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Everything posted by Orionsangel
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Here is my realistic Arcade Bezel for the game, DoDonPachi made by Orionsangel using the Mega Bezel Reflective Shader for Retroarch. Credit for the artwork bezels goes to @ArsInvictus
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Here is my realistic Arcade Bezel for the game, Rygar made by Orionsangel using the Mega Bezel Reflective Shader for Retroarch.
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Here is my realistic Arcade Bezel for the game, Crack Down made by Orionsangel using the Mega Bezel Reflective Shader for Retroarch.
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Everyone here is so talented and helping archive all these great classic logos. Thanks to everyone!
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Here is my realistic Arcade Bezel for the game, Senkyu/Battle Balls using the Mega Bezel Reflective Shader for Retroarch.
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Here is my realistic Arcade Bezel for the game, Super Ranger using the Mega Bezel Reflective Shader for Retroarch.
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Here is my realistic Arcade Bezel for the game, Challenger using the Mega Bezel Reflective Shader for Retroarch.
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Here is my realistic Arcade Bezel for the game, Apache 3 using the Mega Bezel Reflective Shader for Retroarch.
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Tatsumi Arcade Logo View File I recreated a hard to find Tatsumi logo used during the 80's arcade era. It can be found online but in poor quality. Hope it comes in handy for someone. Submitter Orionsangel Submitted 03/16/2026 Category Platform Clear Logos
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Here is my realistic Arcade Bezel for the game, Bloody Wolf using the Mega Bezel Reflective Shader for Retroarch.
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Here is my realistic Arcade Bezel for the game, Hydra using the Mega Bezel Reflective Shader for Retroarch.
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Version 1.0.0
6 downloads
Here I used ChatGPT to recreate box art that was in poor quality. I've provided both images. A before and after. The AI Game Boy Color Box Art was prompted by me and Elv13s had nothing to do with it. If you want this game, please go support the creator at their ITCH.IO page! https://elvies.itch.io/castlevania-order-of-shadows-gbc-
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Here is my realistic Arcade Bezel for the game, Dyger using the Mega Bezel Reflective Shader for Retroarch.
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Here is my realistic Arcade Bezel for the game, Super Monaco GP using the Mega Bezel Reflective Shader for Retroarch.
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Here is my realistic Arcade Bezel for the game, Arkanoid: Revenge of DoH using the Mega Bezel Reflective Shader for Retroarch.
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Here is my realistic Arcade Bezel for the game, Twin Eagle using the Mega Bezel Reflective Shader for Retroarch.
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Thanks. It's just prompting. I've also been making a lot of A.I. box art for the arcade games that need it. It's not perfect. This was one was, but there are times when I have to photoshop fix the mistakes made by A.I.
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- night stalker
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