! (optional) Under [user], type in your PINemHi Leaderboard name and code. (see Top 10 Scores below) Save and Close pinemhi.ini Updating Existing Installs (if updating from a previous version of this plugin) The latest PINemHi app is included in the download. pinemhi.ini and has been renamed it to New_pinemhi.ini so it doesn't overwrite your old settings After copying the files into the plugins' folder Navigate to the \VPXhiScores\PINemHi\ folder Open pinemhi.ini Open/Edit New_pinemhi.ini Copy from your original pinemhi.ini under [paths] the path to your Visual Pinball \nvram\ folder the path to your Visual Pinball \user\ folder under [user] your 'name' and 'code' Paste (or just type) these into New_pinemhi.ini Also adjust any other settings you may have changed. i.e. [keys] Note: under [keys] is a feature called "send_button". This allows you to submit your score without needing to exit the table. After saving and closing New_pinemhi.ini, rename your original pinemhi.ini file (just in case. i.e. OLDpinemhi.ini). Then rename New_pinemhi.ini to pinemhi.ini Using the plugin LaunchBox Start LaunchBox. Right click on one of your VPX tables and select Visual Pinball Table HiScores Select View Table High Scores (see below for Starting/Stopping pinemhi_rom_monitor.exe) Big Box Start Big Box. Go to the Game Details for one of your VPX tables and select VPX HiScores (see below for Starting/Stopping pinemhi_rom_monitor.exe) Navigating the window in Big Box: Use Left Joy Up/Down or DPad Up/Down to scroll… you guessed it… Up/Down. Use DPad Left/Right to switch between the score types. Use your Big Box assigned Back button to close the window. Right Joy will move the window. Plugin Updates (new v2.0) If an update for the plugin is available, the right-click menu will start with (U) i.e. (U) Visual Pinball Table HiScores (LaunchBox only) When viewing high scores, click the information/support icon and click the Update Available button to take you to the plugins download page. How it works To get the top scores for a table, we 1st need to know which VPinMAME rom it’s using. To get this, the plugin searches the table for the name of the ROM that it uses. It will then search VPMAlias.txt to check if it has a ROM alias. The ROM name is then passed to pinemhi.exe which extracts the top scores from the nvram file associated with the ROM. The plugin searches the tables file directly for the ROM name. Power users: If you use an extracted/modified .vbs and change the cGameName = to a different ROM, be sure to change (at least that part) in the table itself. Top 10 Scores To be able to view your Personal Top 10 and Best Top 10 scores, you need to sign up at http://pinemhi.com/hiscores.php. This is where you’ll get your name and code to add to “pinemhi.ini “. (See note #4 under Setting up the plugin [above]) You will also need to have PINemHi’s ROM Monitor (“pinemhi_rom_monitor.exe”) running. This is a tiny executable that runs in the background and detects when a VPX table is loaded and then keeps track of your Personal top scores as well as downloads the Best Top 10 scores for that table. Please read through “PINemHi LeaderBoard installation and config.txt” located in the plugin folder. (\LaunchBox\Plugins\VPXhiScores\PINemHi\ PINemHi LeaderBoard installation and config.txt) Some main points in the documentation (for use with this plugin): Setup your Visual Pinball (VP) and user (USER) path and [user] name and code. Keys Make note of which shortcut keys do which action. There are 6 different hotkeys. Change them as necessary. Controller buttons are also supported. under [keys] is a feature called "send_button". Setting and using this allows you to submit your score without needing to exit the table. Run “pinemhi_rom_monitor.exe”. Other IMPORTANT notes: As a final note... The pinemhi_rom_monitor.exe was made with AHK (autohotkey). Microsoft Defender will frequently call AHK executables to be a virus/trojan This is a false positive. Feel free to test it with other anti-virus programs There is an option in Microsoft Defender to allow the program to still be used (make an exception for that file) Starting/Stopping pinemhi_rom_monitor.exe You can toggle the Rom Monitor On/Off from the Tools menu. Depending on its state, you’ll see this: Or this: In Big Box, in the Game Details screen, you’ll see either "Start PINemHi Monitor" or "Stop PINemHi Monitor") When you launch a Table with PINemHi Rom Monitor running, you’ll get a popup after the table loads showing your Top 10 Scores. Press “L” (default) to hide it. This is a nice indicator that the ROM Monitor is running and that your Personal Top Score will be saved. Alternately, you can set on_at_start=0 