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k_rollo

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Everything posted by k_rollo

  1. It did help. It eliminated the cmdline options as suspect and confirmed the latest Supermodel build works as it should on its own. 😄 When you don't know what's right, you eliminate everything that's wrong. That's the key to deductive logic a.k.a. troubleshooting. Now you can confidently focus on LaunchBox. The latest Supermodel-487d642 works flawlessly on my LaunchBox-13.22 build by the way. Get the global emulator settings to work first before trying any custom launch params. The application path in your first screenshot seems off to me at least. Relative paths on mine have ..\
  2. Try to launch the emulator via cmdline without LaunchBox first. Always a good diagnostic step to troubleshooting.
  3. Version 1.5

    18 downloads

    Originally requested for NTSC/J titles which are usually missing 3D boxes in the database. Created by my friend clymacs with modifications by me. Requirements: GIMP Basic image editing skills (no tutorial) Samples: Notes: Tested with GIMP 2.10.38 (should work with latest 3.x.x). Spine text needs to be edited in a text layer then rotated to maintain compatibility with older GIMP versions.
  4. I was submitting a fanmade 3D box art and noticed there wasn't an image type for it: Could be useful to have one. Thanks!
  5. I know. I deleted the contents of the Updates/ directory to save space and had to contact LB Support to send me an installer. I was able to find it from another website called UpToDown before the support team responded, so I was at least able to verify the SHA1/MD5 with the one they sent.
  6. Compared to the other updates, 13.19 saw a major SDK change from .NET 6 to .NET 9. This type of jump is bound to have breaking changes and could have used a longer testing cycle during development. I think this is also the first time such a major change was implemented, so there are definitely lessons to be learned here. The most practical solution as of the moment is a rollback to 13.18 and stay there for a bit, until the defects raised from 13.19 has been ironed out. As someone already said, staying on an older version is not _always_ bad, specially when compatibility/stability is the priority. It is the same practice I do with major OS upgrades. I did not upgrade to Win11 until it was 11mos later. Early adopters tend to get bitten first with cutting-edge changes.
  7. Sounds great! Keep that around just in case.
  8. Hi all, good news! LB Support (Breandan) came back to me and sent me a G-Drive link for 13.18. Turnaround time is around 48-72 hours which is reasonable. @Gaming4MyKids I checked the hash from UpToDown and they all match the original file from Support if you (or others) still need it quickly. Meaning, the file has not been tampered with. That's all folks!
  9. Ah, good catch. Thanks! My poor eyes only see .19 actually haha. But yes, it is 13.18 -> 13.19 update. That is indeed a mighty jump. I don't mind staying on 13.18 for the time being to prioritise compatibility/stability.
  10. Sometimes, a rollback is warranted and seeing the myriad of reported issues with 13.19 as of late, it is reasonable to stay on a previous known stable version. LB website does not provide an official way to acquire older installers unfortunately, but not hard to find. I'll probably wait until 13.19 weathers the storm. It's bound to have breaking changes with plug-ins here and there due to a major move from .NET 8 to .NET 9. I personally go for compatibility/stability over speed. Glad you found a solution for you.
  11. Hi @AstroBob Is it not possible to maintain backwards compatibility with .NET 8? It is LTS after all and .NET 9 is STS. Cheers!
  12. I haven't received a response from the support email, but I found 13.18 here if anyone else needs it - <removed> Scanned with Microsoft Defender. Looks clean.
  13. Thanks, I have sent the email.
  14. Thank you for actively supporting 13.19 concerns. Food for thought, it might be a good idea to retain support for the current LTS release of .NET to maintain plug-in compatibility for a time and to give 3rd-party devs a chance to catch up? Since LB introduced a plug-in system, there will be 3rd-party dependents now. Breaking changes are common for a major SDK update. Cheers!
  15. Hi @AstroBob I have unfortunately deleted the contents of the Updates/ directory a while back to save some space. Is there a support email I can contact to request for the 13.18 installer from the LB Team?
  16. Hi @AstroBob It looks like Supermodel 3 is also affected by this issue. Basically, any emulator that relies on the console window. Since I can't be individually checking all my standalone emulators configured in LB, is there a way to rollback to 13.18 for the time being?
  17. Cc: @C-Beats Hi @AstroBob Thank you for your attention. I can confirm the issue exists on LaunchBox 13.19 (free version), where launching Dolphin causes it to flicker: LB319_Dolphin_Flicker_Issue.mp4 Upon invoking the Task Manager (Ctrl + Shift + Delete), the flickering stopped, but Dolphin (latest nightly) did not completely launch to exclusive fullscreen. This is my Edit Emulator window (no AHK scripts): Dolphin was able to lauch normally to fullscreen after turning off the Atempt to hide the console window option as suggested. (Note: I use the emulator config for fullscreen rather than passing cmdline args). Hope a hotfix can be deployed as it is a stopper defect if the user did not know the specific workaround. Thanks!
  18. @boy Templates are usually meant for people with basic photo editing experience. If you need a tutorial on how to use GIMP, YouTube is where I started.
  19. @werter82 Bullet #2 in the Notes tells why you cannot edit the text layer and what you need to do instead.
  20. Late to the party, but this might be what you're looking for:
  21. This thread seems to be the top search result from Google, so I'm posting an answer in case others land here like I did. I got it working as of Mesen 2.0.0 (standalone) with LaunchBox 13.17. If you go to Help > Command-line options > General in Mesen, the latest option is --fullscreen. However, if you added Mesen while you were importing ROMs, LaunchBox may have automatically configured -f in Associated Platforms along with default associations. I only use Mesen for NES/SNES, so I unchecked the rest and removed the Default Command-Line Parameters for the systems I needed. I changed the parameter globally for Mesen. I also tried /fullscreen and it worked, so that advice is still valid. Optional: After importing all the ROMs, I deleted Mesen from Tools > Manage > Emulators in LaunchBox and re-added it myself to manually assign the Associated Platforms. Looks cleaner. Hope this saves someone a few minutes of troubleshooting.
  22. Thank you! 4 years on and this is exactly what I needed. Just a note to those who will stumble upon this thread, you don't need to rename to horizont.zip and vertical.zip, you just have to reference whatever the file name is (without the file extension) in their respective .ini files. The .ini files don't need to be renamed either. I ended up using the override_artwork option instead to ensure it's my only bezel for everything. Also works with ARCADE64 (successor to MAMEUIFX). I'm attaching the relevant files from Mr. Do's Arcade. Cheers! generic_artwork_INI_files.zip genhorizontal.zip genvertical.zip Generic MAME Artwork - Mr. Do!'s Arcade.pdf
  23. @Retrofrogg Tried that, but GIMP doesn't support non-destructive text editing as already mentioned. Went with vertical rotation for simplicity.
  24. Version 1.1

    132 downloads

    This is a slightly updated version of this template. Thanks to @Durty101 for the original .psd file and Marvinator2003 for adding the PS3 logo. Requirements: GIMP Basic image editing skills (no tutorial) Changes: Converted to .xcf format. Added snap-to guides. Added PS3 logo for disc-based games. Included font MarkPro-Bold.otf. Samples: Notes: Tested with GIMP 2.10.38 (should work with latest 3.x.x). Spine text needs to be edited in a text layer then rotated to maintain compatibility with older GIMP versions.
  25. Found a PS3/PSN .psd file somebody uploaded quite recently: Managed to create my own cover. I also uploaded it to the LB GamesDB.
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