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Orionsangel

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Everything posted by Orionsangel

  1. Does anyone have the ScummVM video snaps all inside a zip?
  2. Okay, I figured out how to get the images to show. Make sure that the box art you're adding is already in the directory before adding a new game. Then the artwork will display itself. If you add a game and then afterward put the artwork in the directory it won't display the artwork.
  3. I'm curious if I'm the only one with this problem. No one but me seems to be talking about it. sample.mp4
  4. I did reinstall 13.6 and it didn't work. I haven't though reverted to the previous update. I should try that.
  5. So I deleted the image I don't want from the appropriate box front folder and put the image of the box art I want there. Yet the image that I deleted keeps appearing as the display in the menu. It's strange because the image I want is displaying in the edit image section and in full screen, but it won't show the image in the menu display. I refreshed and turned Launchbox off and on and there's nothing you can do. The image is stubborn. Should I revert to the prior version of Launchbox? clip.mp4
  6. I got to try all that. Great idea guys. Oh, one thing also I noticed is that some games are using the rom name rather than the title name in the box art display. Even if you edit the title or rom name it has no effect. Hopefully the next update can correct all of it? UPDATE The rom name appears in version. I removed it and now the title is right. clip.mp4
  7. Here is a realistic Arcade bezel for Double Dragon 3: The Rosetta Stone using the Mega Bezel Reflective Shader for Retroarch
  8. Here is a realistic Arcade bezel for Double Dragon 2: The Revenge using the Mega Bezel Reflective Shader for Retroarch
  9. Here is a realistic Arcade bezel for Double Dragon using the Mega Bezel Reflective Shader for Retroarch
  10. I tried refreshing it doesn't work. It's strange because everything is in the right location to show the box art. The box art is even shown inside of edit and you can view it there. It just doesn't want to display it. I have to manually add a game and then it displays the box art. It could just be me or the update, but I haven't ran into anyone else having this issue. I can't add my own box art either. Normally If I can't find box art I add it myself to the box front directory and it displays the box art, but not anymore.
  11. Ever since the 13.6 update Launchbox is not always showing box art. For example if roms are imported some of the games don't have box art. That's common as it can't always find every box art cover. No, problem. I'll just add it myself in edit and then scrape it. When I do the box art doesn't appear in Launchbox. I then have to manually add the game and when I do and then scrape the box art then appears. Anyone know what's going on? It wasn't like this before the update. I uploaded an example video. clip.mp4
  12. Here is a realistic Arcade bezel for Rush'n Attack using the Mega Bezel Reflective Shader for Retroarch
  13. Nothing is happening. I shouldn't have to leave the box art area to see the fullscreen image. It was more convenient before. clip.mp4
  14. Hi, so the new layout looks cool, but where is the option to see box art in full screen? The magnifying glass with the plus in the middle is gone in the new default? I love that feature. I had to return to the old default.
  15. Here is a realistic arcade bezel for Assault using the Mega Bezel Reflective Shader for Retroarch
  16. Here is a realistic arcade bezel for Twin Cobra using the Mega Bezel Reflective Shader for Retroarch
  17. Here is a realistic Arcade bezel for DoDonPachi Dai Ou Jou using the Mega Bezel Reflective Shader for Retroarch. The original artwork bezel was made by @ArsInvictus
  18. Here is a realistic arcade bezel for Growl using the Mega Bezel Reflective Shader for Retroarch
  19. Here is a realistic arcade bezel for Ikari Warriors using the Mega Bezel Reflective Shader for Retroarch
  20. Here is a realistic arcade bezel for Xevious using the Mega Bezel Reflective Shader for Retroarch
  21. Here is a realistic arcade bezel for Gals Panic using the Mega Bezel Reflective Shader for Retroarch
  22. Here is a realistic arcade bezel for Caveman Ninja using the Mega Bezel Reflective Shader for Retroarch
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