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GodElite

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Everything posted by GodElite

  1. Ok understood. Would be great if somehow we could activate those cheats in Retroarch... Do you know how to access the debug menu in Metal slug 6 in the arcade version? I wanted to change the brightness and then do a Quick Save. That way, next time I boot the game, I just load the quick save. Thanks!
  2. Are you 100% sure? Because I have the Dreamcast port of Metal Slug 6 and they managed to save the NVRAM with full automatic fire; when the game boots, the character has turbo fire basically; so I was hoping that the same would apply for the Brightness hack.
  3. Amazing work as usual! So no luck with the Brightness hack on Metal Slug 6 right? Can you please advise how to get to the debug menu on this config? I wanted to change the brightness myself on the debug, then Save State. That way, when I run Mslug6, I would just Load State and Brightness is at the right level! Also,can you please upload the NVRAM for 'Kenju' with the English language and all characters unlocked? And NVRAM for 'Force Five' as well. Thanks!
  4. Hi @Warped Polygon, Once again, another high quality config release. You are doing God's work 😁 I have noticed that Metal Slug 6 always had low brightness by default. However, there's an option on the Debug Menu that can put boost the brightness of the game and it makes a huge difference. See attached screenshots for the menu steps to achieve this. Can you help and modify the existing NVRAM for this game to have maximum brightness? That would be amazing! Keep up the great work!
  5. GodElite

    VisioN

    I really love this theme but like some people already commented: the fact that needs fanart as background is not ideal. It would be good to show the default background of the current platform. Plus, I would move the video snap to top center, resize it and make it bigger and have the game metadata/description bigger as well. Just my tips for this already great theme!
  6. Thanks for the tip. Indeed I have 3D Box images; I switched from the grouping "Boxes" to "3D Boxes" on everything and it now shows everything correctly on BigBox. Thanks once again!
  7. Thanks for the tip, but my view in Launchbox grid is already as "normal" boxes. See picture. I'm a bit confused by your steps as you say to "use the 3D Box Image group". But I don't want to use the 3D box, I want the regular default 2D Box Front. Any ideas? Thanks in advance!
  8. Since the new Launchbox update to 13.0, it seems that the Default theme is applying bezels to covers. Some examples: - Playstation 1 - it creates a black round box instead of just leaving the image transparent as usual - Playstation 2 - it creates a black and grey jewel case bezel - Playstation 3 - it creates a light grey jewel case that uses your game cover to fill (doesn't look bad by the way) - Playstation Portable - no changes, my game images are transparent - just like I want them! Can anyone help me to deactivate this bezel option? I want the default view where it just appears my game cover transparent without any bezels. Thanks!
    One of the Best BigBox themes! 5 stars!
  9. GodElite

