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Zombeaver

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Everything posted by Zombeaver

  1. Thanks for reviving this @lordshaithis! I was actually just thinking about this the other day. I've heard of Kula World though I've not actually played it. I'll have to check that out. I got a PS4 a few months ago so that's occupied nearly all my free time of late. The first thing I played through was Until Dawn. I played it with my wife (well, I played and she watched), who ordinarily doesn't have any interest in games, but got really into it became completely obsessed with the game I can't recommend it enough. If you like horror movies of the late 90s - 00s, choice and consequence adventure games like Heavy Rain, Walking Dead, etc. and choose your own adventure books (not at all a requirement, but I actually did love choose your own adventure books as a kid ), you should definitely check it out. It's basically like playing through a horror movie; and an actually really good horror movie at that. I (and my wife) had a complete blast with it. The game I've been really obsessed with lately is Nioh. It's basically feudal-dark-fantasy-Japan does Dark Souls + a loot system similar to Diablo's. I absolutely love it. There are things about it that I actually like more than Dark Souls, if I'm being honest (and I'm a huge Dark Souls fan). I think the combat has more depth while also being a little bit faster (about the equivalent of Bloodborne I guess, maybe a touch faster). You have high, middle, and low stances, all of which have different move sets, and you have a mechanic somewhat similar to Gears of War's active-reload system that's called Ki pulse, where you can time a button press correctly and get some of your stamina back quicker than you would normally. The story, characters, and lore definitely aren't on the same level as Dark Souls, that's something Dark Souls does a lot better; and the world is broken up into segmented missions rather than one big world which is... different. I think I actually prefer the combat in Nioh though. Really great game that DS fans should check out. I'm at 66 hours at this point
  2. Send the m3u file, the .cue sheets, a screenshot of the folder that contains the disc images, and a screenshot of the launcher tab from the game in your library. Nothing I can do if I can't see anything.
  3. It works the same way whether in RA or standalone Mednafen - you add each .cue filename into a text file, one cue per line: Disc 1 Name.cue Disc 2 Name.cue Disc 3 Name.cue Then save it and then rename the file extension to .m3u and use it as your "rom" in LB. The disc images do all need to be in the same folder as the .m3u. Then in the emulator you press the the "open tray" key, the "next disc" (or "previous disc") key, and then the "close tray" key. You have to assign these in Input -> Hotkeys in RA. There are defaults for these in standalone though I don't recall what they are from memory. Enemy Zero is the one game where this doesn't work and it's a known bug with the emulator itself that hadn't been fixed yet.
  4. No, you still need the exporter. The only thing that's changed is the custom launcher .exe. You still need to export/import UUIDs. I haven't actually tried importing multiple variants in at once since consolidation/automatic-combining was implented, but it should, yes. I just picked and chose the folders that I wanted to import into LB before.
  5. All I can tell you is that I'm using the newest version of FS-UAE and literally the only thing I've changed since the tutorial is the .exe in LB. Is it working in FS-UAE itself? If so, I guess try exporting your UUIDs again and reimporting them into LB. Again though, I have no idea why you would need to do this. Assuming you followed the tutorial, simply changing the .exe from the custom one to the normal one is all you should need to do.
  6. From the looks of the error it looks like you need to rescan your games in FS-UAE itself (not LB). It's not finding the game file associated with that UUID.
  7. Haha, no problem. I'm on the computer all day at work so I just leave a LB tab open
  8. Again, that's not necessary. You don't have to delete/reimport anything. You just need to change it from the custom launcher to the normal launcher for FS-UAE. It has no impact on your library whatsoever. Just update the emulator entry in LB by changing the .exe.
  9. The tutorial video is still accurate. The only thing that's no longer necessary is the special Launcher exe that Eirulan made - that was to address a bug in FS-UAE that has since been patched (and this is noted in an annotation in the video).
