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darreldearth's Achievements
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whenever i use that command i get this popup from the emulator "the specified file -C does not exist", and then the emulator closes. if i put it in quotes like this "-C Dolphin.Display.Fullscreen=False" then i get "the specified file "-C Dolphin.Display.Fullscreen=False" does not exist, and the emulator closes.
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Just tested a bunch of systems. Only real problem i ran into was with Gamecube (Dolphin). For some reason it only works once in a while to resize the emulator window. The rest of the time it wont resize the window to the selected area and stays tiny in the top left. I don't have desktop scaling on btw, and am also using -b -e in the command line. I do have the games internal resolution set to x4. Only fix was to leave Ffullscreen activated even if it doesn't perfectly fit (Stretch) to the bezels.
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Do i need to use 2 Dolphin Emulators (1 for Gamecube and 1 for Wii)? reason being i don't want to use bezel launcher for Wii, because a lot of the games are 16:9 ratio, but i cant find a command line argument that will force the emulator into full screen mode, now that the emulator needs to be in windowed mode for the gamecube for bezel launcher. -update: couldn't find a way around creating a new Dolphin Emulator so one is selected for fullscreen mode and one is windowed mode. If anyone knows a command line let me know to save on creating duplicate emulators. Thanks!
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Mine is still working using this version of yt-dlp.exe (link below). After this version it says we need to have python dependencies installed, but couldn't figure out which dependencies it needed in the few minutes I spent looking, but reguardless the version below still works. https://github.com/yt-dlp/yt-dlp-nightly-builds/releases/download/2024.10.22.051025/yt-dlp.exe
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My works :Past, present and future!
darreldearth replied to Pademonium bac's topic in Big Box Custom Themes
I remember seeing these over the years. Are you making these available for download or just showcasing what you've made thus far? -
Latest Update has RPCS3 DLCs and Updates being scanned into launchbox.
darreldearth replied to ibleedspeed's topic in Noobs
I have my ps3 games in iso format and then they're mounted automatically and unmounted when I quit the game. I have my updates and DLCs in a separate folder that launchbox can't scan. If they're all in the same folder it will probably confuse LB -
lol actually just updated my post, and found it was a bug, But Yeah wasnt trying to install all 40k roms lol. was just thinking the importer wasn't letting me alter the ones i wanted, because i found that the number in the full set importer is bugged, and if you make changes by clicking the back button then clicking next again (After making changes) the number in the bottom right where it says how many games are being imported wont change, but the list of games will 😣.
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I'm trying to import a new Unaltered 0.261 full (Non-Merged rom set with all the Merged CHDs), but no matter what generas I include/exclude it wants to import exactly 3183 roms every time. I'm using a new official mame exe installed through LB. Any ideas? The set has 40,971 zip files total. UPDADE: ok so it seems to be a bug. If you go through the mame importer then get to the end where it shows you how many games its going to import and click back to change something, after youve made your changes and click next again the full set importer will still tell you its going to import the same amount of games as before even though the list of games has changed. So basically the number on the bottom right isn't updating after making changes.
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Tried this last night with a PS5 controller which isnt Xinput so had to use DS4Windows which worked fine except for your controller will always show up as second player, because mame still sees the first player as your "Real" controller and not the fake Xbox controller DS4windows is simulating. DS4windows website recomends using HidHide to hide the real controller, but dont do it. After uninstalling HidHide it will render your USB keyboard and mouse "Hidden" and unusable and seems to happen to other people based off their GitHub page. I had to boot in safe mode and use a restore point to gain access to my USB peripherals again. So, Just a heads up that DS4windows will work for your PS5 controllers if you dont mind being 2nd player, but dont install HidHide.
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Is it possible to update the mame romset in launchbox and preserver the playlists and settings such as desired emulators for mame games that dont use mame? Just annoying having to go through and change model 2 and 3, gaelco, hikaru, naomi, atomiswave etc to use their correct emulators all over again each time, as well as having to set up certain playlists launchbox doesnt automatically create when importing mame games
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Is there anyway to make the 3D boxes not lag when they bounce in? i switched launchbox to a m.2 nvme drive to try to fix the lag, but even that doesnt help and leads me to belive its just related to the theme. Do the boxes bouncing in lag/stutter for everyone else when doing there bounce effect? also using a 13900k CPU and 5600mhz ddr5 ram if it matters.
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Is there a way to make the game discovery center selectable in the platforms list?
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Multi Disk Support (Seperate from additinal apps)
darreldearth replied to darreldearth's topic in Features
The pause menu looks nice, but it relies on M3U files and doesn't work with every emulator. Based on my experience with Big Box, it would be nice to have a simple popup with a list of disk numbers, bonus disks, and specials to appear before launching a multi-disk game. This could be enabled as an option, and would only appear when clicking play on a multi-disk game, not games with only multiple versions. I believe this would also be more user friendly and more immersive than having to go into the multiple apps section for people who are not familiar with the Big Box/LaunchBox interface. Example: When clicking Play on Resident Evil 2 inside of Big Box you would see a semi transparent window pop up asking... Which Disk Would You Like To Load? Disk 1 Leon Disk 2 Claire Special Bonus Audio Disk -
Multi Disk Support (Seperate from additinal apps)
darreldearth replied to darreldearth's topic in Features
Thanks for trying to help C-Beats. Yeah, i guess additional apps just seems like they should be listed sepertaly from multiple disks, but seeing as how they're already programmed to be one in the same i guess the main thing would just be adding an option to have a popup when a game a launched with multiple disks so users not familiar with the launchbox frontend can have it be user friendly. Especially seeing as how someone already went to the trouble to program multiple disks into launchbox (mainly for m3u files im assuming) just kinda makes sense, and would just make it cleaner in my opinion.