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SNAK3ATER

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Posts posted by SNAK3ATER

  1. 6 hours ago, eatkinola said:

    @SNAK3ATER: Interesting thought. Never done it, just thinking ... When do you want the sound effects triggered? For example, if on wheel movement then could set a trigger for SelectedGame or SelectedPlatform, then play a sound. Should work in theory, but not sure if that's what you want to do.

    Wouldn't this conflict with the sounds that already play when manipulating the wheel?

    Another and cleaner approach is you could make a custom sound effects pack. Didn't @Grila do this for his Switch theme?

    Hello @eatkinola brotherman, 

    What I meant was playing a sound effect in a wheel view tied to a specific event (i.e. In one of the new views that I will introduce in RetrAO Cafe 1.7 I wanted to play a "inserting a VHS into the VCR"  sound effect before the start of every background video to stimulate the retro feeling of the VHS/CRT old days. 

    With the help of @Grila in directing me to the right MediaElement & MediaTimeline wps codes I managed to create the sound effect in my view but unfortunately the background view playback could not be delayed to a specific timeframe due to BigBox limitations (maybe @Jason Carr can assist us in implementing this feature)

    Basically to simplify the idea of my view let's assume that on the first 10 seconds I wanted to implement the sound effect to be played before the start of the platform/game background view (video):

    1- From 0:00 to 3:00 seconds the user chooses the game via the wheel code

    2- From the 3:02 to 7:00 seconds the sound effect activates

    3- From 7:02 seconds and onward the platform/game video plays

    Now I managed to introduce a code that can help us control the media playback and duration for any media files but unfortunately the Background View will always start at the 0:00 mark. Here is the code for the community to use:

    Spoiler

     

    
    <MediaElement x:Name="GameVideo" Panel.ZIndex="0" /> 
    
    <!-- SFX TRIGGER START -->
                <TextBlock x:Name="VCRSFX" Text="{Binding SelectedGame.Title, NotifyOnTargetUpdated=True}" Visibility="Collapsed">
                        <TextBlock.Triggers>
                            <EventTrigger RoutedEvent="Binding.TargetUpdated">
                                <EventTrigger.Actions>
                                    <BeginStoryboard>
                                        <Storyboard>
                                            <!-- The MediaTimeline has a BeginTime and Duration codes which makes the media play over a certain timeframe specified by the user.-->
                                            <MediaTimeline Source="pack://siteoforigin:,,,/Themes/RetrAO Cafe/Images/Etc/vcrsfx.mp3" Storyboard.TargetName="GameVideo" BeginTime="0:0:10.2" Duration="0:0:6" />
    										
                                        </Storyboard>
                                    </BeginStoryboard>
                                </EventTrigger.Actions>							
                            </EventTrigger>
                        </TextBlock.Triggers>
                </TextBlock>

     

    Currently there isn't a way to control when do you want the Background View & ImageObjectVideo to activate but if someone managed to find a solution kindly share it with the rest of the community to benefit ^_^

    • Like 1
  2. I'm currently working on implementing some features into a theme and i'm wondering if it is possible to insert sound effects into the wheel views? I'm already aware that we can insert pictures (png, jpeg), Gifs and even videos as overlays/background but what about sounds (.mp3 and .wav files)?

     

    I'd appreciate it if someone can shed some light on this 

  3. This theme looks very promising, great work as always @Grila!

    Just to clarify will you be using Video Background Object for this theme? I'm not sure if its the BigBox optimization or my Monitor/HDTV but themes that doesn't use Video Background Object always has video alignment issues and they end up looking weird on my TV

    @Jason Carr I believe this was requested a couple of times before but what's your take on DPI Scaling feature for BigBox? Is it possible to implement? I would love  to have that feature included in the next poll but it's up for the community to see if this request is worthy of an inclusion in the next poll.

  4. 7 hours ago, latin625 said:

    Thanks!  Im going try some of what you described above and send screenshots if I run into issues.  Thanks for the help! Love the ThEME!

    Thanks @latin625 I'm glad you like the theme!

    I was hard at work for the RetrAO Café 1.7 that would include 2-3 new views and more customization options but decided to put the project on a halt due to RL work accumulating and also due to the fact that everytime I feel I'm close to completion @Jason Carr surprises us with a new launchbox update that brings new features to BigBox xD I'll wait for Launchbox 7.9 to see what new features I can include in my theme before uploading the 1.7 update.