  10. Thanks! Those are good ideas, I'll add those to the list. I'll probably do "Racing" and "Adventure" as well.
  11. Overrides do work across different cores, yes, though you'll have to copy them into an override folder for that core. RA creates a folder for overrides in Retroarch -> config -> [specific core name folder] so if you were to switch from say Mednafen PSX HW to just Mednafen PSX you'd need to copy the overrides from one folder to the other.
  12. So something to note about game-options files is that it literally only impacts changes you make to your core options. It should also be noted that you have to enable the ability to save the options file in Settings -> Configuration -> "Load content-specific core options automatically". If you can accomplish your goal via core options, that'll work fine. However, depending on the system, you might not be able to get the proper cropping by that method. PSX, in particular, (and N64 to a lesser degree) needs a lot of fine-tuning from game to game. For that you have to go to Settings -> Video and adjust the Aspect Ratio, Custom Aspect Ratio X and Y, Custom Aspect Ratio Width and Height, and Integer Scale On and Off. Once you get it to where you want it, you then go to Quick Menu -> Save Game Override. "Load Override Files Automatically" needs to be enabled in Settings -> Configuration. That was half of the goal of this project; the other half being to set the appropriate controller type (normal pad, dual analog, or dual shock) and analog to digital setting for each game.
  13. Here's the corrected one for Fighters (Genjuro) and a new one for Platformers. Normal: Scanlines: Normal - Version 2: Scanlines - Version 2: Normal - Version 3: Scanlines - Version 3:
  14. Yep, like I said it's just different formats for the same game. I don't have multiple imported into my library though, if that's what you're asking. If you try one and it works, just go with that. .atr is the one I use the most, when it's available.
  15. No, there are a lot of different extensions that you'll encounter for Atari 8-bit games. I've got .atr, .atx, .com, .xex, and .cas roms. It just depends on the format the game was originally in and how it was ripped.
  16. Oh, and I made this script (you can paste this into the Autohotkey section for Atari 800 in LB) to map a few things to my controller: #NoEnv ;Option 2Joy7:: SetKeyDelay, -1, 110 Send {F2} Return ;Select 2Joy3:: SetKeyDelay, -1, 110 Send {F3} Return ;Start 2Joy8:: SetKeyDelay, -1, 110 Send {F4} Return ;Warp 2Joy6:: SetKeyDelay, -1, 110 Send {F12} Return ;Exit 2Joy5:: ;you have to press 2Joy7 first If !GetKeyState("2Joy7") Return send {F9} Return This makes it so you can do the following with a 360 controller: Back = Option Start = Start X = Select RB = Warp Back+LB = Exit Emulator A is mapped to fire. You may need to change the number for the 2Joy7 2Joy6 etc to a different number - 2 is the correct one for my 360 controller in my setup. If it's the only controller you use it'll probably be 1.
  17. I use -nobasic as a default command line parameter. BASIC has to be disabled for a lot of games in order for them to work, although there are some that were actually programmed in BASIC (like the game Fury) so for those you can add a custom command line parameter for the specific game and just enter "-". If you set it up this way and you try something and it doesn't work, you can try using "-" and see if it works. Those are pretty few and far between though. You'll also occasionally run into instances, depending on the region of the rom you're using, where you'll need to indicate that it's NTSC for the colors to display correctly. You can do that by specifying a custom command line parameter of -ntsc. You could try using zips if you enable the extract option in the emulator entry in LB, but I've never tried it. The roms are tiny so I've got them all extracted.
  18. It should populate those automatically once you do the above. Are you sure you actually navigated into the ATARI ROM folder and pressed space? It takes whatever one you're in at the time.
  19. It's in Emulator Settings -> System Rom settings -> find rom images in a directory and then navigate to the ATARI ROM folder, and press space.
  20. Try opening the emulator and going to Emulator Settings -> Configure Directories -> "Directories With Atari software" and go to [add directory] and press enter. Navigate into the ATARI ROM folder and press space. I would also advise trying multiple roms... some of them are finicky. Sometimes you have to manually disable BASIC for them to work.
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