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Everything posted by Retro808
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Unable to resume game from "Pause" menu (losing focus).
Retro808 replied to playab0yyy's topic in Troubleshooting
This thread might be worth a read. I did not read in depth, but it is about the same issue, I just remembered seeing one day so did a quick search and found it. -
Check pleasuredome. They have the latest chd set. If you are not familiar with that site you do have to register to download and be sure to read their rules.
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Ah gotcha. Your post was a bit confusing as you mentioned "favorites section" which led me to think a favorite playlist as I did not consider them just showing up first as an actual section. If you have the check box ticked to show "Favorited Games First" you can remove that to keep them in alphabetic order. You cannot have them show first and in alphabetic order. You can keep them in name order in the platform and create a "Favorites" playlist. You can make an "All Favorites" and also make platform specific favorites playlists if you so choose. If you want to get rid of the favorites flag just highlight all your games right click and bulk edit. Choose "Favorite" option and leave the Value box unchecked. When you finish the wizard it should unfavorite everything.
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Any game added to a playlist, even a favorited game, does not get removed from its base platform. Check to see if the game is appearing at the top of the game list in the platform. You may have the option in BigBox set to show favorites at the top of the game list. Uncheck that and the game returns to alphabetic order.
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How can I properly display Marquee images on custom cut LCD screen?
Retro808 replied to Carnovash's topic in Troubleshooting
Glad you got it working. Yeah unfortunately that would be the nature of marquee images anyways as they are not all created to the same dimensions. -
How can I properly display Marquee images on custom cut LCD screen?
Retro808 replied to Carnovash's topic in Troubleshooting
It is likely that BigBox is taking issue with that 55Hz refresh rate. Change it to 60Hz. -
LaunchBox, how to list only installed MAME roms
Retro808 replied to jingjok's topic in Troubleshooting
That's not really the point of the full mame romset importer. It was meant for users that actually have a full mame rom set. Also the installed tag in the metadata screen is mainly for identifying pc games that are installed on your system when importing from programs such as Steam, Gog, Epic, and such. -
How can I properly display Marquee images on custom cut LCD screen?
Retro808 replied to Carnovash's topic in Troubleshooting
You are saying Windows is struggling to fit 16:9 resolution in 16:3 is that without you changing to 1600x900 like you said you tried? Who manufactured the one you have? When you click on display settings for your pc and choose that monitor and click on advance display settings what is it showing is the Active Resolution and the Refresh rate? Curious what that screen shows. -
No. The MameUI is the config file for the MameUI user interface and its menus. It has nothing to do with MameUI launching games, which is why MameUI creates a mame.ini. The Mame.ini if you look inside that file has all the parameters MameUI needs to launch a game, like the rom path, video options, and even some control items. This is the file important to a game running via command line. That is why we never mentioned MameUI.ini. We only mentioned Mame.ini
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MameUI.ini is the config for the actual UI of MameUI. Launchbox does not care about this file.
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LB does what you are saying you want it to do. Things changes, emulators get updated. How can you expect the Launchbox dev to know how every update to an emulator affects how things run through the frontend. Some emulators get nightly updates and can quickly make a video tutorial outdated. That's why there are people on a forum to help with those little nuanced issues. Instead of arguing against the tips and steps you are given to make things work how about just try them out. The forum mods and member are willing to help, but it can quickly get to the point they are no longer willing to help if you are not willing to listen. You do not have to change anything after it is set up if you set it up right.
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How can I properly display Marquee images on custom cut LCD screen?