    @Jason Carr Since we're talking about Launchbox 7.9 I'm not sure if it was fixed in the beta as I haven't tried BigBox lately but I'm having a slight issue with Playlist Clear Logos. I created a custom Playlist Clear Logos for my theme but the issue is that if I put the logos in \RetrAO Café\images\etc\platforms\clear logos\ folder similar to how we insert theme specific platform logos BigBox will ignore the new logos for playlists. The only solution for now is to insert each and every playlist logo to its playlist folder under launchbox\...\image\playlists\Atari classics\clear logo.. Is it possible that you create a new folder called playlists in BigBox theme folder similar to how Platforms folder is now implemented? It would make customizing theme specific playlists artwork much easier for us.

    I apologies if my explanation is not clear I'm currently at my office but will provide some screenshots to illustrate my point once I get back home if you want.

    • Like 2
  5. On 4/7/2017 at 5:49 AM, latin625 said:

    Is there a way to disable the background video when looking at a platform?  My system stutters when playing the game video and the background

    Hello @latin625 , sorry for the late response as i'm busy with work lately but i'll try and assist you whenever I can.

    To answer your first question, yes, you can change the video background into a static wallpaper that will help reduce the resources and you can disable video/image background all together:

    1. To change the Video Background go to the RetrAO Cafe theme folder-->Styles--> right click AOStyle.xaml and open with a notepad (I use Notepad++ but you can use any software you like)

    AO1.thumb.PNG.bbb258ab848eda465c06c99532472aa0.PNG2. The AOStyle.xaml is the theme's settings file, here you can customize the theme to your heart's contents including but not limited to font (size, color, style, etc) overlays (such as  scanlines, vignette, CRT effects, etc) and background settings to name a few with detailed instructions written in green above each option. Let's focus on background settings for now:

    AO2.thumb.PNG.b18838256ccd19ab1afdf4c20d2bde20.PNG2a. The highlighted texts indicate the following:

    i) "Solid-Midnight" is the name of the wallpaper I used in my tutorial, you can put any wallpaper you want to use in the theme at \LaunchBox\Themes\RetrAO Cafe\Images\Panels\Skins\PNG folder. Change "Solid-Midnight" to the name of your wallpaper in the AOStyle file (i.e if your wallpaper name is Outer-Haven84 make sure it is written exactly as the file name in the AOStyle.xaml) 

    ii) "Kung-Fury" is the name of the video background used in RetrAO Cafe theme. You can add additional video backgrounds at \LaunchBox\Themes\RetrAO Cafe\Images\Panels\Skins\MP4 folder. Changing the video background instructions is the same as wallpaper above.

    iii) This is the important bit, if you want to enable wallpaper instead of video background write AOSkinImg_ON in the highlighted area, to disable wallpaper background write AOSkinImg_OFF

    iv) To disable the video background write AOSkinVid_OFF in the highlighted area, if you want to enable the video background again write AOSkinVid_ON.

    2b. So to answer your question set AOSkinImg_ON and AOSkinVid_OFF and you'll end up with something similar to this: (based on Solid-Midnight wallpaper, you can change the background to anything you desire)

    58ed415a43a88_Desktop04_11.2017-02_42_21_02.thumb.png.2af56454ed7d49c76133716dfcb551c1.png3. Optionally you can also enable game fanart with the background wallpaper option to make the theme more aesthetically appealing: (Change  AOImgGamePaper_OFF to AOImgGamePaper_ON)

    AO3.thumb.PNG.d4a3e263a60182be9d43d937696406d3.PNGEnd result 

    Desktop_04_11.2017_-_02.43_11_03.thumb.png.68c755a5142aa38ab1fb2082fede73a1.png

    On 4/8/2017 at 9:53 PM, latin625 said:

    How do you get the look that is in the DEMO?  What are the settings?

    I can help you with the settings but I require more details.. can you share with me some screenshots of your current setup and also provide me some screenshots of how you want the theme to look like so that I can better assist you?

    • Like 1
  6. Alright I just tried the code and it appears there is a limitation in Big Box when it comes to ImageVideo object. I did not experience any issue in my theme as i'm using BackgroundView object exclusively for all the views which does stretch any video to fill the screen. 

    I might be wrong though but i've tried every code I know of stretching ImageVideo object videos to fill the screen but sadly was not successful with my attempts. Try PMing @Jason Carr or @CriticalCid as they are more knowledgeable than me when it comes to xaml coding

    Goodluck with your attempts man and let me know if you managed to solve the ImageVideo Object issue

  7. 3 hours ago, igotdvds said:

    Thanks Snake but both of these end in the same result. I still have black bars at top and bottom.