in pinemhi.ini to disable the popup. PINemHi Leaderboard Along with Personal Top Scores, PINemHi Leaderboard has some other cool features not directly accessible through this plugin like daily, weekly and 5-minute challenges. (These are accessible using the shortcut keys mentioned above.) It tracks Player 1 scores [aka Personal Top 10 Scores] as well as Special Scores (i.e. 20 loops [Back To the Future] or 50 martians killed [Attack From Mars]). You can add up to 9 friends and view each other’s top scores. There are also a number of Badges that can be earned on various tables. Main Site: http://www.pinemhi.com/ Leaderboard: http://pinemhi.com/hiscores.php VPForums discussion: https://www.vpforums.org/index.php?showtopic=44580 ROM-less Tables (new v2.1.0) [Some (most?)] ROM-less table are supported to show local high scores. Thanks goes to @Sbaby (and a little bit of AI ) for doing most the work towards implementing this feature. To see online top scores, your tables will need to be modified. See PINemHi's Main Site and click ROM-LESS CODE SNIPPETS for details. Special thanks to DNA Disturber for creating PINemHi for the Visual Pinball community and allowing permission to use it here, making this plugin possible!! Submitter JoeViking245 Submitted 09/27/2021 Category Third-party Apps and Plugins
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Version 2.1.2
95 downloads
View the Top Scores for your Visual Pinball X Tables This plugin uses DNA Disturber’s PINemHi app to read a tables top scores that are stored in the nvram files created by VPinMAME. PINemHi currently it supports 425 roms. New v2.0 Now viewable in Big Box (Requires LaunchBox/Big Box v13.19 or newer) Instead of scrolling through these (in game) See this (in LaunchBox) If you’ve signed up on the PINemHi Leaderboard site, this plugin will also let you view your Personal Top 10 Scores (these scores are tracked separately from the Tables’ top scores) as well as the Best Top 10 Scores on the Leaderboard. Signing up is free and you only need to provide a username. No email address, proof of citizenship nor vaccinations required. (See Top 10 Scores below) Requirements LaunchBox/Big Box v13.19 (or newer) This plugin downloaded and setup (see Setting up the plugin below). PINemHi v3.6.3 (included with the plugin download) The game needs to point to a valid Visual Pinball table (i.e. file extension .vpx) This is required to get the ROM info for the table(s). Optional Requirements Sign up for PINemHi Leaderboards. (see Top 10 Scores below) Setting up the plugin Copy the VPXHiScores folder (from inside the zip) into your \LaunchBox\Plugins\ folder (new install) rename New_pinemhi.ini to pinemhi.ini (existing installs) skip to Updating Existing Installs Edit the pinemhi.ini file (\LaunchBox\Plugins\VPXhiScores\PINemHi\pinemhi.ini) Under [paths], edit the path to the Visual Pinball (VP) “nvram” folder located inside your Visual Pinball installation. i.e. VP=D:\Emulators\Visual Pinball\VPinMAME\nvram\ Also edit the path to the "user" folder i.e. USER=D:\Emulators\Visual Pinball\user\ The path MUST end with a slash!! (optional) Under [user], type in your PINemHi Leaderboard name and code. (see Top 10 Scores below) Save and Close pinemhi.ini Updating Existing Installs (if updating from a previous version of this plugin) The latest PINemHi app is included in the download. pinemhi.ini and has been renamed it to New_pinemhi.ini so it doesn't overwrite your old settings After copying the files into the plugins' folder Navigate to the \VPXhiScores\PINemHi\ folder Open pinemhi.ini Open/Edit New_pinemhi.ini Copy from your original pinemhi.ini under [paths] the path to your Visual Pinball \nvram\ folder the path to your Visual Pinball \user\ folder under [user] your 'name' and 'code' Paste (or just type) these into New_pinemhi.ini Also adjust any other settings you may have changed. i.e. [keys] Note: under [keys] is a feature called "send_button". This allows you to submit your score without needing to exit the table. After saving and closing New_pinemhi.ini, rename your original pinemhi.ini file (just in case. i.e. OLDpinemhi.ini). Then rename New_pinemhi.ini to pinemhi.ini Using the plugin LaunchBox Start LaunchBox. Right click on one of your VPX tables and select Visual Pinball Table HiScores Select View Table High Scores (see below for Starting/Stopping pinemhi_rom_monitor.exe) Big Box Start Big Box. Go to the Game Details for one of your VPX tables and select VPX HiScores (see below for Starting/Stopping pinemhi_rom_monitor.exe) Navigating the window in Big Box: Use Left Joy Up/Down or DPad Up/Down to scroll… you guessed it… Up/Down. Use DPad Left/Right to switch between the