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Hazuki

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Everything posted by Hazuki

  1. Hi, I'm working on a theme in the COMMUNITY Theme Creator, and I'm a bit stuck. Where would be the best place to post my questions?
  2. Thanks for the quick reply. I thought that was the case, and now I know 🙂
  3. Hi all, Hope you're all doing well. I was originally planning on making a pause theme to go with this, but why not go all the way and make a theme and pause theme? Ive started with the theme and once its done I'll move on to the pause theme. I don't have a pause theme setup at the moment, had some issues with it last time. But is the pause manu just a list of options or do thay open up other "theme" windows? Like in bigbox, if I click on achievements the standard big box achievements window is shown no matter what theme Im running. Is this the way the pause menu works too?
  4. @KaaMoS here we go friend, this is what you are looking for. 🙂 StartingTheGame-Dark.zip StartingTheGame-Light.zip
  5. @KaaMoS, Maybe you can give this one a try? As I plan on having 3 versions of the theme I had to rewrite parts to make it possible for the third version to work. An added bonus is that It will be easier to modify it for other aspect ratios. Anyway This is just for the nes, let me know if it works better. test.7z
  6. I relied heavily on margin in the code. And that seams to be a bad idea. I've got some ideas that may work. I'll try em out and get back to you.
  7. Fantastic as always. Thank you so much for sharing
  8. Thanks, nice to hear that you like it. What game info would you most like to see added? Anything specific like Max Players, Rating?
  9. A new light version, what do you think? Any changes needed?
  10. The metadata.xml made naming all the files easier and as there was alt names in there, I just assumed that's what’s used. The "scrape as” sound like a good place to start and over at XAML Tips and Tricks there's tons of info and helpful people. I have re-drawn some of the logos from scratch and the NEC logos aren't done yet. Source files are mainly a load of mock-ups and one psd with system logos once they are done. There’s a lode of WIP stuff in there now, so I can share them once I'm done. As I've never used xaml before this, I'm looking in to if its possible to manipulate png colours or not from the xaml file. So before any other versions I want to get this done.
  11. @soqueroeu So I tried renaming my Nintendo Entertainment System to Nintendo NES and this gave me the default startup, just like your screenshot. In the "..\LaunchBox\Metadata\Platforms.xml" there's a lot of alternate platform names. I was under the impression that this solved all alternate names. Nintendo NES is in there but the startup will go to the default. I'll look in to this and see if this can be solved for a future update. As for Playlists, I don't have any at the moment. In this release its mainly consoles and handheld. In the next update I'll be adding the missing consoles, start adding arcade systems and looking in to playlists. @Retro808, thanks, I was just trying that as well
  12. @soqueroeu here we go, a version with no logos StartingTheGame-Dark-NoLogo.zip
  13. Hi @soqueroeu Yes I made this with fanart 16:9 in mind. I can upload a version without the clearlogo, no problem. I'll try to get it up later today. The loadbar should be working, its based off of the Default startup theme. If you use the Default startup theme does the loadbar work? Are your roms compressed or just plain roms? If compressed, can you start a bigger rom, say maybe a PlayStation game and see if it works. What name are you using for your platform?
  14. Thank you
  15. Hi and Thanks. It uses the "Fanart - Background" and than adds the "Clear Logo" on top of it. And the system logo on the left can be found in the folder "..\StartupThemes\StartingTheGame-Dark\Resources\SystemLogo".
  16. Thank you. Yes I plan on making a Pause theme in the same style as this. Hope to have some time to start working on it real soon Thank you
  17. Starting The Game View File This is my first startup theme that I’ve work on. I use Viking's COLORFUL Theme Dark for my Launchbox setup and I wanted a startup theme that uses the same colours, so I made this. Features: Big system logo on the left side Developers logo in the bottom right corner Load-bar and background uses the same colour as “COLORFUL platform video set” Install: Unzip the “StartingTheGame-Dark.zip” to your “..\Lunchbox\StartupThemes\“ folder. In Launchbox/BigBog select StartingTheGame-Dark as your startup theme and your good to go. Updating: If you are using 1.0 or 1.01 please close launchbox/bigbox. Delete the startup theme and install the new one. On future release it should be fine to just extract and replace Platforms: Todo: Add more Dev logos. About 200 logos so far, so there's a long way to go. Add more Platform unique startups. Versions: StartingTheGame-Dark.zip and StartingTheGame-Dark-NoLogo.zip are both meant for 16:9 screens. The NoLogo version has the clearlogo removed. And then there's the StartingTheGame-Dark-16-10, us this one if you are using a 16:10 screen. Thanks: @viking for his fantastic COLORFUL platform video set and COLORFUL bigbox theme @Fry for helping me when I got stuck with the xaml coding And everyone contributing to the COLORFUL platform video set Please feel free to leave any comments or questions below. Submitter Hazuki Submitted 09/09/2021 Category Startup Themes
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  18. Version 1.1.5