    Strange as this was tested on both 1080P and 4K resolutions and they were working perfectly fine. what resolution and aspect ratio are you using your theme for?

    One thing I can try is if you send me one of your problematic views (.xaml file) and i'll try and fix the odd black borders if possible and send it back to you.

  8. 1 minute ago, Grila said:

    :) Actually they are rendered in After Effects and exported as frames. My first attempt was to use .mp4 files with an alpha channel for the transparency, but the XAML MediaElement doesn't support transparency so I had to resort to frame animation.

    Ah I see but I thought .mp4 videos didn't support Alpha channel for transparency? I was also researching the possibility of adding Alpha channel videos but from what i've found is that only .AVI and .MOV containers support alpha channel with transparencies videos.

    Nonetheless, this is still an impressive work you produced and you've become a source of inspiration for all of us in theme making so thank you again for your excellent contributions to the community!  

  9. I've went through the theme's files and xaml codes to study how it was implemented and all I can say is WOW! This is just next level sorcery I mean the guy didn't just insert a .gif animation and called it a day NO NO NO! He actually drew the animation FRAME BY FRAME in a .png file for each of the different animations with unique storyboard code for each and every frame now that's pure dedication... This theme has become one of my top three themes in Big Box and I would love to see this theme becoming a default theme in Big Box cause it deserves it.

    Sir you've outdone yourself I have nothing but respect for your talent and dedication.

  10. Hello,

    I have already implemented something similar in Platform View 1 of my theme RetrAO Cafe 1.6.1 so try the code below and let me know if this works: (Tested on both Platform and game videos of different aspect ratios)

    d:DesignHeight="2160" d:DesignWidth="3840" Style="{DynamicResource UserControlStyle}">
    <Canvas Name="Canvas">
            <Grid Width="{Binding ElementName=Canvas, Path=ActualWidth}" Height="{Binding ElementName=Canvas, Path=ActualHeight}">
                <Grid.Background>
                    <SolidColorBrush Color="Black" Opacity="{Binding BackgroundFade}" />
                </Grid.Background>
                <Grid.RowDefinitions>
                    <RowDefinition Height="*" />
                    <RowDefinition Height="*" />
                    <RowDefinition Height="*" />
                </Grid.RowDefinitions>
    <Grid Grid.ColumnSpan="3" Grid.RowSpan="3" Panel.ZIndex="10">
    <transitions:TransitionPresenter Transition="{transitions:FadeTransition}" Content="{Binding BackgroundView}" IsContentVideo="true" />

    If the code above didn't work for some reason try the alternative below:

    d:DesignHeight="562" d:DesignWidth="1000" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Style="{DynamicResource UserControlStyle}">
    <Canvas Name="Canvas">
    		<transitions:TransitionPresenter TransitionSelector="{Binding ImageVideoTransitionSelector}" Content="{Binding ImageVideoView}" Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}" IsContentVideo="true" />
    		<Grid Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}" />

     

    Sorry i'm posting through my phone but hopefully it should work.

  11. @Grila you've done it again! Wow this will open up new possibilities for theme views in the future so kudos for figuring a way out!

     

    I have a question, I believe this code can work in any view type (Vertical, Horizontal, text filter, etc) right? Can we also program it so that only the selected platform/game clear logo is visible and the rest fades and hide?

  12. 1 hour ago, sanicsip said:

    Thank you man!

    I do not have the two games you mention, but my idea is to buy them sooner or later, so count on them in the next packs!
    As for Captain Tsubasa 3 of Super Famicom take it for granted in the 3 pack of Super Nes (In fact I have 3 of captain tsubasa games in my super nes collection). The Nintendo 8Bits and Sega Genesis games will have to wait for it to start with that system, for now I'm going to focus on PC and Snes ...That's enough work! hahahah!

    Best regards!

    That's a good start! I'm glad that you will include the SNES games in your next pack I really appreciate it my friend 

    Thank you again and it's nice to meet Captain Tsubasa's fans other than me :D

    • Like 1
  13. Whoa that's alot of views :D

    well, your theme uses neon and has red and blue going on for it. Kinda reminds me of Far Cry 3: Blood Dragon with its looks which was awesome back in the day.

    If it was me i'd name it with something that has neon in its name:

    Project Neon

    Neon City

    Neon Redux 

    Super Ultra Neon: Hyper Maddoc Remastered

     

    Looking forward to your release mate 

    • Like 1
  14. Awesome job as usual @sanicsip :D

     

    i'm glad to see someone giving modern games some love! Are you planning on making a theme for Overwatch and Battlefield 1?

