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SiriusVI

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Everything posted by SiriusVI

  1. EDIT: you were absolutely right. Setting the aspect ratio to "custom" works perfectly. I have one more question about your first pack for Retroarch. Some of your configs (e.g. aof.cfg) point to: input_overlay = ":\overlays\neogeo\neogeo.cfg" However, in your zip file, there is no "neogeo" folder and also no "neogeo.cfg" file. I'm I missing something?
  2. I'm trying these for the first time, beautiful work Orionsangel! When I add them to Retroarch, the screen window is too small for 4:3 aspect ratio. Is there any way to automate the window size of mame so that the bezels fit? Doing all of that manually is quite the task...
  3. I've realized that and I think this is the single biggest problem with retroachievements. I alwas use the latest revisions, since that's how 1G1R sets are built. So for man of my favorite gaes, I cannot use retro achievements. It's a real bummer.
  4. Yes, I can confirm the strange button labels. There aren't any P1 buttons apparently. I can also confirm that apple2e works excellenty with -gameio joy.
  5. Hey, thank you so much for answering. Yes there are othergames with the same issue, e.g.: - The Last Ninja - Aaargh! and some more which I don't remember. As stated above, I also don't think it's a controller deadzone issue. I've also been using the -gameio joy slot option. There is also a Paddle option, but it doesn't work with these games. The info in your last edit is very interesting. Is there any way to find out why MAME has problems with the gameio joy slot?
  6. Hey everyone, I've got a little bit of a niche issue. I've been trying to get various computer systems working with retroarch's mame core with great success. I usually get the systems launching and manage to get ingame. However, I have an issue with Apple IIGS games that use a joystick (Many AppleIIGS games also seem to have mouse support, which works fine using a regular hardware mouseof mapping the mouse to my XBOX controller) So here is what I do and what happnes: 1. I launch an ApplyIIGS game with controller support. I'm using the game "Gauntlet" as an example: As soon as I have control of the game curser, the curser moves to one of the border sof my screen. Since I haven't activated the joystick slot within mame yet, I cannot control anything. However, I can use the arrow buttons on my keyboard to control the curser of the game, however, as soon as I let go of the buttons, the curser moves back to the edge of the screen. 2. I hit TAB and go to the mame options --> Here I insert a "joystick" plugin in one of the slots. 3. I reset the mame machine -->The game launches and has the joystick activated: Now I can use my controller to control the game curser, but as soon as I let go, thecurser moves to the side again. Here's what I've tried and didn't work: 1. I've tried increasing the controller deadzone within retroarch. This helped me with a similar problem when I tried to emulate philips CDi games. But in tis case, it doesn't work at all.It seems like controller deadzone isn't the issue (one more piece of evidence is that even with no controller activated, the curser still moves to the side) 2. I've tried to open the apple2gs.ini in retroatch/system/mame/ini. I found a "deadzone" line for joysticks, but it does nothing unfortunately. So maybe there is someone who has managed to emulated appleIIgs games with mame (or mame core in retroarch) and can help me out here.
  7. That might just be it. Windows can't handle files that have a too long path-name (not only file name). I've had to rename some files that had a too long file name. Just try it out. Also, 5855 games? Wow, I wonder how much space that takes up.
  8. I can't get it to work either... Retroarch doesn't even launch. The documentation on Libretro isn't very thorough to be honest...
  9. " First, you need a BIOS file. Make sure the file ‘IPL.n64’ is located in your /Mupen64plus directory. You can either use the subsystem for 64DD, or you can name the disk image the same as the ROM including" Does anyone know the command line for launch box to access the subsystem? Or have I misunderstood something here?
  10. I would like to know that, too. Also, what is the command line to launch the subsystem?
  11. I will, thanks for the advice!
  12. Great, thank you ?
  13. Hey everyone, Launchbox DB and Emumovies are missing some images and there are plenty of nice people out there who offer packs for specific systems (e.g. PS1 Disc images). If I wanted to manually add specific images / image types, how can I easily connect these images to my games within Launchbox?
  14. I've tried running the original dumps with very poor results. I got it working using these ports of the games: I'm not sure if they work with mupen. If not use the parallel core and enable n64dd hardware in the options.
  15. Thanks for the suggestion. I just find it hard to believe that there are this few people who have encountered this problem and posted the issue somewhere. It's weird that there are no threads on libretro forums talking about it. I'll keep an eye open.
  16. Still no news. Besides these forums above, I cannot seem to find any info on this issue. There is nothing on the libretro forums, and I am not allowed to post there. I've tried the newest retroarch nightly today with no success. Again: - Mupen works finr with Retroarch version 1.8.1. - All other cores which use retro achievements work fine with the newest retroarch version. I know this isn't the retroarch forums, but maybe someone can give me some advice on how I can toubleshoot this issue myself, since there is basically no info on this issue anywhere, except the few people I found who have the same issue. EDIT: I've just found someone on the retro achievements chats who has the same issue: http://retroachievements.org/viewtopic.php?t=10074&c=57386
  17. I've searched, but found nothing. I only found these threads: https://retroachievements.org/viewtopic.php?t=7140
  18. I've just registered an account ove rthere, but I can't seem to be able to create a new thread. Apparently you have to have a certain number of posts before you can create your own topic over there. Well, I will continue to hope that somebody here can help ?
  19. Yeah, probably, but I'm not registered there and plenty of people here use retroarch as well, so I wanted to try to aks around here. But you're right of course. Maybe I'll just make an account over at Libretro as well.
  20. Hey everyone, in Retroarch 1.8.4, retro achievements don't work with the mupenPlus Next core anymore. It works fine on 1.8.1, but on newer versions I get this error message: "cannot activate achievements using this core." I've found threads online which describe the same problem, however, there does not seem to be a solution. I've tried several different Retroarch versions: 1.8.1: works 1.8.4 doesn't work 1.8.3: doesn't work Latest Nightly: doesn't work The mupen core is alwasy the same, so it seems to be a problem within Retroarch. Does anyone have the same issues?
  21. Thanks! Start up screen load delay is the setting I need. It needs to be set to zero. That way the start up screen disappears before dos box launches. Problem solved ?
  22. The problem here is that ExoDos games don't use an emulator at all... It uses Dos Box which isn't in the emulator list... I may he mistaken. Will take a look at it later.
  23. Is there an easy way to turn off start up screens for an entire platform? I have since found a workaround. As I mentioned before, this "bug" only happens when doa games require an input before the game actually launches. So prince of Persia does not work, but ther games do. My workaround is to edit the start up screen for prince of Persia and set the duration of the start up screen to zero (I usually have it set to 5 sec). When I do this, the start up screen will disappear before dosbox launches. That way you will have a (shorter) start up screen even when the game requires an input. It's not perfect, but it works well. Now if I could bulk edit all dos games in a way that the start up screen duration is set to zero, I would consider this problem solved.
  24. Hey man, Thanks for your hard work. Some games in my.library won't find your configs, for example, all the "hack" games, even though they are matched with the lbgdb. Other games like ffxii work fine. What am I missing? EDIT: Never Mind, I was mistaken. It works fine ? EDIT2: I found a config that actually doesn't download: it's the game "NanoBreaker". Just wanted to inform you!
  25. SomeNaomi roms need their corresponding chd files to load. Refere to the flycast libretro doc online. It tells you where to put the chd files.
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