score types. Use your Big Box assigned Back button to close the window. Right Joy will move the window. Plugin Updates (new v2.0) If an update for the plugin is available, the right-click menu will start with (U) i.e. (U) Visual Pinball Table HiScores (LaunchBox only) When viewing high scores, click the information/support icon and click the Update Available button to take you to the plugins download page. How it works To get the top scores for a table, we 1st need to know which VPinMAME rom it’s using. To get this, the plugin searches the table for the name of the ROM that it uses. It will then search VPMAlias.txt to check if it has a ROM alias. The ROM name is then passed to pinemhi.exe which extracts the top scores from the nvram file associated with the ROM. The plugin searches the tables file directly for the ROM name. Power users: If you use an extracted/modified .vbs and change the cGameName = to a different ROM, be sure to change (at least that part) in the table itself. Top 10 Scores To be able to view your Personal Top 10 and Best Top 10 scores, you need to sign up at http://pinemhi.com/hiscores.php. This is where you’ll get your name and code to add to “pinemhi.ini “. (See note #4 under Setting up the plugin [above]) You will also need to have PINemHi’s ROM Monitor (“pinemhi_rom_monitor.exe”) running. This is a tiny executable that runs in the background and detects when a VPX table is loaded and then keeps track of your Personal top scores as well as downloads the Best Top 10 scores for that table. Please read through “PINemHi LeaderBoard installation and config.txt” located in the plugin folder. (\LaunchBox\Plugins\VPXhiScores\PINemHi\ PINemHi LeaderBoard installation and config.txt) Some main points in the documentation (for use with this plugin): Setup your Visual Pinball (VP) and user (USER) path and [user] name and code. Keys Make note of which shortcut keys do which action. There are 6 different hotkeys. Change them as necessary. Controller buttons are also supported. under [keys] is a feature called "send_button". Setting and using this allows you to submit your score without needing to exit the table. Run “pinemhi_rom_monitor.exe”. Other IMPORTANT notes: As a final note... The pinemhi_rom_monitor.exe was made with AHK (autohotkey). Microsoft Defender will frequently call AHK executables to be a virus/trojan This is a false positive. Feel free to test it with other anti-virus programs There is an option in Microsoft Defender to allow the program to still be used (make an exception for that file) Starting/Stopping pinemhi_rom_monitor.exe You can toggle the Rom Monitor On/Off from the Tools menu. Depending on its state, you’ll see this: Or this: In Big Box, in the Game Details screen, you’ll see either "Start PINemHi Monitor" or "Stop PINemHi Monitor") When you launch a Table with PINemHi Rom Monitor running, you’ll get a popup after the table loads showing your Top 10 Scores. Press “L” (default) to hide it. This is a nice indicator that the ROM Monitor is running and that your Personal Top Score will be saved. Alternately, you can set on_at_start=0 in pinemhi.ini to disable the popup. PINemHi Leaderboard Along with Personal Top Scores, PINemHi Leaderboard has some other cool features not directly accessible through this plugin like daily, weekly and 5-minute challenges. (These are accessible using the shortcut keys mentioned above.) It tracks Player 1 scores [aka Personal Top 10 Scores] as well as Special Scores (i.e. 20 loops [Back To the Future] or 50 martians killed [Attack From Mars]). You can add up to 9 friends and view each other’s top scores. There are also a number of Badges that can be earned on various tables. Main Site: http://www.pinemhi.com/ Leaderboard: http://pinemhi.com/hiscores.php VPForums discussion: https://www.vpforums.org/index.php?showtopic=44580 ROM-less Tables (new v2.1.0) [Some (most?)] ROM-less table are supported to show local high scores. Thanks goes to @Sbaby (and a little bit of AI ) for doing most the work towards implementing this feature. To see online top scores, your tables will need to be modified. See PINemHi's Main Site and click ROM-LESS CODE SNIPPETS for details. Special thanks to DNA Disturber for creating PINemHi for the Visual Pinball community and allowing permission to use it here, making this plugin possible!!- 22 comments
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Did some testing... how you show you have it setup will work except the last slash in the rompath after "Games". It needs to be removed. electron -rompath "G:\Emulators\Acorn\Electron\Games" -cass ...assuming all your cassette .zip files are in this folder, as-well-as "electron.zip".
