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Everything posted by faeran
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LaunchBox 13.6 Beta thread has been opened here:
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Hi Everyone, LaunchBox 13.6 beta 1 has been released with mostly some rare fixes that a very small number of users were experiencing. Improvement - LaunchBox now supports custom theme plugins (for theme developers) Fixed: Rare overflow error thrown from LaunchBox's Platform Details View Fixed: Corrected visual issues when Image View was set to be one column wide Fixed: In some cases LaunchBox wouldn't open on the same window it was closed on Beta 2: New Feature: LaunchBox can now automatically import installed PC games from supported storefronts on startup Improvement: LaunchBox now better monitors install/uninstall processes and updates the UI better when either event completes Fixed: Some storefront import wizards were not updating the game selection counts correctly Fixed: FlowImage was incorrectly using Big Box settings to grab Platform Background images
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It would take me a while to dive into all the code to see if it's easily possible to convert this one, but I have this feeling that it's not. If I ever get some time, I'll quickly check for you, but if anyone else wants to take a stab at it, I'm all for it.
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The LaunchBox update check has been delegating to a toast notification. Therefore, when you click on the Check for Updates button, the toast notification will tell you whether an update is available or not. If it is, there will be a download link in the notification itself.
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WIthin the default theme (and by default), the pop-out will match the size of the details pane's height and width when it's popped out. You can then position the pop out where you'd like which would save if you close and re-open LaunchBox. It currently won't save if you keep closing and re-opening the pop out window though. What you are describing here is cool, but is unfortunately not the way the pop-out was designed to work and would require a heavy handed dose of a re-design, but it's good to see your ideas.
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Most of those are fairly straight forward to set up and play, so it's tough to know what the issue may be. If you have the ability, try and download the version of RetroArch from their website, as it's possible that the version on the google play store may have some quirks on the device you are using. After doing that and it still doesn't work, let's focus on something simple, like one SNES game. Make sure that SNES game works inside of the new version of RetroArch, and that you know which core you have downloaded within RetroArch itself. Then post the name of that core here, along with screenshots of the game's Edit Game page, the full Startup File path, and the Emulator settings page.
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It's similar in Big Box. There's an option called "Device" that appears right below the "Use All Controllers" option. Select that and you should be presented with a list of available devices that you can choose from.
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What platform are you trying to get up and running?
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I checked the code and the way that it's implemented means you'd have to alter multiple points in the code for it to work properly. If you'd like, you can PM me and I can try and work through it with you when I get some time. It's recommended to download this theme from within LaunchBox itself using the Manage LaunchBox Theme's window. The way the forums work is that I don't put Big Details in a folder within a folder. What users usually do is get the zip program to extract into a new folder not realizing it's already in a folder itself, which causes the confusion for a percentage of users that don't realize it's doing that. There may also be issues with needing to unblock the file (and its contents itself). Both are common things users do need to learn when dealing with downloading theme files here, or just downloading certain files from the internet. It's why it's easier to recommend to get it from within LaunchBox
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Video Files Showing In Games List {Big Box}
faeran replied to BR0KENSH1ELD's topic in Big Box Startup Videos
kind of curious, do you have video files in the same folder as your game files? -
Version 13.4 + 13.5 - Released May 31, 2023 Full Changelog: https://www.launchbox-app.com/about/changelog New Premium Feature: The LaunchBox game details pane can now be popped out into its own window (custom themes do require updating) Improvement: LaunchBox image views have been optimized and will now load and scroll faster Improvement: Images will now appear more gracefully when scrolling with the mouse wheel inside of LaunchBox Improvement: Badges in LaunchBox will now dynamically update themselves without requiring a reload of the view Improvement: The game details view will now reload after exiting a game to accurately reflect new play time, play count, and achievements updates Improvement: The LaunchBox import wizards no longer act as if they're locked up while parsing the games to be imported Improvement: The MAME arcade full set import wizard is now much faster Improvement: MAME prerequisite files have been updated to allow for a better import experience with newer versions of MAME Improvement: MAME import filters have been adjusted and will now include less non-games by default Improvement: The LaunchBox sidebar filter button will now better adapt its values when used in conjunction with the search bar Improvement: Many new custom theming functionalities have been added to LaunchBox (for theme developers) Fixed: Rare memory leak that could occur in some situations due to the VLC video playback engine Fixed: Rare theme bug when launching Big Box from within LaunchBox Fixed: Rare crash in LaunchBox when selecting a platform with a large amount of playtime
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Is it ever possible to have a theme without slowdowns?
faeran replied to Daliant's topic in Big Box Custom Themes
Somewhat true, yes. There's also better ways to architect themes, so a poorly optimized one would perform worse than an optimized one, even with the same design. If you do need some help with XAML, send me a PM and I'd be happy to help. -
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You can always check the changelog in the app or on the web to stave off confusion: https://www.launchbox-app.com/about/changelog
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Something you may be getting confused with is that a License is not the same as a forums account, which is not the same as a LaunchBox Games Database account. From the sounds of it, you never had a LaunchBox Community Forums account, and you just created one. The yellow circle is part of the new syncing feature in LaunchBox that ties to your LaunchBox Games Database account. You should look here to see if you have one of those accounts or not: https://gamesdb.launchbox-app.com/account/sign-in Once you figure that out, you should be able to use those credentials inside of LaunchBox in order to start the syncing feature.
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Beta 5 is out with the following fixes: Fixed: Details Pop Out wasn't rendering correctly on startup Fixed: GOG Credentials incorrectly being flagged as changed when scanning for achievements in Options Fixed: List View not scrolling to the correct location after certain events Fixed: Scrolling up from the bottom of boxes view would sometimes hitch making scrolling difficult
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If your Nintendo Wii games have controller types associated with them, you can then use the filter button to only show games that use a specific controller type.
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What does the rest of that page look like?
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We will be looking into this before the next major release. It's possible it's just RetroAchievement API end points being down or changed, but it's hard to tell before we do our deep dive. At least just know it's nothing you can currently do at this time.
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Definitely a cool idea. Another way you can currently implement this is to create subgenres instead of tags. Within the genre field you would put a forward slash in-between a genre and subgenre (genre / subgenre). LaunchBox would then recognize the second genre as a sub genre and would help with things like the related games feature and it would display accurately inside of the on-the-fly filter button (This is similar to how a MAME fullset would be handled when importing it into LaunchBox). Official support for this stuff on the LaunchBox Games Database would be nice, and is definitely somethin we've internally discussed many times. No idea when something like this would eventually make it into the database (it's on more of a very, very long term internal roadmap), but it would be cool to see and just know that it's on our radar.