    1,789 downloads

    This is my first startup theme that I’ve work on. I use Viking's COLORFUL Theme Dark for my Launchbox setup and I wanted a startup theme that uses the same colours, so I made this. Features: Big system logo on the left side Developers logo in the bottom right corner Load-bar and background uses the same colour as “COLORFUL platform video set” Install: Unzip the “StartingTheGame-Dark.zip” to your “..\Lunchbox\StartupThemes\“ folder. In Launchbox/BigBog select StartingTheGame-Dark as your startup theme and your good to go. Updating: If you are using 1.0 or 1.01 please close launchbox/bigbox. Delete the startup theme and install the new one. On future release it should be fine to just extract and replace Platforms: Todo: Add more Dev logos. About 200 logos so far, so there's a long way to go. Add more Platform unique startups. Versions: StartingTheGame-Dark.zip and StartingTheGame-Dark-NoLogo.zip are both meant for 16:9 screens. The NoLogo version has the clearlogo removed. And then there's the StartingTheGame-Dark-16-10, us this one if you are using a 16:10 screen. Thanks: @viking for his fantastic COLORFUL platform video set and COLORFUL bigbox theme @Fry for helping me when I got stuck with the xaml coding And everyone contributing to the COLORFUL platform video set Please feel free to leave any comments or questions below.
    If you are looking for PS2 boxart, you have come to the right place because this is the best PS2 Boxart on the entire Internet
  19. Thank you Fry. So really its better if I just use values that match my resolution and have all images downscale from 4k. That actually makes it easier. designHeight and designWidth, yee I should have figured that out, its in the name. ? Anyway Thanks you so much
  20. Hi all, Yesterday I tried some xaml for the first time. I started working on a StartupTheme. All was going fine so today I restarted from scratch and decided to up the resolution to 4K, I'm on a 1080 screen but why not make it in a higher resolution, if anyone ells wants to use it. Anyway I set the res: mc:Ignorable="d" d:DesignWidth="3840" d:DesignHeight="2160" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" And I have 3 rows and 3 column. Now if I set them like this that don't scale to my resolution and I can only see the top left corner of the theme. <Grid.RowDefinitions> <RowDefinition Height="371" /> <RowDefinition Height="1418" /> <RowDefinition Height="371" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="920" /> <ColumnDefinition Width="2000" /> <ColumnDefinition Width="920" /> </Grid.ColumnDefinitions> If I add a * to the values it scales fine but the images don't. I've got an image with MaxWidth="2000" MaxHeight="1418" that goes in Grid.Column="1" Grid.Row="1" and then I want to add the fanart above that image: <Image Source="{Binding BackgroundImagePath}" RenderOptions.BitmapScalingMode="HighQuality" Stretch="Uniform" Margin="0,50,0,0" HorizontalAlignment="Center" VerticalAlignment="Top" MaxWidth="1900" MaxHeight="1069" Grid.Column="1" Grid.Row="1" Canvas.ZIndex="1"></Image> The MaxWidth, MaxHeight and Margin now seam to be base off of my screen resolution of 1080 and not the 4K I was planing for. If I half the values of MaxWidth, MaxHeight and Margin, The fanart will be where I want it. But if I then remove the * from the Columns and Row, and try it the fanart is way to small. So what I want to know if there is a way to make the MaxWidth, MaxHeight and Margin be in relation to the d:DesignWidth and d:DesignHeight?? Sorry for the long question and thanks for any help
  21. Just wanted to ask how the suggested games/recommended games would work. Are they just from the same series? So if I play Super Mario Bros, launchbox recommends Super Mario Bros 2 & 3. Or will this be based off of what others that played the game also played? Or is this downloaded from the database? So users submit recommended games for each game?
  22. Thanks for the reply. That explains why I couldn't find the it. ? My last 1G1R app deleted "Super Mario Bros. (World)" from the No-Intro nes dat and saved "Super Mario Bros. + Duck Hunt (USA)" and "Super Mario Bros. + Tetris + Nintendo World Cup (Europe) (Rev 1)" So that's where I started my testing of Retool. And the Retool dat saves all 3: Super Mario Bros. (World) Super Mario Bros. + Duck Hunt (USA) Super Mario Bros. + Tetris + Nintendo World Cup (Europe) (Rev 1) For me this is a much better option as deleting a game or two from my NAS is a lot less of a hassle then adding them. Anyway time to head over to github and read through the change logs.
  23. Hi, First off, fantastic tool. Have just been trying it out and I'll be switching to this for my previous 1G1R tool. Thanks you for this Just one little question. I can't find any option for the "Compilations with no unique titles". Am I missing something or is this something I'll add as a Custom golbal/system filter?
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