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Everything posted by k_rollo
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[SOLVED] [Request] [NSW] TMNT: The Cowabunga Collection (Box - 3D)
k_rollo replied to k_rollo's topic in Game Media
@damageinc86 That's actually pretty smart. CS6 was the last version before they went with the subscription model. Would you be able to identify the specific font and effects used in the layer with CS6? Just so I know what to google for in tutorials when I attempt it in GIMP. 🙂 -
[SOLVED] [Request] [NSW] TMNT: The Cowabunga Collection (Box - 3D)
k_rollo replied to k_rollo's topic in Game Media
It's not exactly a direct 90-degree rotation or it wouldn't look natural to the angle of the spine. Another is I don't know the font though I can use a different one. Learning to do the text layer in GIMP is in the bucket. Pretty pleased with how far I got with GIMP in a day, using a tutorial for Photoshop, considering I virtually have no experience in either. Just need something quick for now. -
[SOLVED] [Request] [NSW] TMNT: The Cowabunga Collection (Box - 3D)
k_rollo replied to k_rollo's topic in Game Media
Hi @damageinc86 Thank you for the fix and explanation. Really appreciate it. Upon more digging, I found this comment from the GIMP Team: Opening the PSD in GIMP rasterises the text layer and disposes the text information, making it uneditable. I have 2 options: Open in Photoshop. Create a new text layer in GIMP. As someone who won't really go pro with photo editing, I'm unlikely to pay for an Adobe CC subcription for basic PSD edits. I notice you are using CS6. Is that old version free to use on Win11? -
[SOLVED] [Request] [NSW] TMNT: The Cowabunga Collection (Box - 3D)
k_rollo replied to k_rollo's topic in Game Media
Hi @damageinc86 First, thank you for the gdrive as it is very helpful for total beginners. I've had time to spend today, so I thought I'd give it a go. I don't have Photoshop and my last experience was way back CS2 in highschool. 😅 Fortunately, I managed to find the needed options in GIMP, which I also have no experience on until today. I've gotten this far following the video tutorial (and sheer determination): The only thing left to do is the SPINE TEXT, which I am unable to modify. Did some research and it appears the layer is no longer an "editable" text layer, but a regular bitmap/image layer (if I understood that right). I've attached the XCF for GIMP if anyone is able to make the spine text layer editable to type in the game titles easily or if I'm just missing something. 😅 TMNT The Cowabunga Collection.xcf Tagging also our graphics gurus @MadK9 @rodrigodn if it's something you can nudge me to the right direction with. This specific cover has been filled in Reddit, but I actually found making the 3D boxes fun and would be happy to do this for myself in the future. Your help is much appreciated. Cheers! -
Hey guys, Full disclosure, I have an open request at Reddit, but didn't quite get the desired outcome. The request filler may not be experienced just yet, but the effort is appreciated. Happy if someone can pick it up here as my previous request fillers in the forums have done excellent work. Will definitely mark as solved; whichever thread gets filled first. Thank you for your time. Cheers!
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See here.
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The devs directly helping out users is my favourite part. I always love their technical explanations to things. Thanks @C-Beats @Retro808 I would also like to extend thanks to the media folks who contribute amazing graphics. I always end up using their 3D boxarts and logos - @Cauptain @Mr. RetroLust @MadK9 @Dan Patrick Also thanks to the members who filled my graphics requests - @Rlad @rodrigodn They may not be very active in the forums. They just fill your request and disappear, like cool mysterious heroes. Thanks all!
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@Charco Yup he has great pre-configs, I follow them as well. I've used a script to remove flashes for HotD from his Model 2 files.
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Sega Model 3 UI -r886 This is now moved to the Downloads section of the forum. Update: It was taken down from the Downloads section. You can find the new official thread from the developer here.
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This was posted at the Supermodel official forums, which has since disappeared. The dev has also been thinking of archiving that forum for a while, so it may or may not come back. Thought it could be shared here for a safer place to avoid losing the info.
