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Everything posted by DOS76
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Brad turned me on to Notepad++ and I have to say it is leaps and bounds ahead of built in Notepad.
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The only difference is if you go the DT Additonal App route you need it to look like this With DT you have to add the command parameters for DT and the path for every individual game which is where the labor part comes in so it really isn't the same thing at all and having a global additional app that would only needs a name and a path is much easier to implement than one that would need a name, two paths (one to DT and one to the games .cue) plus command parameters that's why I never asked for the global solution for the DT route. In my opinion the no emulator use SSF as an additional app is far better than the DT method. There is also the .bat method which mounts all my games and launches SSF but only a handful of games actually start for me using that method while so far both the DT and SSF additional apps work on all working games. My motivation to see this implemented is totally selfish since I have two more PC's that I'm trying to setup Saturn in LaunchBox and that leaves 256 games * 2 that need to have additional apps added to them.
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To elaborate I am asking if Launchbox could set a global additional app for all games in the platform using no emulator but just running SSF as the additional app. I've included the additional app settings image. Even if a check box could be added that would say use emulator as additional app that would work or if when typing in SSF this was automatically added. I don't know how many people emulate the Saturn but this would enable LaunchBox to handle it automatically without any work or hassle on the user side thus improving the ease of using LaunchBox.
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No that works fine but it is labor intensive @Zombeaver has his set up to run with no emulator and then he runs SSF as the additional app which is easier to set up and requires nothing to be placed in the command line text box unlike if you use Daemon Tools. I was wondering if it could be automated to make SSF almost effortless to use with LaunchBox
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Yeah I use 0.12_beta_R4 version so I've dealt with that form on more than one occasion. I will have to try using the version you are using on some of the games I have that don't work. I agree that the video settings are a little convoluted but I have it set up the way I like after a little tinkering. I'd love to see an update adding Windows file explorer built in disc mounting added that or even more preferably just straight up mounting from with in the program like all the other disc based emulators have.
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Jason is there anyway that this could be added to Launchbox that if you want to use SSF it would set it up to run with no emulator but then run an additional app to to use the emulator after mounting the disk say when you go to manage emulators and click add then while in the process of adding the emulator when you type SFF as the name of the emulator it grays out the emulator path text box and adds a set up SSF as an additional apps path text box thus setting SSF to run after mounting the disk which simply clicking on it will do. Of course there would need to be a disclaimer that you will need Daemon Tools or another disk mounting program excluding Windows 8, 8.1 or 10 built in disc mounting (which I wish SSF would recognize but it doesn't) I am not sure actually what other disk mounting programs work with SFF as I have only ever used Daemon Tools
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@zombeaver I just tried your method for Launching Sega Saturn games and I have to say it is simpler than setting it up the other way. Thanks for this. The only thing I use Yabause for is to Play Clockwork Knights 2 since for some reason it doesn't play past the game option screen in SSF
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For SSF I use the additional app method to have Daemon Tools Lite mount the disk before and to unmount after which means you have to make two additional apps I already set them up on one system 256 games worth I want to add Saturn to my LB setup on my kitchen PC and I am not looking forward to putting in all that work again. Mount = -mount dt, 0, "Directory Path to game" Unmount = -unmount_all
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I'm sure you have given Microsoft plenty of money over the years plus when you bought Windows 8 was it on a PC you built or one you already had running Windows 7 if so you could have used the Windows 7 COA. Since MS is suing the company they should honor the codes of the people who didn't realize that they were defrauding the company.
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As a member of the insider program I see that almost monthly on 13 different machines (='s a whole lot of waiting around)
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@Maddoc1007 I completely understand why you wouldn't want how you can use LaunchBox to change. I'm sure Jason will chime in and let you know whats up like I said I'm not even sure just thought I had read something like this somewhere. I'd like to add though that LaunchBox doesn't really have an performance issues anymore regardless of your library size I'm up to 19K and LaunchBox is still very quick since Jason optimized it awhile back. Good to hear from you though its been a minute since I've seen you on the forum.
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Is this in the latest beta? I'm asking because I have multiple 360 controllers and multiple computers running LaunchBox and haven't ever seen this happen. I installed the latest beta last night but haven't turned my controller on since so if it is the new version where this is happening I wouldn't know. Also what version of Windows are you using I'm using Windows 10 on mine without issue.
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I believe Jason added something that only lets you run one instance of Launch/Big Box at a time as a fix for some issue don't remember exactly the details.
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I'm using MAMEUI without any issues and it launches directly into whichever game I choose. These are the default command line parameters that I have set -skip_gameinfo -now I would try starting the whole process over again but leave your games in their original locaton
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I'd have to look at my setup I thought I was using MAMEUI in LaunchBox and I don't have any issues but I may just be using regular MAME since I don't want to use the UI anyway just want LaunchBox to launch the game.
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did you add the directory to MAMEUI
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Did you add the MAME ROMs to the LaunchBox folder if so then MAME doesn't know where to look for them either use them from where they were imported from or add your new path to the MAME.ini. If you didn't import them into the LaunchBox folder then I don't know what the issue could be.
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I've noticed recently on more than one system that (at least for me) when adding a new emulator if I browse to the emulator and set the path to it then switch to the associated platform tab set the associated platform and then click the ok button I get an error message saying I have to set the emulator path. I then have to go back to the original tab and reset the emulator path again. Also when adding images through Google if you drag and drop more than one image LaunchBox will throw an error message and you have to remove the first image and hit OK. I've had this happening for awhile but have never reported it because it isn't that big a deal but it definitely can be an inconvenience.
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I have this issue on some systems and then don't have it on others. Don't know why
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@Zombeaver during the import on all pages of the forms there is a back arrow located in the top left area of the form if you make any mistakes using that will allow you to go backwards through the import forms.
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@polygonslayer thanks for the info I will have to look into getting to work outside of LaunchBox and then see how it goes from there. As to the .cue files in ESPXE I have LaunchBox linked to all of the .cue files and they all seem to work without any issues. I had problems when I renamed a few .cue files but neglected to rename the .bin to the same thing but quickly making the change to the .bin fixes any issues with that.
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This seems interesting how do you set it up in LaunchBox though do you still point to the emulator that you want or do you point it to a RL file that is linked to your emulator (sorry for my ignorance in advance as I have no clue really how RL works).
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Tools\options\General\update
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In LaunchBox you can use the right click menu and choose open game folder then you can delete it from there. Then go back to LaunchBox and delete it from your list. I'm personally weary about deleting roms from LB but if it was implemented with a prompt to either remove it from LB or delete it permanently and then another prompt saying are you sure you want to remove this game from your hard drive then I wouldn't care. I don't know if Jason plans on adding delete features to BigBox or not. I think a majority of the management is meant to be handled by LB and that BigBox is meant to compliment LaunchBox not to take its place by doing everything that LB does. That being said I am sure if people support the idea then it could be added to the list.
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Yeah I see what you mean now you would want to see different logos for your platforms in an all category. Possible for the list of games you could reimport all of your games using the force duplicates and put them in a custom platform that you name All. Choose to use the files in the locations that they already are located and you wouldn't need to have duplicate files and that would allow BigBox to display them together. Of course this solution wouldn't help you with the platform images but it would get you an all list. Add the roms from one platform at a time and make sure you choose the appropriate emulator when using the wizard. Since it is only around 150 games that should be very manageable.