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Retro808

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Everything posted by Retro808

  1. Could be something corrupt in the theme. Have you tried other themes to see if the alpha bar appears correctly?
  2. @viking Having the same issue as well. I know it is the correct version I downloaded since it shows the gray colored settings screen and has the new logo the shows "BigBox with Colorful". All platform screens remain the same green as the original version. Tested on 2 cabinets.
  3. Works fine for me. How are your playlists set up? Are they in their own category or just under certain platforms? Here you can see two playlists with different views.
  4. We have had a few posts on this. Check the link in this thread.
  5. You could probably change the view for your playlists to a text view. There is an option in BigBox to "Remember Separate View Per Platform" (or something along that name). When ticked you can then set each unique platform to one of the many views themes will have available. Standard in all themes is the requirement they have a TextView. To change views in a platform/playlist you will need to bind a key or button to the option for "Change View" in BigBox. Then when in that platform hit that key/button to change.
  6. Not that I am aware of. LB will download and name the files as the game name it is scraped against. This is likely how Jason designed it since there are many systems that can be imported that do not have a standardized rom file naming convention or in the case of some emulated systems even have unique names for the actual game files.
  7. It is definitely you coding you edited to. I tested the stock textgamesview.xaml and yours and the issue only occurs with your edits. I am not the most knowledgable in coding, but one thing I see offhand is the TransitionPresenter you have defined to span 7 rows, but your grid you have only defined 1 row. <Grid.ColumnDefinitions> <ColumnDefinition Width="26*" /> <ColumnDefinition Width="3*" /> <ColumnDefinition Width="71*" /> <ColumnDefinition Width="3*" /> </Grid.ColumnDefinitions> <Grid> <Grid.RowDefinitions> <RowDefinition Height="100*" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="100*" /> </Grid.ColumnDefinitions> <transitions:TransitionPresenter Grid.Column="0" Grid.Row="0" Grid.RowSpan="7" TransitionSelector="{Binding ListTransitionSelector}" Content="{Binding ListView}" Panel.ZIndex="99"/> </Grid> The second, and likely the biggest issue it lags is the use of "SelectedGame" for the images. Change these to show "ActiveGame" and it runs smoother. Selected game will make BigBox try and change the images for each game as fast as attract mode clicks through them. "Active" will only let it change once it stops. <Image Grid.Row="0" Source="{Binding SelectedGame.Box3DImagePath}" /> <Image Grid.Row="2" Source="{Binding SelectedGame.Cart3DImagePath}" />
  8. Retro808

    mr

    Unsure really what you mean? Font where exactly in BigBox? I am going to guess this is a clear logo issue. You may need to download clear logos for those systems if you did not. Make sure they are named exactly as you named those platforms. However, a pic of what you mean might better illustrate the issue. Also moving to a more appropriate sub forum. This one if for website/forum issues.
  9. Launchbox would have nothing to do with this. It does not have any input on game controls. You would have to enable cheats I believe in Mame. Then in the cheats menu it should have options to set autofire. I do believe one of the last versions added an autofire plugin that give better options. If you look in the mame version release notes I think it is like .210 or .211 that states something about the autofire plugin. I have never messed with autofire so cannot confirm what the new plugin is.
  10. Well, the default theme itself can never be edited. It will always revert back to its stock code. This is to ensure there is always a working theme. It can be copied and renamed to something else then edited. That was the main thing I wanted to confirm. Editing in other theme's should work though. What specific view xaml are you editing? Perhaps also share the code you changed to, so we can have an idea what you are doing.
  11. What theme are you trying to edit this in?
  12. I know you said volume is up, but not sure if you just meant on the pc or on the volume dial/slider in Launchbox. Is the volume turned down in Launchbox by accident? There is a volume dial/slider (depending on theme) in the bottom right.
  13. SSFIV is not emulated on mame. SFIV and Ultra SFIV are both on steam. Otherwise you should be able to find it on some of the more common pc game download sites.
  14. It was talked about a few posts before yours.
  15. Well if you have them marked broken you image shows you have BigBox set to show broken games. So would probably not be the issue. Keep in mind mame roms should match their mame version. So if you got roms from someone and they are from and old mame rom set and you are running a new version of Mame that can/will cause issues. Mame gets updated and sometimes roms and rom support files do as well. So your roms should come from a set that the version always matches or is as close to the version of mame you are using.
  16. @Vargtand I do not see anything odd in the images that would explain why you have games not showing. Try removing that "All.xaml" file from the playlist folder and restarting BigBox. Do not delete it, just move it completely out of Launchbox folder structure. As far as why Aliens Vs Predator is not working that usually means you do not have the correct bios files. Capcom games require a qsound.zip or qsound_hle.zip if you romset is newer than I believe 0.186 for them to work. Do you have a full romset of mame games or did you download individual roms?
  17. Please share a few pics. 1) Share a pic of your General settings in BigBox like @C-Beats showed. 2) Share a pic of your \Launchox\Data folder (looking for a pic that show the contents of that folder. 3) Share a pic of your \Launchox\Data\Playlists folder (looking for a pic that show the contents of that folder. 4) Choose a game that is not showing in BigBox and right click on it then choose edit. Share a pic of the full "Edit Game" screen that appears. Pics are usually very helpful to see if we can spot a setting or something missing.
  18. Not sure. I see you also have a folder simply called "Back". That "Front" folder is definitely not a folder created by Launchbox (or at least never seen it create it) and all those subregion folders are more then what LB creates. If you right click and edit a game and then right click over the image in the bottom right of the edit pane does "Front" appear as an option? Any chance this is a pre-built LB you downloaded and added your license to?
  19. I do. My setting always had that off. Completely forgot about that option. Just test though and ticking it had no affect. Game still worked. Going to test one of the other cabinets as I do not have this game on all set-ups.
  20. Definitely something odd. I have no issues with the folder name and chd name being different. For Chaos Heat my folder name is "chaoshea" and my chd is "chaosheat". It works in Launchbox. While @MayorQwert had a completely different outcome.
  21. What Pause theme are you using? Just tried a few games on a few different themes and no issues viewing manuals or any pdf added as an additional app (cheats, moves lists).
  22. Yes, well aware of what you said which is why I was pointing out I have seen LB have issues scraping against a chd file name. So this would be one of those odd cases we have to use a workaround. That should be named "chaoshea". Can you show what the rom path is Mame is pointed at? A screen cap from Mame would be helpful.
  23. All you need to do is edit the game. Go to the Emulation tab and change to emulator to the one you want to use. That specific game will then only use that emulator you linked to it.
  24. Are they actually missing from the box front images folder? Just want to confirm if they in fact are missing or simply not being linked to the game. If images are still there can you confirm if the name of the image matches either the rom name or the name of the game exactly as it appears in Launchbox? I had an issue where a metadata update changed the name of the game and a few images did not get linked because the name of the image and the game was now different.
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