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DAYTONA USA 2: BATTLE ON THE EDGE and POWER EDITION (Model 3 Step 2) Method 1 Go into the test mode and push the service and test button on the PCB at the same time. Method 2 Go into the test mode and push Hold Start and Press GREEN (VR4), GREEN (VR4), BLUE (VR2), YELLOW (VR3), RED (VR1), YELLOW (VR3), BLUE (VR2). (Colours are the VR buttons). DIRT DEVILS On the test menu, press Start, Start, Service, Start, Start, Start, Service and Test. FIGHTING VIPERS 2 in Game Assignments screen set cursor at Country line then press: Left Left Left Right Right Left, then change country using Test switch GET BASS/SEGA BASS FISHING (Model 3 Step 1.0) Go into test mode, select the crt test 2/2, push the service button 4 times, exit the crt test, select the Game assignments, push service 3 times (sound), hold service on push number 4 and then press test. HARLEY DAVIDSON LA RIDERS (Model 3 Step 2) Go into the test mode, select game assignments up, up, down, down, view, music, view, music. LA MACHINE GUNS (Model 3 Step 2) Go into the test mode and push start, start, service, start, start, start, service, test. (start = player 1 start button). LE MANS 24hr (Model 3 Step 1.5) Go into the test mode and push start, start, service, service, start, test. LOST WORLD (Model 3 Step 1.5) Go into the test mode and push start, start, service, start, service, test. (start = player 1 start button). MAGICAL TRUCK ADVENTURE (Model 3 Step 2) Enter Self-test Mode Press “Left Start Button” 2X Press “Service Button” Press “Left Start Button” Press “Service Button” Press “Test Button OCEAN HUNTER (Model 3 Step 2) Enter TEST MODE Enter GAME ASSIGNMENTS Press start button as follow:1P 2P 1P 2P 1P 2P 2P Select Country SCUD RACE/SUPER GT (Model 3 Step 1.5) Country setting can be changed in the menu (non-Australian version). SEGA RALLY 2 (Model 3 Step 2) Go into the test mode, using the service button do 4 short presses, 2 long, 2 short and 1 long. SKI CHAMP (Model 3 Step 2) Enter the self-test mode. Press the buttons on the control panel in the following sequence: Blue, Green, Blue, Green, Service, Service button. SPIKE OUT set cursor at GAME ASSIGNMENTS line then press: Button3(Charge), Start, Button4(Jump), Start, Start, Start, Button1(Shift), Start, Start, then change country in appeared menu. SPIKE OUT FE set cursor at GAME ASSIGNMENTS line and holding Service button press: Button4(Jump), Start, Button4(Jump), Start, release Service button, Button1(Shift), Start, Start, Start, Button3(Charge), Start, Start, Button1(Shift), Start, Test, then change country in appeared menu. STAR WARS TRILOGY (Model 3 Step 2) Go into the test mode and using the service button do the following: Short, short, short, long, long, short, short, long. VIRTUA FIGHTER 3 (Model 3 Step 1) Country setting can be changed in menu (non-Australian version). VIRTUA STRIKER 2 ’98 (Model 3 Step 1.5/2) 1. Go into "Game Assignment " in the Test mode. 2. Press the Service Button once for about 5 seconds. 3. Press the Service Button three times shortly. 4. Press the Service Button one time for about 5 seconds again. VIRTUA STRIKER 2 ’99 (Model 3 Step 1.5/2) 1. Go into "Game Assignment " in the Test mode. 2. Press the Service Button once for about 5 seconds. 3. Press the Service Button three times shortly. 4. Press the Service Button one time for about 5 seconds again. 5. Press the Service Button twice shortly. 6. Press the Service Button once for about 5 seconds one more time. VIRTUAL-ON ORATORIO TANGRAM (5.2 or 5.4g) On the test menu, press Start, Start, Service, Start, Start, Start, Service, Service and Test. There appears to change the region to either Japan, USA, Export and Australia.
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[SOLVED] [Request] [Wii] Ultimate Shooting Collection (Box - 3D)
k_rollo replied to k_rollo's topic in Game Media
Hi @rodrigodn , thanks so much, this looks amazing! The front over looks sharp and detailed, I love it! This will promptly replace the one uploaded in LB GamesDB. Thanks again! -
[SOLVED] [Request] [Wii] Ultimate Shooting Collection (Box - 3D)
k_rollo replied to k_rollo's topic in Game Media
Yes, it was pretty good medium-quality but no hi-res. Probably because there wasn't a lot of hi-res scans. GameTDB sure looks like a great resource for stock photos, wish I knew that earlier. Thanks for sharing the link! -
[SOLVED] [Request] [Wii] Ultimate Shooting Collection (Box - 3D)
k_rollo replied to k_rollo's topic in Game Media
Hi @MadK9 Do you think you can whip out this cover from the provided images? -
Sega Model 3 | Supermodel Git - EVERYTHING Pre Configured inc Controls. For PC, Controller, Mouse & Light Guns. Test Menu's Configured. Free Play. All Games in English. 2 Player Mouse Support. Audio Adjusted. Layout Images...The Whole 9 Yards
k_rollo commented on Warped Polygon's file in Sega Model 3
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[SOLVED] [Request] [Wii] Ultimate Shooting Collection (Box - 3D)
k_rollo replied to k_rollo's topic in Game Media
Hi guys, I also found slightly higher res for the front cover and clear logo for the spine. Added some snapshots of the real thing (found on eBay) for reference. Happy to upload your work to GamesDB for you as well, so it is never lost. Cheers! -
[SOLVED] [Request] [PS3] Deadly Premonition: The Director's Cut (Box - 3D)
k_rollo replied to k_rollo's topic in Game Media
Someone actually did it! Thank you, kind sir! ☺️ Update: I have just submitted to GamesDB. Your work will not be lost. Thanks again!