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Everything posted by Chris Kant
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do you or others have tried a raspberry pi 4 NAS solution for this?
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you can batch convert the files from wbfs to iso and after that you can batch convert them from iso to rvz.
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If I am correct then you need to have the game name from the Launchbox Gamedatabase of that specific game and not the code/titleID to import the games. sometime games have the TitleID as an alternative Name in the Database but normally not. At all, I do not have any game in my library as bfs anymore and use the rvz format - most of the time the games are smaller. I converted them by myself. during this process the tool convert the game from bfs to iso and renamed it to Titel / title ID. and with Dolphin I did the conversion to RVZ. at the end I had the right naming without a lot of manual work π I am not aware of such function in Launchbox.
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that would increase the useability and quality of the Games DB.
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thanks for the feedback. sounds awesome if this is at least on the list. that would give a big benefit for the ecosystem π
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Hi All, is it (maybe already) possible to synchronize meta data between both devices? thinking about having the games on my android device and on the go I do some metadata adjustsment and at home I can synthronize both to have it align? something like favourite, complete flags or ratings etc. It would be great to do this from everywhere instead of only sitting in front of my computer.
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thanks for the reply. I don't use Dig or anything else. I also stopped using Launchbox on my Android Device because of this. maybe someone else can test this
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Is this something for @Jason Carr?
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did you already tried to change the display settings in Retroarch to the wished one?
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basically I did this. I used the search function for the filetype and pick them up. later I decided to install just a compressed disc types into launchbox.
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I am using the new Android App of Launchbox on my Galaxy Tab 6s Lite and it works well. sure there is a lot of room for improvements compared to the Windows version but I like it. only real downside for me in my set up is that Launchbox is not giving Retroarch the correct system naming, which results in strange naming in the saves and states folder. In Windows everything works like charm. I am using Launchbox on one Android Tablett, Shield and Windows. through all three systems I am using an application to sync these saves and states, so I can continue my game wherever I want to. that's the idea. and it works if I only use Retroarch for this. On Android Launchbox gives a new "code" as the system for every game. I played yesterday a handful of GameBoy Advance Games and each game has its own folder. is this something that can be solved with one of the next iteration / updates of Launchbox or is this an issue with Android and transferring things from one application to another? I hope there will be a solution for this because this would be the reason not to use Launchbox anymore π
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make sense. I bought the 25Doller lifetime thing but it would be cool for future members to have a combo membership
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can the The new Filter Button save to playlist place the new created playlist directly into the platform which is currently highlighted? for example: I am in Nintendo Wii Platform, choose favourites --> save playlist. now I cannot find the playlist or I have to make many clicks to put the playlists directly into the platform.
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LaunchBox for Android New Version - Beta Testing
Chris Kant replied to Jason Carr's topic in Android
i am trying this new beta and what can I say. it feels great and I love this automatic loading artworks during normal use of this application. please implement this into the windows version as well @Jason Carr -
I missed a question about the media management. if I can limited the amount of media files per media type (i.e. 3D BoxArt) how can I ensure the same style is always the "first" one to have a harmonised set. at this moment it takes too much time to make the presented Games "sexy".
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New user - is it possible to run games in 1080p using launchbox?
Chris Kant replied to walton84's topic in Features
Ist depend in the Emulator. sure you can use auch Great ones like Retroarch with multiple Cores (something like Emulators) where you have to setup Most Things Overall for all. In General each Emulator has Options with Resolution settings etc -
New user - is it possible to run games in 1080p using launchbox?
Chris Kant replied to walton84's topic in Features
You have to download an emulator by yourself. launchbox is not offering something like that, it is only the configuration for making an emulator as compatible as possible with launchbox. you still have to configure the emulator in the emulator.and with the right hardware you can run many emulators up to whatever wished resolution. I do mine mostly in 4K -
I am unsure if this was new in 11.12 or since forever but this bothering me a bit in the workflow while importing media files. importing wizard ask me if I want to download mentioned media files. below there is a "All" or "none" button as well. the next screen is for the emuMovies media part the all or non buttons are above the media files. would be cool to make both screens a bit more harmonized
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Dear all, I found some wrong spellings in the German Translation After importing Games it mentioned Luanchbox instead of Launchbox Option Screen "Allgemein" there is a Splas Screen instead of Splash Screen
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you mean something like this? https://bitbucket.org/jasondavidcarr/launchbox/issues/6126/beta-1112-issue-new-media-download-blocks
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Thanks for your reminder about my point on a new feature in the beta which is not fully satisfying or say it better itβs more annoying. So help and support for not implemented functionalities (because it is beta) sounds strange. So where can I give feedback and ideas to beta functionalities bests if not this thread? BTW: the help and support is something like screaming into the wind. Not get its attention not get the feedback and many things are sleeped. but I will not strata fight and understood what you mean - nevertheless the process lags.
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is it possible to pause and resumed it by your own even when you not exiting Launchbox? I have started an import and download of media files. over 120.000 files and it takes several days. in the meantime I am not able to do most of the other processes like combining games (because it is the same game but different regions) or importing other games. even checking if some media data is missing in the "playlist" with missing videos or clear logos etc is not possible because one process is still ongoing. (btw: I did download Famicom Games at this moment together with a batch of translated ones) pause and resume while launchbox is still active would be awesome addition to it and would maybe end in batching those things to multiple download jobs ?
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Hahahaha my opinion: as beefy as possible. I have a 8700K and rtx2700 and upscaled everything with high quality textures to 4K and it runs mostly smooth until wii (wiiu too) i also have always use xbrz shaders and lagreducing run-a-head on
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is it possible to just get an notification after the downloading the meta data / importing the games and go directly into downloading media? in the past it was one go through and after everything was finished / downloaded I have to press a button and accept it but now the system is waiting for my accept before it starts loading media files. something like a Notification Center which I do not have to accept but just see that Media Data was imported for x games or media files etc. so I will come back to my computer and everything is updated and the screen is refreshed.