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Everything posted by C-Beats
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Nice catch on the column name and sorting, both will be resolved in the next beta release. In regards to LB remembering window placement/settings I'm not sure that was ever a thing before so that wouldn't be new. While you all in a solid testing state though could you check out the new functionality for multi strings that has been built into the Bulk Edit and let us know what you think.
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This is a manual process of getting images that satisfy your desires. I personally use Steam Posters which are 600x900 images. The import will already pull them for titles that have them, I then use steamgriddb.com to fill in any gaps in my collection. I haven't ran into any games they DON'T have that are on the other clients/storefronts.
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Multiple versions icon not showing up (except with MAME)
C-Beats replied to FatalFatNasty's topic in Troubleshooting
It was decided to do this because not ALL additional apps are a different version of the game, some can be apps that are told to run before or after the game to make it work properly. Because of this it only counts apps that have versions on them and only disc 1 (or none) OF those versions. -
Multiple versions icon not showing up (except with MAME)
C-Beats replied to FatalFatNasty's topic in Troubleshooting
The "Version" field of your additional apps need to be filled in with information in order for that badge to appear. Can be filled with anything but blank or all spaces and it should cause it to appear. -
This is because of the weird naming used in your file. Your actual rom file/zip has a leading "._" in it that is causing confusion for the importer.
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BigBox Graphical Glitching v11.3-11.6 *Solved - Page 3*
C-Beats replied to neosean99's topic in Troubleshooting
Been looking around and I found there is a known issue with a certain DLL that is used by several third party software that is known to cause issue with WPF rendering in Net Core applications. Do any of you have Sonic Suite installed? Or if you open up Task Manager do you see a "NahimicOSD" listed in Processes or Services tab? Realtek also utilizes this DLL. -
You can change what folder a Platform saves images but you cannot change the image folder per game. The Edit Platform form has the options I am referring to, you could look in there and see if you can find a solution you find palatable.
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Moderator Guidelines and Contributor Rules
C-Beats replied to Jason Carr's topic in News and Updates
The man was pretty strait forward with you all. There are not only moral implications, but legal ones that we as a company can't really afford to take. If you have to ask it is probably just better to not submit at all. If you see something questionable, mark it for deletion. I would suggest removing (or not submitting) any images with the following: Exposed breast, genitalia, or buttocks Any image with characters in sexual positions (including oral) Any image where a character is being sexually stimulated Any image that strongly suggests any of the above -
Looks like you a broken theme. For now I would copy/move the themes out of your folder and try to start LB again and see if you have the same issue.
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If you install directly over the top you should be just fine, the installer doesn't alter, create, or remove the folders that contains your data or media. I believe so yeah, the .NET Core one, not Framework
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Newest version of LaunchBox requires .NET core, the older versions used .NET Framework. That is probably is what is causing the issue you are having. If you do #1 on the cabinet it should take care of that for you. You could alternatively just go to Microsoft page and grab the newest version of the .NET Core runtimes.
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Not real sure what libraries you are referring to or looking for. If you copy the \\LaunchBox\Themes\Default folder some where and open the .SLN file in there all the references you need should already be built/added.
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Cant open Launchbox at all, crashes with error
C-Beats replied to techtony's topic in Troubleshooting
Yeah you altered a date string to something that isn't a date. Search the xml for the string provided in the error and correct or remove it. Can also just remove the entire xml or restore a backup. -
BigBox Graphical Glitching v11.3-11.6 *Solved - Page 3*
C-Beats replied to neosean99's topic in Troubleshooting
When you say her .NET Framework is up to date, do you MEAN .NET Framework or .NET core? The newest version uses .NET Core and so you would want to verify that your .NET Core runtime are at version 3.1 -
The emulator record that is saved to that game doesn't exist. It was probably deleted. Inside of LaunchBox go to Tools > Manage Emulators. Make sure SNES9X has the "SNES" platform (and spelled exactly how your platform is named) and ensure the "Default Emulator" box is checked. Then hit "OK" to save. There should be a popup asking if you want to change the emulator for all games in that platform, press yes if it pop ups. Then try launching your game again.
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Yes. Have Steam launch in "Offline mode" This MAY be different game by game but primarily no. Steam is a form of DRM and is required to be open to play the game. Some games don't integrate the DRM properly though and may allow you to launch them from wherever they reside on your hard drive.
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BigBox crash while sitting idle doing attract mode
C-Beats replied to MrSco's topic in Troubleshooting
@MrSco is it possible that the PCs you are plugging the external drive to have entered sleep mode? By default Windows shuts off external drives when entering sleep or any "low power" or "power saving" mode. Is it possible those have not been shut off and the OS is killing connection to the drive thus causing issues? -
Can confirm the report. Thanks for bringing it up. I will take a look into it and see what we can't do to bring that logic back to the new Add/Edit screen.
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The first image you are showing us your display name, NOT your URL, they CAN be different. Open the Steam application, in the top headers (Store, Library, etc) click the header that is your profile name. In the screen that opens look on one of side menus to the right of the page and look for a link that says "Edit Profile". Click that link then in the page that opens the third item from the top should say "Custom URL". Put a value in there and then put that same value in LaunchBox when it asks in the import wizard.
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The Publisher/Developer entries in the GamesDB should be the name of the entity at the time of the game release. If the entity was later renamed, bought out, closed, etc that should NOT be reflected in the DB entry.
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Sorry you are seeing slow downs with the downloads. Typically when I've seen this a firewall or real-time virus scan are the cause. Just so we are clear, should you run into this issue again when you press the "Cancel" button you are both referring to a pop up window will ask if you want to keep everything already downloaded. Simply press yes and you won't lose any progress. Then just run the "Download Metadata and Media" tool against the games again and select the middle option (Do not replace) and it will only download media and metadata that is missing.
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Could you post a screenshot of the error you are seeing. Without it helping you solve this will be pretty difficult. I've not heard anyone getting an IL error before so the extra information will be very useful.
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How many records are you attempting to update? We are aware the process takes quite some time for a large number of updates. I would try for now updating few entries and see how that fares and go from there.
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Want to confirm what you are reporting. Are you having an issue simply that games are being named the same as the rom file or the region listed on the rom, or are you seeing multiple game entries with the same GamesDB ID NOT being combined properly because of having multiple names?