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It would probably be easiest to add "G:\Emulators\Acorn\Electron\Games" to the rompath in your mame.ini file. [don't forget the quotes (") and semicolon (;)] Then for your command line ("2nd page") just use electron -cass Then check these 2 boxes
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You're right. That's what I get for still testing it at the same time as writing the post. lol Thank your kids for me for allowing you time to work this out!! And thank you for taking the time to find the error!!! I updated the original post so future readers can [hopefully] have less time away from their kids.
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Ya, LB won't do that for you. But that's OK since there isn't really a ton of MAME chd's that A) do work, and B) are worth playing. But that's just me. Let's try this: Folder "a" - This is your "Trimmed" folder that holds your personalized special collection of .zip files. Folder "b" - This is where you've downloaded every MAME chd possible. This contains subfolders with the exact same name as it's corresponding zip file. Inside each subfolder contains the chd file for that game Folder "c" - This is where you want to copy ONLY the subfolders (and their contents) in "c" that have a matching zip file (i.e. same name) in "a". @echo off set sourceZIPs=d:\temp1\a set sourceCDHs=d:\temp1\b set destCHDs=d:\temp1\c for %%F in ("%sourceZIPs%\*.zip") do ( if exist "%sourceCDHs%\%%~nF" ( xcopy "%sourceCDHs%\%%~nF" "%destCHDs%\%%~nF" /e /i ) ) pause Just "set" the 3 respective folders to match yours. If you're copying the chd folders to the same location as the .zip files, just set the path_to 'a' and 'c' to the same location. chd's are large files so it will take a while. I added "pause" at the end so you'll know it's done when it says "Press any key to continue...". You could put a letter in front of "*.zip" just to do a few at a time. For example to do just the ones that start with "B": for %%F in ("%sourceZIPs%\b*.zip") do ( Batch file broken down: For all the files in the Folder "a" that have a .zip extension If Folder "b" contains a subfolder with the exact same name as the file (minus extension) in "a" Copy THAT subfolder and it contents to Folder "c"
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You sure you don't have any of the boxes checked in your emulator settings? From the way it acting (it works when supermodel.exe is moved in with the roms), you have the 2 left boxes checked. Verify none of these are checked. Supermodel doesn't have a "setting" for 'where the roms are located'. You simply give it the full path to the rom.
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Since this was (so I thought) for 'updating' the chd's, the robocopy method I gave: Sees ../area51/area51.chd in the Source folder and looks for ../area51/area51.chd [same folder and file names] in the Destination folder. If it exists [finds a match] in the Destination folder, AND it has a different file size, it will replace it ('update' it) with the one from the Source folder. Maybe I misread what you're trying to do. Does your Trimmed folder not yet have the chd subfolders/files? If it doesn't, then ya. We need a completely different method. My apologies.
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I would have thought when you ran the importer with MAME as your emulator and Arcade as the Platform, it would have scraped correctly via the rom name. Depending on how exactly you imported them, it may have been a matter of needing to check the box Force using MAME metadata. If that doesn't work, what you can do is edit your 1991 version of the game, remove the associated LB DB id by clicking the "X", rename the title to "offtwall" (the name of the correct rom file) and click search metadata, and select that version.
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@DerSchlachter @vaderag If you're working with MAME chd's, and each one is properly stored in a folder... And your destination folder (below) only has a select few of those that are in the source folder (above) Robocopy (built 'into' Windows) is relatively painless. Rem source folder = "H:\Downloads Torrents\MAME 0.235 CHDs (merged)" Rem destination folder = "I:\mame chd" Rem /XL Copies folders/files from the source only if a folder/file of the same name already exists in the destination Rem /XX Ignores files/folders in destination that aren't in the source Rem /MIR Mirrors through subfolders robocopy "H:\Downloads Torrents\MAME 0.235 CHDs (merged)" "I:\mame chd" /XL /XX /MIR Copy/paste this into a text file, then save it as a batch file. i.e. "CopyUpdatedCHDs.bat". (change your Source and Destination folders accordingly) Then run it. (the 5 "Rem" lines are 'remarks' [comments] and safely do not get executed when in a batch file. I've had someone ask me that before and thought I'd clear the air up front. ) /XX is needed because /MIR would otherwise delete the 'destination' (i.e. "joewashere") if it's not in the 'source'. This will only Copy things. Nothing get deleted or moved.
