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Jason Carr

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Everything posted by Jason Carr

  1. That'll be useful @marcowy, thanks. :)
  2. Wow, nice. Awesome work. Thanks, @marcowy.
  3. Hi @guyverjay, there is a ticket here for this: https://bitbucket.org/jasondavidcarr/launchbox/issues/268/option-to-remove-a-an-the-from-sort-order Feel free to vote that up. Right now unfortunately there's no way to do it in batch.
  4. Spot on. Thanks @DOS76. Let us know if you're seeing any more issues @jimmyc12322.
  5. Thanks Viper! :)
  6. I actually do see a grid view as an important option for Big Box, or at least a box art list view of some sort. I'm not sure exactly when we'll tackle that, but it is indeed planned.
  7. Thank you @neovincent. :)
  8. Currently videos for game systems aren't supported. It has been suggested before though; I've added it here: https://bitbucket.org/jasondavidcarr/launchbox/issues/313/add-videos-for-platforms Feel free to vote it up. :)
  9. Hi @ViperJPB, currently there's no way to hide the mouse cursor; however, that probably wouldn't be difficult to add. I've added a ticket for it here: https://bitbucket.org/jasondavidcarr/launchbox/issues/312/option-to-hide-mouse-cursor-in-launchbox Feel free to vote it up. Thanks!
  10. Thanks for that discussion, guys. I do agree that nested filters of some kind is probably a better solution than separate libraries. :)
  11. Awesome, great to hear. :)
  12. Still stuck. I put in a forum post here, we'll see what kind of response I get: https://autohotkey.com/boards/viewtopic.php?f=5&t=12362&p=64175&hilit=game+controller#p64175
  13. Sorry I missed this, I'm getting back into it today. Unfortunately it does not seem easy to solve. I'm not 100% sure, but it seems like all AutoHotkey joystick functionality simply does not work in Windows 10. In other words, I can't get AutoHotkey to see my game controller at all. Working on it...
  14. Hi @calle81, the latest beta build should significantly help with that. It allows you to exclude duplicates on the imports. :)
  15. Hi @baatch, welcome. You can get videos from EmuMovies, that's probably your best bet. The latest beta makes this easier. Otherwise, you can download them from wherever and then put them in our Videos subfolder, like this: LaunchBox\Videos\Nintendo GameCube\My Game Title.mp4 Then they'll automatically show up in Big Box. :)
  16. It's very possible that it isn't powerful enough, but that probably isn't what's locking it up. It could be the animations though. What kind of GPU does it have in it? Anything? What version of Windows is it running? That said, it *is* probably worth upgrading.
  17. Thanks guys. Hit me up with feedback on the EmuMovies stuff. Looking for as much testing/feedback as I can get on that before the public release.
  18. The portability is more important when it comes to syncing between computers, which is one of the biggest points of it all. Imagine being able to manage your library on your desktop PC and have it automatically sync to Big Box on your game cabinet. That's the point. I see your point though on just allowing multiple databases, instead of typically open/save. I just assumed they went together. Ultimately, though, let me ask you this. What is the point of having completely separate databases when you can just group your games and filter them accordingly?
  19. The problem comes more into play when you start treating the XML files like documents, and allow users to move them around, load them from various places. It's obvious that you shouldn't move the current LaunchBox.xml file because it has to be right there in the LaunchBox folder. Once you start allowing users to open up files from anywhere, that's where it gets to be a problem.
  20. Good news! Simon got back to me over at MobyGames and it sounds like they could possibly be interested in me developing the API. We'll work through the details and hopefully it all works out. This is great, because there is no better database that I've found, so this could mean much better searches/metadata/images in LaunchBox.
  21. Yes, but it's complicated by the fact that the file paths in the XML file are all relative. In other words, if you set up your library a certain way, and then move the XML file somewhere else, but don't move the images along with it, suddenly you've lost all of your images. So that's a challenge; certainly not a deal breaker, but a challenge once we allow users to open different XML files.
  22. Hi @wilsonjunior, you mean a phone call?
  23. Hi Tracy, awesome, thanks. I just posted here: http://www.mobygames.com/forums/dga,2/dgb,10/dgm,216323/ I'm very interested if we can get the owners on board. :) Per how it should work, ideally it would be an XML or JSON-based web service. It's easiest if it's just a web service that responds to GET requests, so that something like this would work: http://www.mobygames.com/api/search?platform=NES&title=Mario We can definitely discuss further if we can get the owners on board.
  24. Thank you @Professionnel! Merry Christmas!
  25. Jason Carr

    Broken post

    Yeah, I noticed that. Thanks @DOS76. I'll see how I can fix it.
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