    Liquid

    This is an amazing theme! Currently my favorite so far. I took the liberty of changing some things to my taste: Changed the Platform view to show the Platform logo; also increased the font and Device size Added some missing Device images Changed the Game Text View to show both Clear Logo + Box Art + Game Description Some example pictures. Attached is my Altered version if anyone wants to try! Thanks to the creator of this fantastic theme! Liquid_Altered.zip
  10. Hi all, I currently use Rocketlauncher as the main launcher for all my emulators. I have it integrated with Launchbox so when I click to run a game, it uses Rocketlauncher to boot the roms. I also have Xpadder configured there with all my specific system mapping profiles. Since the latest Launchbox release, I've noticed that when I boot a game, the corresponding Xpadder profile for that emulator is not opening up. However, if I boot a game directly using RocketlauncherUI, the Xpadder profile opens up perfectly. Note - this was working before; only recently it stopped working. Please see below the logs for each booting type: RUNNING IN ROCKETLAUNCHERUI (Xpadder loads correct system profile): 23:32:45:504 | MD | INFO | +0 | CheckFile - Checking if M:\Xpadder\Xpadder.exe exists 23:32:45:505 | MD | INFO | +0 | Keymapper - Loading xpadder 23:32:45:505 | MD | INFO | +0 | RunKeymapper - Started, using method "load" 23:32:45:505 | MD | INFO | +0 | GetJoystickArray - Started 23:32:45:542 | MD | INFO | +31 | GetJoystickGUID - Started 23:32:45:542 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 008C00DCC877EB118001444553540000 23:32:45:542 | MD | INFO | +0 | GetJoystickArray - Ended 23:32:45:543 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> M:\RocketLauncher\RocketLauncherUI\xpadder\Sega Model 2\_Default\p1.xpadderprofile 23:32:45:543 | MD | INFO | +0 | RunXpadder - Started 23:32:45:543 | MD | INFO | +0 | Process - Exist DS4Windows.exe 23:32:45:565 | MD | INFO | +31 | Run - Running: M:\Xpadder\Xpadder.exe /C 23:32:45:623 | MD | INFO | +63 | Process - WaitClose Xpadder.exe 2 23:32:45:741 | MD | INFO | +109 | Run - Running: M:\Xpadder\Xpadder.exe "M:\RocketLauncher\RocketLauncherUI\xpadder\Sega Model 2\_Default\p1.xpadderprofile" /M 23:32:45:763 | MD | INFO | +31 | RunXpadder - Ended 23:32:45:763 | MD | INFO | +0 | RunKeymapper - Ended RUNNING IN LAUNCHBOX/BIGBOX (Xpadder cannot find the system profile): 23:30:50:896 | MD | INFO | +0 | CheckFile - Checking if M:\Xpadder\Xpadder.exe exists 23:30:50:896 | MD | INFO | +0 | Keymapper - Loading xpadder 23:30:50:896 | MD | INFO | +0 | RunKeymapper - Started, using method "load" 23:30:50:896 | MD | INFO | +0 | GetJoystickArray - Started 23:30:50:896 | MD | INFO | +0 | GetJoystickArray - Ended 23:30:50:896 | MD | INFO | +0 | RunXpadder - Started 23:30:50:896 | MD | INFO | +0 | Process - Exist DS4Windows.exe 23:30:50:898 | MD | INFO | +0 | Run - Running: M:\Xpadder\Xpadder.exe /C 23:30:50:971 | MD | INFO | +78 | Process - WaitClose Xpadder.exe 2 23:30:51:082 | MD | WARNING | +110 | RunXpadder - No profiles found and nothing to tell Xpadder to load 23:30:51:082 | MD | INFO | +0 | RunXpadder - Ended 23:30:51:082 | MD | INFO | +0 | RunKeymapper - Ended Does anybody have the same problem or can help me? Thanks
  11. Hi @MarianS3, It worked like a charm! Many thanks for the reply and for creating this amazing theme!
  12. Perfect theme my friend! Amazing work! Is there any way I can speed up the animation of the cart/disc? <!-- Cartucho / Disco / Tarjeta --> I want it to appear quicker, if possible. Which variable determines the speed? Keep up the amazing job! Saudaçoes de Portugal
    My favorite theme so far! The theme is clean and sleek and allowing the users to customize the wallpapers is fantastic! The theme has great game details views which include Box Art and Cart/Disc Media plus the Game info. Amazing design! Keep up the great work!
  13. @scooter1974 Once again sir, you've outdone yourself!!! You did everything I wished for on a theme! It looks amazing now!! Thank you so much! I've customized my theme with some little changes. If anyone wants, I can upload this. MAIN MENU VIEW: - Reshaped the video frame back to the proportion of your first version (doesn't look as flat now the video) - Arranged the bottom right elements: increased X position of Clear logo and Total Game counter. - Added my custom 'Device' media - Removed the green button on the digital clock PLATFORM VIEW - WITH DISC/CART ART: - Centered the Box Art and Cart/Disc elements to be more balanced on this view - Arranged the bottom right elements: increased X position of Clear logo and Game info. PLATFORM VIEW - NO DISC/CART ART: - For platforms that I don't have the Cart/Disc media, I've removed the extra image that shows this element. Because if you don't have the Cart/Disc media, the theme showed a repeated smaller cover image. Looks cleaner this way in my opinion. - Arranged the bottom right elements: increased X position of Clear logo and Game info. - Did the same above for the Nintendo DS custom view.
  14. @scooter1974 Thank you so much for the update bro! Now it's amazing!!!!!!!!!!!!!! ?? I've just tweaked it a little bit - use the video frame from the game view on the Main Platform view too. I've set the variable "StretchVideo="true" and it looks very good. However for Nintendo DS and Nintendo 3DS it doesn't work very well as it stretches those vertical videos. Is there a way to put an "IF" clause on the view code? Like: If platform="Nintendo DS" or platform="Nintendo 3DS" then StretchVideo="false" ELSE StretchVideo="true" Sorry to keep bothering you but this is my favorite theme so far and I would love it to solve these small "issues" to make it perfect Also, is there a way to include the "DEVICE_ART" on the Main Platform view? I wanted to show the device art for each platform, and also the Overview text as well. It would look very nice (see example pic) Once again, can't thank you enough for having the effort of creating this custom view!! You're the best!!! And sorry for my suggestions, it's just that I really love your theme lol! ?
  15. @scooter1974 thanks so much man! by the way, congratulations on this theme. amazing work! I'm using it right now, can't wait for the custom wallpaper view
  16. Great theme! I like simplicity of the theme and the arrangement of items: box art, game name, type of game, etc. Is it possible for you to create a View where we can use our own wallpaper? I've noticed if I replace the "_Default Platform Background" or "_Default Background" pictures with my own wallpaper, the video and the box art gets completely covered! Is there a way for you to show the video and the boxart ABOVE the wallpaper without cutting transparency on the background? Like this example?
  17. @sagaopc that was exactly like I would imagine the perfect view. @viking I believe some of us want these type of views due to the huge amount of time we've spent scrapping all the box art, logo and disc media and I am sad not being able to show it on a theme I know this goes against your minimalist view on this theme but pleeeease consider just creating one view with this format pleaseee. Your theme is amazing, that's why everybody wants to use it and make it personal I guess lol. Keep up the amazing work!
  18. @viking I understand, you are going for a more minimalist design Would love to see those Photoshop tests for the next views! I got all game clear logos + box art, that's why I would love to have a view that combined these both arts on a single view. You are the man, fantastic work!
  19. Congrats @viking this is amazing!!! One of the best BigBox themes I've seen for a while! Right now I'm using it and it looks great! I was wondering if you were able to do like an alternate game view where we could see: Game name and game description on Top Left Game Box Cover smaller on the right of this Game logos below, smaller but more icons Game details beneath the box cover Like the attached picture. Keep up the amazing work!
  20. GodElite

    Radiance

    Sorry @neil9000 but the "Y2GURUConverters.dll" plugin does not have any Unblock button. I've checked all the tabs on the file properties.
  21. GodElite

    Radiance

    Hi @faeran. It is very strange but it happens to me... After I select your theme and I try to see any game details I get the attached error: I then press Ok and go back to navigate the theme as usual. I exit and if I try to enter Bigbox again, I get this error: Due to this I always have to backup the "data" folder and restore it again to fix it. Great job on the theme by the way!
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