     

    Also if you don't mind taking requests one of my favourite games that I grew up playing were Captain Tsubasa series on NES and SNES and Tecmo Cup on Sega Genesis but sadly I haven't found any video themes for these games yet... Maybe you can consider some of them in your future plan?

     

    Captain Tsubasa II: Super striker (NES)

    Captain Tsubasa III (SNES)

    Tecmo Cup (Sega Genesis)

     

    • Like 1
  15. 5 minutes ago, eatkinola said:

    BTW, I meant to also recognize @SNAK3ATER for providing the glitch overlay videos used in the 4.2 update (these are optional but you can turn them on using instructions in the PDF), and also for his other suggestions along the way.  @Grila also continues to provide me with inspiration, now through his Fundamental theme which has a very nice design; I really liked the way he dressed up the boxart so included that effect in my 4.2 update.  And Grila: your blue explosion startup video is phenomenal -- thanks for sharing with the community.

    What i'm providing are mere ideas here and there, you're the real MVP bro :D

  16. 6 hours ago, eatkinola said:

    Yes, it's possible.  The static effect on "channel changes" is created by an MP4 behind the platform/game vids, and thus you see this MP4 when one platform/game video fades into another as the selected platform/game changes.  Similarly, you could put an MP4 in front of the video and make it translucent, rendered say with an opacity of 0.2 (or something like that).  You might run into performance issues if there are too many videos being rendered at the same time.  What kind of dynamic overlay do you envision, @SNAK3ATER?

    @eatkinola Great news man! I'm thinking of having multiple overlay options that can be chosen by the user depending on their mood/usage so for example we can have the old VHS effect overlay on top of classic videos (i.e. User can toggle the VHS overlay ON for 4:3 view and keep the rest of the 16:9 views OFF). Also I'm thinking of including a dynamic scanline (flickering scanlines when viewing CRT from an angle or camera). I believe those can be achieved through a 3-5 seconds translucent video loop made using Adobe After effects (in order to minimize performance issues) but unfortunately I'm not that much familiar with Adobe so I might ask my friends or someone else for assistance.

    I also have a couple of ideas that I would like to share with you later :ph34r: 

    1 hour ago, Nyny77 said:

    Just an idea, a background by system is possible ? A background Nes, Genesis ect...

    Thanks

    ps : 2 topics ? ^^

    @nyny77 That is a good idea my friend! I was already thinking of implementing something similar while exploring Minimal-AO 4.1 and thanks to the new skin features we can go with:

    A: Create a theme skin for every era while we grew up that can be selected by the user with the current 80's theme being the default skin (i.e. 90's era skin, Sega vs. Nintendo feud skin, classic  Saturday morning cartoons skin, etc.. I'm looking for suggestions)

    B: Replace one of the views or add a 5th view that incorporates a background system (I'm not sure if we can have system specific backgrounds but I would to know if it is possible!)

     

    I'm wondering if we can have Big Box save views by platform (i.e. when user selects classic consoles like Sega Genesis the view automatically enables platform/game wheel view 3 and if the user chooses current systems like Wii or Windows the platform/game wheel view 4 is enabled automatically without us having to toggle for the appropriate view).

    ps: The Minimal-RetrAO topic was created automatically when I uploaded the theme but I prefer if we can brainstorm our ideas here as it will benefit both my theme and eatkinola's in the long run ^^

  17. 19 hours ago, keltoigael said:

    The video is actually called CityHunter, which the theme is also named after. I don't really think its a good idea to repackage media that is already for download like the start up video and theme background videos, especially without asking the people who donated them. I am by no means being negative or bashing you but it takes away from others. You should just point people to those areas and say download X to make X work etc.

    The positive I like your edit. You and @eatkinola can get together and brain storm more ideas and work together similar to @CriticalCid and myself. 

    Hey @keltoigael

    A big fan of your work and your background videos! (The new Akira Video is amazing btw!)

    I apologize if I offended you in any way as this was not my intention. I'll update the download section by removing your background videos from the optional media folder and will contact @dmjohn0x and others for their content approval as well.

    Would you like me to point people to download additional background from your download page (I will include a link to your download page in the Minimal-RetrAO homepage). If you do not prefer me sharing your link then I can totally understand and will respect your decision.

    -Cheers mate

    • Like 1
  18. 28 minutes ago, TerribleThemes said:

    I wouldn't call this minimal anymore.

