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Typhon

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Everything posted by Typhon

  1. Hey guys, I'm hoping you can help me figure this one out. I have Launchbox set up to remember each platform's own view, and I really like this one for Critical Zone: The problem is, the view isn't being remembered. As soon as I leave back to the the 'platforms' list, and then re-enter, it changes the view to this: I don't have this problem with all of the different views, but I do have it with more than one. Am I doing something wrong here, or is it a bug maybe? Thanks for your time.
  2. Console Hacks Platform Clear Logo View File A 'Console Hacks' logo, using the 'Pretendo' font in a faux Nintendo Logo, and the word 'Hacks' using SNES letters I made myself. Enjoy. Submitter Typhon Submitted 12/21/2017 Category Platform Clear Logos
  3. Version 1.0.0

    294 downloads

    A 'Console Hacks' logo, using the 'Pretendo' font in a faux Nintendo Logo, and the word 'Hacks' using SNES letters I made myself. Enjoy.
  4. An update: your idea of not syncing to the Launchbox database worked for Zinc (forgot I still had to do that 'system', if you can even call it that) as far as adding games that were not added the first time. However, this did *not* work for MAME. Regardless of having the 'sync to Launchbox database' box unchecked, on the last window where it gives you game titles, I was still getting properly named titles, and, rather than go through all of the time and hassle of importing everything, I did a control+A, control+C, and copied all of the lines into Notepad++, and determined there were only 3062 lines, instead of the 3098 that I needed. Aren't I clever? But yeah, still having problems. It was a good idea, and seems to work in some instances though.
  5. Interesting ideas...I'll give this a shot for MAME. There's still 20+ games I didn't manage to find. Thanks for your help. I guess I was just expecting Launchbox to import all of the games. But if it's only a few extra steps to get the job done, I can't complain. Still a bit confusing for a n00b though.
  6. No, I actually did not try that. That might work. Is there a way to update meta data for just one system? I already have all of my arcade systems set up, so I can't try this unfortunately. But even if it works, I still think Launchbox should handle this situation better. There were a few games for Sega Naomi that I had to add manually (one at a time) that were actually in the database already.
  7. @Jason Carr Forgive me for being forward, I know I'm the new guy, and I don't want to seem arrogant. Overall I'm loving Launchbox so far. But the issue here, for me anyways, isn't that the data is missing, or wrong. MAME gets updated every month, I would never expect you guys to have that 100% perfect. The issue is that a noticeable percentage (1-5%) of the ROMs are not being force imported, no matter how I configure the settings when trying to do so. I would be perfectly happy if Launchbox just imported the game using it's file name as the title for games it didn't know what to do with. I update my MAME set only once every year or so (if that), but I'd like to not have to figure out which games didn't get imported the next time around. It's like searching for a needle in a haystack.
  8. Thanks for the reply. It's definitely not that though, as I have the 'combine ROMs with same title' checkbox unchecked. Had the same issue with Sega Naomi, this time the missing games weren't in the database, but there were a couple of non-clones. Demul was updated a month ago and there some ROM name changes. This should be fixed. It would have been much easier for me if the games were imported (regardless of whether or not they exist in the database), and I could then identify the games in the list using their rom names as game titles, and I could have manually fixed them, instead of having to compare what I know I have to figure out what I'm missing, then add them that way (one or two games at a time). I suspect the average user won't notice or care that 1-5% of their ROMs didn't get imported, but for someone like me going for an 'ultimate' collection, this was a serious pain. @Jason Carr, are you aware of this issue?
  9. It's not just MAME ROMs, I had the same problem with Sega Model 2 and Sega Model 3 ROMs. Only 59 of 66 ROMs Sega Model 2 ROMs, and 38 of 44 Sega Model 3 ROMs were imported. Granted, most of them were clones, but still. This time, the games were all in the database. So whether or not games are in the Launchbox database might not be the issue at all. Maybe it's just an issue with arcade games, because I haven't had this problem with any of my console systems so far.
  10. I am literally having to add missing games one or two at a time. If I add too many, only one of them will show up on the last box when it asks you to confirm the files and game titles. Something is broken here, and this has turned out to actually be quite a hassle.
  11. I figured it out... I was using 'RocketLauncher' as my emulator, and all of that stuff doesn't come up when you do that. But if you choose MAME as your emulator it does. Thanks for the reply.
  12. I was able to import a couple of games that I identified as 'missing,' and the games didn't have any meta data of course, but the first time running them through, the games were not added. I tried it 3 times, same results. Edit: irrelevant information.
  13. How do you get these additional options for MAME games? I can't find them anywhere.
  14. I'm not sure if this is the appropriate place to post this or not. But anyways, I'm missing 28 games from my ROMs folder. These ROMs have already been sorted out by myself as 'parents only' (from m HyperSpin set), and I'd have liked to have all of them imported to Launchbox (with or without meta data), but it seems that if a MAME ROM is not in the database, it is not imported. I don't like that - if a ROM is going to be skipped like that, it would be nice if Launchbox would at the very least create a list of games that were skipped, so that I can then add the games manually, and enter in the meta data. Any chance of something like this being implemented? Maybe Launchbox could generate a text file with the list of ROM files that were skipped.
  15. A little late, but I believe I have a solution. For example, if you want select+start to be the key combo, you would do this: 1. In set 1, make select a 'while held' set selector to set 2. 2. In set 2, make start a 'one way' set selector to set 3. 3. In set 3, make start a 'while held' set selector to set 4. 4. In set 4, make select a 'one way' set selector to set 1. The way this will work in practice, hold select, press start, release start = toggles you to blank profile. While in blank profile, hold start, press select, release select (the reverse) = toggles you to main (#1) profile. It has to be done this exact way. I tried setting the toggles the same both ways (hold select and press start), but that causes conflicts - XPadder will try to cycle you through multiple profiles if you do that. But so long as you have the order reversed 'on the way back,' it seems to be working reliably. Also, you have to release the 'toggle' key before you release the 'hold' key in order for this to work reliably. Edit: If you press select first, then start every time for toggling it both ways, the key you release first determines whether or not the toggle is successful. To toggle to the blank profile, press select+start, release start first. To toggle to the main profile, press select+start, release select first. Give it a shot.
  16. Late reply but someone is going to google and find this post eventually. This problem exists with arcade games also. Dolphin Blue crashed consistently under the circumstances you described.
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