Retro808 replied to Carnovash's topic in Troubleshooting
That's pretty odd as I have one of those screens with the same aspect and no issues. As mentioned in my prior post that resolution sometimes is still seen as 1920x1080 which is why I have modified the marquee xaml to get the images to look right. In this thread I think a couple others have a similar screen as well. Someone even had one with a 322 height and it had no issues displaying marquees. -
No, there is no weight that the roms "have to be" in the Mame emulators rom folder to work in LB. As has been stated by the other to mods the roms can be anywhere as long as you put the rom path in mame. The reason you are probably having issues is you are using MameUI and as an offshoot of mame they place their mame.ini file in the ini folder. LB looks for it to be in the root folder of Mame where the original mame actually places it. For some reason many versions ago the developer of MameUI decided to move the mame.ini into the ini folder. So we have had to constantly let users of MameUI no to move the ini file to the root folder where the Mame exe is.
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How can I properly display Marquee images on custom cut LCD screen?
Retro808 replied to Carnovash's topic in Troubleshooting
Yeah my bad, pasted the wrong file. The error was likely as the one uses a plugin to do a few things. You do not have the plugin so you got an error. I was trying to see if the image was not on screen. Some of those LCD like you have still show as normal 1920x1080 in some programs even though Windows might see it as 1920x360 so modifying the xaml to put the image on the top 3rd of a 1080 is something needed. Even then yours should have at least shown part of the top of the image. So when you changed Main screen to #2 and Marquee to #1 BigBox did not even show up on the #2 marquee LCD? -
I got the BigBox not closing a few times today. This last one I closed BigBox and came back 20 minutes later to open LB and BB was still showing open in task manager.
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Send an email to support@unbrokensoftware.com they should get it sorted.
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How can I properly display Marquee images on custom cut LCD screen?
Retro808 replied to Carnovash's topic in Troubleshooting
You may need to adjust a marque xaml. Can you drop this xaml in the theme's view folder. If it work the image may not be perfect, but it is just to test. So whatever theme you are using go to that theme's folder \Launchbox\Themes\[Theme Name]\Views and drop this in there. Note: if in that folder there is already a file by this name remove it and save it somewhere safe. That way you can put if back if this does not help. -
How can I properly display Marquee images on custom cut LCD screen?
Retro808 replied to Carnovash's topic in Troubleshooting
Typically that is all you need to do. All BigBox themes will support marquee images as themes do not require a specific marquee view xaml. If you do not have any marquee images in the Arcade - Marquee image folders BB will display images based on your Box - Front image priorities you have set in LaunchBox. Try swapping screens 1 and 2 with each other in BigBox and see if anything changes. Do you have the second screen set up in Windows to Extend or Duplicate screen 1. -
Add where? To your LaunchBox or the LaunchBox DB? You can add anything you want to your LB manually. Just drag and drop the file. It does not have to be in the DB. Of course if it is not you have to add your own metadata and media.
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It does not work though if you import them into a platform linked to an emulator. Even if you select None of the Above, when you edit the game it asks for that since it sees the platform name in an Associated Platform tab of an emulator. Ah, I misunderstood your first post. Yeah, something I have learned to get used to. Although I am not sure it has ever really been brought up in enough posts.
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I think your scenario differs from the OP. He was simply wanting to add a list of games to LB as a catalog. So he was getting tired of each time he added or edited having to click the prompt warning him to add an emulator. That is why it was mentioned just to create a dummy emulator. He was never planning on launching anything. As for your situation launching a game direclty from and .exe should work without issue. I have several game launching either gameloader.exe, loader.exe or game.exe and the pop up does not show when launching a game. Many of them are in my Taito Type X platform, but since TTX name is also linked to Teknoparrot emulator for some games, when I edit the games that are exe launched that is when I get the pop up.
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You have to add a platform name in the associated platform tab. You have to do that anytime you add an emulator or when adding a new platform that will use a specific emulator.
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If that is what you want to do just add a second version, name it something different and then point to the correct folder. You are not stuck to what is in the drop down list. Just type what you want in that cell.
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He's already sorted. We just compiled a new launcher that launches the game and adds the AHK he needs all in one.
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Place the old one in a subfolder. LB/BB can sometimes still try to read a file if the name still matches the platform. I had this issue before. So now if I choose to have multiple videos saved in case I want to change I simply make a sub folder and place the ones not being used there.