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This is true. However this particular [subset of] MAME is for softlists. aka software lists or consoles. Or if you want to go old school, MESS. Fortunately/unfortunately this is not a new "issue". LaunchBox doesn't directly 'support' (for a lack of better words) importing 'MESS'. Mainly, searching the MAME hash files to get the proper naming for the roms (assuming you're using MAME softlist roms to use with actual MAME). It been on The Polls several times in the past to have the importing of MAME Software Lists incorporated into LB. But due to lack of interest (of the LB Community. Not the Developer(s)), it keeps getting pushed off the list. Depending on your romset, there are options for importing them. If you're using a non-MAME set, where it's just the .sfc file (in the case of SNES) [or a zip file] that has the proper Name (i.e. "Madden NFL '94 (Europe).sfc" [or .zip]), just chose a different emulator when importing. Then change it to MAME afterwards. But be sure to select Super Nintendo Entertainment System in the Scrape As dropdown. Not really "ideal", but works, in this imperfect world we live in. What does seem to work a bit better.... If you have actual MAME softlist roms (i.e. madden94.zip), there is a plugin that was created by one of the forum members just for this purpose. Granted it's not "officially" built into LaunchBox, but as I understand it, it works exceptionally well (though I don't really use it myself). The author of the plugin is still fairly active in the LB/BB community, though hasn't updated it since June. But I'm thinking that's a "If it ain't broke......" kind of thing. You can find the MAME Software List Import plugin here.
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Assuming you're using MAME 0.211B for every other game, and in your MAME emulator settings, the Default Command-Line Parameters: is -keyboardprovider dinput your Use Custom Command-Line Parameters: for kof2002 should be -keyboardprovider dinput -bios japan The Custom parameter(s) completely override the Default. So you need to add in the keyboardprovider part.
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Those you probably actually want to use an emulator other than MAME and it would depend on the emulator is it even 'allows' zipped files.
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For MAME Arcade machines (games), you want to keep them zipped. But if you're running console systems that use chd's through MAME, those should be unzipped.
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Hmmm... for me, using "orionpro -flop1 game1715 -flop2 games10" and then selecting Orion-128, all I get is a prompt. I also tried "orion128 -flop1 game1715 -flop2 games10". Same thing. Different prompt. Glad you got it working. I can't read Russian(?) anyway. lol
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Tools Options Media (section - Left Pane) Box Front Priorities (or 3D Box Priorities if that's your default image group) Check the boxes you want see [as 'backup box art'] and then Move Selection UP/Down to put the list in the order you want to see them (if the first one doesn't exist, look for the 2nd one... etc.). And while you're looking at your beautiful collection, don't forget to play then too.
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You're very welcome. Loading game1715 is nice because that disk automatically loads Norton Commander. I imagine if I actually knew how to 'use' the Orion system, I probably wouldn't need it. But I don't. So if you're like me and have not-a-clue, you can load games1715 into flop1 and then a second disk into flop2. NC will load, and then you can press "D" and select "Drive B" to load it. Use TAB to switch between left and right panes (A:\ and B:\) [if you haven't pressed Scroll Lock to Enable MAMEs UI Controls]. mame.exe orionpro -flop1 game1715 -flop2 games It's capable of loading up to 4 disks, so load 'em up. And then share if you find any games that are worth trying.
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Just playing around a little, I was able get this to work mame.exe orionpro -flop1 game1715 (you'll need orionpro.zip [vs orion128.zip] and game1715.zip) At the menu, select Orion-Pro. This'll automatically load Norton Commander. Arrow down to chess.com and hit enter.
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Sega Model 3 Game Importer
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
That very well could be it. I have a non-merged set so I can't verify. You should be able to run the Parent roms with your merged set. If you want, you can check the parent games to confirm that they 'are not missing'. Or if it easier, delete your Sega Model 3 Platform and rerun the Importer and select Do Not Import Clones. Here's a list of the parent roms (games) to check.- 5 replies
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- supermodel
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Sega Model 3 Game Importer
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Check/Fix #1: Edit one of the games you imported (right click on a game and select Edit). On the left pane, click Launching. I'm guessing the "ROM File" path to the actual rom is incorrect. The instructions for the importer I suppose could be a little more clear. On the tab with "Select where to copy your roms to", this is [supposed to point to] the path where your roms are physically located. To fix without rerunning the importer, you can select All Games (click on one game, and the hit CTRL+A), then Click "Tools", "Change ROMs Folder Path for Selected Games..." then choose the path they're actually in. Check/Fix #2: If my above guess was wrong, and the paths are OK, then you need to edit your Emulator for SuperModel, and make sure all 3 boxes are Un-Checked. Check/Fix #3: No idea. lol Let me know what you find with the 1st 2.- 5 replies
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The m5.ini he gave you needs to go into the MAME ini folder. Not LaunchBox. Example: D:\Emulators\MAME\ini\m5.ini