    It's called minimal to indicate that it is based on Minimal-AO theme and not its core functionality.. what would you name it if you were the creator?

    As I mentioned i'm open for feedback from the community as it will aid in improving the theme.

  19. Hello,

     

    I uploaded a video showcasing the Minimal-RetrAO in action B|

     

    I'm currently exploring Minimal-AO 4.1 to see how I can utilize the new update features into improving the overall experience of the theme. As you can see the CRT Scanline effect is disable by default in my theme as i'm currently researching if we can implement a more dynamic overlay on top of the videos...

    @eatkinola i'm wondering is it possible to add a video overlay on top of existing videos (use .mp4 rather than .png for scanline and vignette effects similar to the current static effect configuration) or is it not possible due to the limitation of the coding?

    • Like 1
  20. Hello everyone,

    I uploaded a theme variation of  @eatkinola theme titled "Minimal-RetrAO"  with permission from the man himself to share this mod with the community so kudus to eatkinola for granting his blessing and assisting me in finalizing the theme.

    Enjoy the nostalgic inducing feel of the 80's and 90's era with bright neons, MORE NEONS, the latest in cinematic VHS and the good Ol' CRT effects that will surely awaken the inner 80's child in you.

     

    More details and screenshots can be found in the download section:

    For SUPPORT or SUGGESTIONS feel free to post them on this thread as I prefer to collaborate with eatkinola on the current project and will appreciate all the feedbacks from you into further improving Minimal-RetrAO theme.

     

    -Enjoy

     

    Desktop 01.22.2017 - 03.28.55.01.png

    Desktop_01_20_2017_-_21_29_39_08.png

    RetrAO 1.jpeg

    • Like 2
  21. RetrAO Cafe

    View File

    Enjoy the nostalgic inducing feel of the 80's and 90's era with bright neons, MORE NEONS, the latest in cinematic VHS and the good Ol' CRT effects that will surely awaken the inner 80's child in you.

    RetrAO Cafe started as a theme variation of "Minimal-AO" by @eatkinola with the main focus of recreating a tribute to the golden era of gaming that bloomed through the arcades and home consoles with customized artwork and retro overlay effects that compliments the gaming pop-culture from the past. RetrAO Cafe at its core is based on eatkinola's Minimal-AO thus they share the same Recommendation Setup and general guidelines of the original theme. 

    Moving forward there will be three versions of the RetrAO Cafe theme:

    RetrAO Cafe Classic - This will be the 2017 theme build but with the fixes and quality of life improvements to make it compatible to LB 9.4+ updates. As such, please be aware that this theme will only work on systems with LB 9.4 and above.

    RetrAO Cafe 2.0 - This major overhaul of the theme have been in development for 2 years and includes more than 70 customization options and new features and views, etc. Coming soon 

    RetrAO Cafe Lite - This version of the theme is intended to use light resources for weaker systems and special hardwares such as GPD Win and Pi systems. The development of this theme will continue after the release of RetrAO Cafe Classic and RetrAO Cafe 2.0

     

    RetrAO Cafe Classic v1.0 Changelog:

    • Spoiler

      RetrAO Cafe Classic v1.0 Changelog:

      Paving the way for Next Generation!

      • New: Added more platform Neon Logos by the talented @ea4492 to raise the supported systems to more than 100 Clear Logos including futureproof consoles such as Nintendo Switch and Sony Playstation 4
      • New: Platform wheel 1 completely redesigned to better showcase the Neon Logos by @ea4492 Overhaul: RetrAO Cafe 1.6 have been renamed to RetrAO Cafe Classic that comes with fixes and quality of life improvements to make it compatible with LB 9.4+ systems. The next major evolution of this theme will be called RetrAO Cafe 2.0 and is coming soon!
      • Overhaul: Added ActivePlatform and ActiveGame properties when appropriate for a smoother and faster browsing experience. The theme should have less stuttering compared to previous releases
      • Overhaul: RetrAO Cafe Classic now supports Centered Listbox Selection plugin by @Grila across various supported views! (Credits for the plugins goes to @Grila)
      • Overhaul: Applied polish (Forced 16X9, DPI Scaling Fix, etc) and nifty little details in every existing views for a better user experience 

      RetrAO Cafe v1.6.1 Changelog:

      A teaser for new things to come!

      • Added: Updated Platform View 1 into a fullscreen video platform view with full overlay effects support that utilizes @Grila Wheel Fade codes. This view is a teaser for more views to come in RetrAO Cafe 1.7
      • Added: Dark shade effect for Platform View 1 that automatically kicks in when Clear Wheel Logo is active on screen and automatically fades out with the Wheel.

