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ALIE

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Everything posted by ALIE

  1. ALIE

    Mame on Retroarch

    sorry about the late reply been busy appreciate the answers. but now i had the time to sit down and try this again but no luck. gonna try to provide as much detail as possible . i have my games and retroarch in different folders and on different drives. MAME set is 0.205 ROMs (split). in a separate folder i have MAME 0.199 CHDs (merged) but games that doesn't need them is also black screening so i guess it doesn't matter. Retroach is 1.7.5 and cores has just been updated.
  2. Hey all i tried following @ETAPRIME guide but when launching i get a black screen and it quits. no issue with Dolphin stand alone emulator but id love to try the retroach build.. games are (.iso) European True Rip .
  3. ALIE

    Mame on Retroarch

    is there a good guide for this or anyone who can explain how to set it up. i got standalone Mame running but i am clueless when it comes to mame in Retroarch .
  4. Looks Great will this be downloadable like what you had before a Certain person who will rename nameless messed it up.
  5. They say imitation is the highest form of flattery ðŸĪŠ
  6. This is already looking like its gonna beat RL. i love that it just uses fan-art for a game something the database already has a good chunk of instead of having to create folders for each game and having to put the fanart in and renaming it. pretty sure this has been mentioned and answered but other then fade out. The only thing missing is universal platform specific images for games out anything. And it doesn't seem to randomize fan-art when a game has more then 1 image.. But seriously very impressive first beta and the spinning disc is a nice touch 😍. and i just realized my 2 things was on the upcoming list 👍
  7. One thing more Rocketlauncher has the option for a little animation running in the Coner, i think the default is Mario. But it's just a bunch of images with slight changes like old school cartoons. Thinking with LB already having gif support this could be even easier and better to get going.
  8. LB can already unzip games. (personal opinion) It's just not as clean as Rocketlauncher with the loading screen with the bar and little animation in the corner. Or what you have
  9. For Pause screen if possible I would love to see options like browsing manuals, magazines, cheats,retroachievements, and such. Maybe a jump to emulator settings, load and create save state. Fade in and out is important and as long as it works and can have information like developer, times played and such. its not catastrophic for me if the developer name screen and such has already been show before it goes away. But I would love to see a custom timer if possible. Also the ability to have a universal platform fade in and out image folder but also game specific folders like Rocketlauncher can have. As for Bezels the latest released console i use them for has been GameCube.
  10. in launchbox My platform category seems to have messed up completely it shows the platforms instead. big box shows me a mix of platforms and playlist and categories but all says no games.
  11. Yah I love these baggrund Images. I actually considered finding someone on Feever or another freelance marketplace to make them. I did find someone a while ago I just couldn't justify using the money.
  12. Sorry Sorry perhaps you were talking to the guy above. My bad
  13. @eatkinola has testing started just wanted to say I'm definitely still interested in helping.
  14. Don't see the point in it honestly. So if not doing that makes it easier for you then I vote not doing it.
  15. What do you need help with ?
  16. This sounds amazing if it does these Rocketlauncher features out all the hassle and if @Jason Carr is planning on adding a fade in and out system as I have let myself been told 😁. Then i could definitely see myself using these options instead.
  17. I know there's a setting in Retroarch that has to be changed. I can't remember exactly which I know the fantastic guides by @Colpipes1978 he's on the forums and on YouTube addressed it.
  18. FIXED - i remembered having seen it reported before. LB didn't give me the next beta update message so i started up big box and it did. I get this error soon as lb starts and every time a click with the mouse. cant accesses setting or even hit close window. Cef can only be initialized once. Use Cef.IsInitialized to guard against this exception. App: LaunchBox Version: 8.6-beta-13 Type: System.Exception Site: Boolean Initialize(CefSharp.CefSettings, Boolean, CefSharp.IBrowserProcessHandler) Source: CefSharp.Core at CefSharp.Cef.Initialize(CefSettings cefSettings, Boolean performDependencyCheck, IBrowserProcessHandler browserProcessHandler) at gogPlugin.GogPluginEvents.OnEventRaised(String eventType) at (MainViewModel , Object , EventArgs ) at Unbroken.LaunchBox.Desktop.ViewModels.MainViewModel.<AttachView>b__242_8(Object sender, EventArgs e) at System.Windows.Window.OnActivated(EventArgs e) at System.Windows.Window.WmActivate(IntPtr wParam) at System.Windows.Window.WindowFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.PublicHooksFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 11:39:47 AM Music.Prepare Start 11:39:47 Music.Kill Start 11:39:47 Music.Kill Finished 11:39:47 Music.NotifyTrackList Start 11:39:48 Music.NotifyTrackList Invoke WPF 11:39:48 AM Exception
  19. sorry for a dumb question 😅 but I've been reading this a million times but my brain isnt getting it. i just jumped from beta 1 to 6 does this effect me. i think not but just wanna be sure.
  20. look absolutely gorgeous a little concerned how it looks for games out great artwork?. might use it for a smaller focused LB build 😃
  21. As a Rocketlauncher user I really do hope @Jason Carr does decide to make his own solution to the fade in and fade out features. And Pause as well would be incredible. Just thought it was something he wouldn't do because of the work in maintaining it for new emulators and such?
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