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Everything posted by cleverest
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before I approach the code/language itself... with the goal of not wasting my efforts down the wrong road or reinventing the same code I write 100 times...do you personally have a process in place when you want to come up with a new programming idea/Arron of how to lay it out, mind-map or diagram it, and how to basically be best prepared to make sure that you're going in the right direction at least? Any sort of outline prep you do? Thanks.
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Has this process been improved (regarding scraping the super famicom games afterwards) compared to this, at the time, previous version of LB? I'm thinking about doing the same...
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Agreed, the workaround helps, but this would be nice to have.
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Sounds great! I'll probably go with C#, I have a rudimentary understanding of variables and some commands in it...I have a long road ahead of me...any revolutionary books/tutorials to help accelerate my progress that you are aware of?? I won't hold you to it!
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Thanks a lot, I didn't know that!
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for the love of video games too, but I want to be able to code something on part of a windows application, supporting meta sync/grabbing, media loving features, like the awesomesauce that is LB; certainly nothing that would compete, but only for personal use...more interested in something for movies of all makes and flavors. I'm wondering, what programming launguages/resources will get me there easier? I've dabbled in C and Visual C/C++ before, but only to the point of generating a text interactive game...which is to say, not much... Solid advice and pointers from you @Jason Carror others with application experience and knowledge on that level would be greatly appreciated!! Is Launchbox created with Visual C++ ?? Thanks! - Brett
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Love this album: Lyrics and Music
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Thanks Zombeaver, but your tutorial video skips the associated platform part (I just watched it) specifically during the FS-USA UUI section (at about the 47:10 mark, this is AFTER you mention and show it during the previous FS-UAE emulator part... I know we keep the EXE the same now with all the improvements as per the annotation you provide, but in the video you just click to dismiss the dialog box after choosing the executable on the latter section...so I was curious, but it makes sense to have both associated platforms set to 'Commodore Amiga' I have no idea where Amiga UUID came from that was there, but I changed it...
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One thing I noticed, is the tutorial never explains what goes in the assocated platform section of the FS-UAE UUID emulator entry....it defaults on mine to: Amiga UUID - blank parameters - (default emulator unchecked) My FS-UAE emulator entry is using my platform for Amiga titled: Commodore Amiga - blank parameters - (default emulator checked) Is this correct how I have it?
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Yeah I'll just pick up the entire new set, LOL easier, and when you have 1GB DL speed, it's not too much of a wait :-)
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I understand how to install theme videos for playlists...I just created a playlist collection for my 30 Castlevania games collection....but not sure how to get the game themes installed that are offered as individual video files...probably a dumb question....did I miss a sticky post somewhere on this?
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Would love to update it myself if I had A.) The time and B.) all the emulator/platforms in my LB to do it...
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True, thanks DOS76, I'll go ahead and get 184 full collection now, and just grab the update pack for 185 (if that's faster)
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Are you aware of the site that breaks down simply what new games have been added, and which games are now playable that we're not before? I would love to check that,
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I have fiber optic, so I'll probably just download the latest set to upgrade it anyways
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No I'll try tonight after I get home from work, but I need to figure out where the heck I put my giant MAME Collection!
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Damn...nice, I should have done that in the first place!
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I have a very recent complete MAME collection; despite this and doing the import process (skipping clones), I'm clearly missing some titles; which I know because some of the imported games won't work (also tagged to NOT import non-working titles) One example off the top of my head is: 1941 LB imported 1941a.zip; which doesn't work....I had to download 1941.zip and point it to that...and it works.. Should I reimport over my existing collection and choose to import clones? Would that cause a huge mess or will LB group the clones/originals together (via 'additional apps', etc)? Thanks everyone.
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Sinclair ZX Spectrum - Can't get running, even with new tutorial
cleverest replied to cleverest's topic in Troubleshooting
Yes...true...and it certainly was linked to Retroarch right click and launch the emulator manually...WIERD -
Sinclair ZX Spectrum - Can't get running, even with new tutorial
cleverest replied to cleverest's topic in Troubleshooting
That fixed it; can't believe I missed that! Thanks a lot!!! - Brett -
Sinclair ZX Spectrum - Can't get running, even with new tutorial
cleverest replied to cleverest's topic in Troubleshooting
one more image, yes it's in platforms setup with Retroarch, I can right click any game and open the emulator fine from within LB, just hates me when I click to launch a game for some reason....Retroarch works fine with my other emulators it's set up in... -
Sinclair ZX Spectrum - Can't get running, even with new tutorial
cleverest replied to cleverest's topic in Troubleshooting
To confirm it's pointed directly at the .TAP file (they are not compressed)