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cleverest

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Everything posted by cleverest

  1. For the record, I converted 156 Amiga CD32 titles and they were 29.8GB before, but are now only 14.7GB - YAY!
  2. Yup, that was it! WORKS. Thanks guys! My final working batch command is: for /r %%i in (*.cue) do chdman createcd -i "%%i" -o "%%~ni.chd"
  3. *UPDATE: Thankfully it seems that Retroarch plays the .CUE if I use the original game folder/files instead of worrying about converting it... Although it would be nice to convert and use them as CHD to save some space, if that were still possible...from what I see so far though it does NOT preserve the WAV files in the process of conversion.
  4. There is no way this is preserving the WAV files. Look at the file difference between this CHD vs. the game with WAVS I tried it, it PLAYS, but it's silent except for SFX.... @Rlad how did you convert Alfred Chicken, and are you sure yours is using the original WAV files?
  5. That is great news. I'll try it. To answer the folder/CUE content question, this is one example:
  6. Yes, the Amiga Retroarch core (puae) does support CHD files...that is how my CHD games which do work in Retroarch for Amiga CD32 work currently (the ones in that format). My concern is that if I convert the ISO's I have to CHD, it won't also integrate the audio (WAV) files from the games that have... 😕 I guess I need someone to chime in who has done such conversions and what it takes...something like powerISO to maybe integrate the ISO with the WAVS, etc..? No idea... Thanks for the response.
  7. How will this handle games that have ISO CUE and some WAV files in the same folder? (these are Amiga CD32 games)
  8. The games are either ISO and CUE alone in a folder, or ISO and CUE and some WAVS (for some games), no BINS. I'll look into that, thanks.
  9. Ideally, I'd like to convert these games to CHD (hard drive format), like many of my other CD32 games are...what tool do I use to accomplish this against each folder, as most of these ISO game folders also contain .CUE and .WAV files Is there a guide somewhere for this? Thanks.
  10. Not 1G1R, right? Does this count Includes beta, demos or all language versions of a game possible?
  11. ^ Also, I cannot get this working on my large 62TB LB collection... I choose the data\platforms folder and it always stops here. I am using a mapped drive to my External USB HDD @ L:\LaunchBox\Data\Platforms, which I can browse fine in Windows Explorer, but I just tried it again, and same issue. Help? Ideas?
  12. Can someone explain what LIGHT MODE and Enable achievement data does?
  13. I'll check it out; there is always a tool you never heard of that is awesome, lol... Chris's proposed tool already saved me 35GB in my video folders (not LaunchBox stuff, just general media stuff), so this sort of stuff is valuable to know...ultimately for those running it on drives with their LaunchBox data, it may lead to larger collections (as per the theme of the thread) 🙂
  14. It does do CRC matching (free version), I just tried it on some videos at least....
  15. Is it worth it vs. manually doing it? ...or using another program? Find a free alternative. If you cannot, at least you have that option available.
  16. I wish there was a way to know how many TB a 1G1R set would be for all playable systems/roms, with no hacks, betas, alt dumps, etc....I'm at just under 16TB currently with my own with over 59k gaming title and I feel like I can't add much more except later systems that require much more disk space (and way more PS3 titles). I can't imagine it's much larger than this....
  17. Sorry for the confusion. After the first one failed pulling metadata at the end of Imported the ROMS, I closed it. And re-started LB. Then I ran the download all metadata in that arcade category again (choosing the option to only update missing ones) to make sure it completed (grabbed it all)...since it won't complete though, I guess I won't ever know 😞
  18. I restarted and every time I pull my media down for my full set it gets about halfway then freezes again. Fixes?
  19. I am stuck here. I replaced my arcade ROM set (MAME 0.203b) with MAME 0.260 (latest), and then I ran the import wizard and it seems to be complete...almost...but it has been stuck here for a long time now. What do I do?
  20. Nice list! I'm curious if you have a 1G1R set or if you just add anything you can to each platform? I just have 61.7k games, but I only have English titles, translated to English titles, Europe Releases for platforms if an English (US/World) release isn't available for that game [that part needs some cleaning up], and lastly Japanese titles if they don't exist except in Japanese platforms (such as Sharp X68000, etc), and no beta/prototype sorts of games unless they ONLY exist in such a format (for EX: Primal Rage 2 for Arcade) How "clean" is your complete game list?
  21. Sorry this is so late...it's correct, I'm just counting flashpoint as ONE game (the launcher), and didn't include it's individual games as games in my set...
  22. My collection is 16TB. All smartly compressed real-time formats for games... I have exodos, win3x, scumm, Flashpoint (although that needs updated badly), and about 2,300 video game mags/comics and I'm still barely over 62k I believe...I think I'm missing some rare platform odd-ball collections mostly.
  23. I didnt see an XML download for this...where is that? That would work. I just want to browse your collection.... You have like 4900 SNES titles! There were only like 800 (US) that were made, so how are you missing ANY? You mean in certain languages or hacks of them?
  24. Does this still work with the current version of LaunchBox?
  25. I'm assuming this collection is not a 1g1r collection (and contains only English except translated games+non-English platforms only), right? Would you be willing to share the complete game list (excel/spreadsheet)? - I have 60k games in mine as per the restrictions above...I'd like to see what I'm missing...
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