      RetrAO Cafe v1.6 Changelog:

      It's all about enhancing text legibility and aesthetics!

      • Added: Introduced an Opacity slider to allow the user to decide how opaque they want the Alpha Panels to look
      • Added: Retro overlay that mimics the CRT's  scanlines effect for the Background Video that can be toggled ON/OFF for each View in RetrAO Cafe 1.6
      • Fixed: Re-edited most of the original artwork for a more consistent look, made the logos more neon to enhance the retro look of the theme.

      RetrAO Cafe v1.5 Changelog:

      • Renamed Minimal-RetrAO to RetrAO Cafe. The "AO" was retained as a nod to eatkinola's theme but the name change signifies the change of direction of this theme moving forward. 
      • Added: New views for Platform/Game wheel 2 that are based on Minimal-AOX Theme. More views are planned in the future.
      • Added: Retro overlays that mimics the CRT's flickering scanlines effect and 80's noise glitch for a more realistic feel on Games Wheels View 3 (looks great on 4:3 videos)
      • Added: Custom artwork that enhances the retro look of the theme (Neon logos, Favorite/Broken/Completed icons, panels, etc). Also updated the platform clear logos by @ea4492 included in the theme to v1.2
      • Added: New Font styles and colors on various views across the theme. (The old fonts are also included in the font folder titled "Classic Style 1.0")
      • Added: New video backgrounds in the additional media folder that were edited from my side to suit the art direction of the theme, removed some of the video backgrounds from the previous additional media folder.
      • Fixed: Cleaned the interface from the symbols/adornments of the original theme, re-edited most of the original artwork for a more consistent look.
      • Fixed: Text alignment issues from Minimal-RetrAO. The "New Style" fonts were tested on the following resolutions with no alignment issues: 
        1280 x 720P @100% Scale
        1920 x 1080P @100% @150% @175% Scale
        3840 x 2160P @100% @200% @300% Scale
      • Fixed: Performance enhancements across the entire theme by changing "Selected.Games/Platforms" into "Active.Games" where appropriate as well as some other optimizations. The theme should perform better and much smoother than before.

       

    RetrAO Cafe Showcase:

     

     

    Installation Guide:

    • Extract RetrAO Cafe Classic folder in "RetrAO_Cafe_ Classic.zip" to ...\LaunchBox\Themes
    • Read the supplied text file in the Fonts folder and install theme fonts as per the guideline instructions
    • IMPORTANT: RetrAO Cafe Classic uses plugins as of v1.0 so make sure you unblock the plugins found in ...\LaunchBox\Themes\RetrAO Cafe Classic\Plugins by highlighting Grila's plugin and then mouse right-click-->properties-->then scroll down and check "unblock"-->Apply
    • Choose RetrAO Cafe Classic in Options > Views > Theme
    • Set Video Playback Engine to VLC in Options > Videos
    • Refresh the platform wheel cache under options
    • Restart Big Box
    • OPTIONAL: In order to fully enjoy the theme download the "RetrAO_Cafe_MEDIA_V2.zip" and follow the guidelines on how install Big Box Intro and add additional Background Videos as per the supplied instruction text files

    Downloads:

    • RetrAO_Cafe_Classic.zip: CORE theme file ---> Contains the Theme folder and the Fonts folder that are the only requirement to use this theme (144 MB)
    • RetrAO_Cafe_MEDIA_V2.zip: Optional but highly recommended additional media and theme backgrounds that will enhance the nostalgic experience of the theme (367 MB)

    Credits:

    @Jason Carr - The BRAINS (Launchbox and Big Box creator)

    @eatkinola - The Architect (Minimal-AO creator, coding senpai)

    @SNAK3ATER - The Designer (RetrAO Cafe landlord)

    @Grila - The Wizard (Many thanks for the ListBox Scroll Center Plugin for BigBox)

    Special thanks and credit goes to @eatkinola for granting his permission and assisting me in finalizing the theme for LB 9.4+.  @ea4492 for the use of his Neon Platform Clear Logos and @keltoigael for granting his permission to include the awesome CityHunter background videos that can be found in the additional media folder in the download section (only included video is CyberPunk 2077, check out the rest of his amazing work Here). Also hats off to @dmjohn0x for his amazing intro video that is included in the additional media folder (permission granted), and last but not least @Zombeaver for the usage of his Platform Banners in the video showcase which can be downloaded Here


     

    • Like 2
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