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C-Beats

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Everything posted by C-Beats

  1. Have you checked out the audit feature? It'll mark duplicates for you. If the two games have the same LB Games Database ID that column value will be checked and the row turned red. You can sort by that column as well so all the dups rise to the top. You then select the two rows that are the same and right click and press combine. Sounds like a bit faster workflow then what you're trying to do.
  2. Ah nice, I haven't had the time to play with mine much recently but I'll have to pull it out and see if it's resolved on mine as well.
  3. As of right now that filter is working as intended. The proposed idea is an interesting one though. I'd encourage to click at the top of this web page on "Help & Support" and then "Request a Feature" and submit a feature request for it.
  4. Typically when this issue is reported it's because the user has already imported the ROMs but they are hidden. Inside of LaunchBox in the View menu are several options to auto-hide games missing media, make sure those aren't on. You can also unhide hidden games from that menu entirely.
  5. Could just turn off your screensaver...
  6. Right click your plugins directory and make sure "Read-Only" is unchecked. We have had several people with this folder locked for some reason and I'm not yet entirely sure why...
  7. Right click the folder after LaunchBox is opened and open it's properties. Make sure that "Read-Only" box is white (unchecked) and try again. We've been seeing issues on some users end where that folder is getting locked up for some reason and not letting us update the files correctly.
  8. Or just a bad bluetooth driver, when's the last time you updated them?
  9. As long as the scrape as value is set to "Sony Playstation 3" no functionality should change.
  10. Our EmuMovies logic hasn't been touched in over two years. The cause off the issue is that when we use the end point that gathers all the media items for the Arcade platform you have music files associated to "Out Run" and not "outrun". We do title match first, file match second. We see "Out Run" has media associated to it and then don't check "outrun" for the others. If the distinction is intentional and we need to change the logic feel free to let us know.
  11. The RAHasher version we have should be able to do these already. That being said it requires you build the CHD in a very specific fashion in order to work as far as I'm aware.
  12. Plugin API docs can be found here Sounds like you're going to want to make a IBigBoxThemeElement that you then add to the theme in question. Note however this would only do what you're hoping to accomplish in Big Box and not in LaunchBox.
  13. Should be able to just drop the file in the same folder as your ROM. The save game file should be named exactly the same as the ROM you're trying to use it with.
  14. If you're using our marquee view you can just theme to view to display this, no need to generate a marquee image.
  15. You'd have to create a plugin to do that.
  16. Been public knowledge since it was built it was released that it's done so using Xamarin.Forms and is mentioned heavily in the forum and our videos. So massive that the thread has went over a year without a single person commenting. Yep, never a reason to use it move on... I get your frustrations. Always sucks to not be able to use something the way you feel you should be able to. That being said this really isn't a solution to the problem. Thankfully there are a lot of options in the Android eco-system for front ends. If our app doesn't fit your needs you definitely have other options you can try. All of which would be more productive than attempting to scream at the development team here to "git gud"...
  17. Tell me again why we're necroing an old thread to bring up projects that aren't even using the SDK our app is built with?
  18. Locking thread since 13.15 is live and has been for a while. Thread is getting entirely off topic at this point.
  19. Not related to the beta and has been true for literally EVERY PCSX2 qt build ever. It's why it's not the default we use anymore.
  20. Update is already out. You can just check the box to not show the BIOS error in LaunchBox if you don't want LB to warn you about stuff like that. No functionality has changed in this version once you check that box and ignore the feature.
  21. Yeah, it'd be nice if one of them had a way to grab that hash via command line. Not being able to support that format is a pretty big let down.
  22. Yeah, I can see that change log being confusing though. Saying accepted despite the fact the change couldn't be applied. I'll let the team know see if they can think up a better way of handling that.
  23. You'd have to alter the theme's XAML file to do what I was referring to. Just so you're aware you CAN press the letter or letters of the game you want to jump to as well. If you know you want to scroll to games starting with "Su" for example you can click on any game in the view then type s-u and it'll jump to the first game starting with that.
  24. 1) Sounds plausible that this is the reason for what you're seeing 3) If I had to guess that change may have been accepted but failed to be applied because there is already a game with that name in that platform on the database (found here )
  25. Then no idea why you'd see a popup like that. Can you grab a screenshot of it?
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