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Everything posted by Retro808
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Anyone wanting to report wikipedia issue please see Jason's response to one of other posts on this issue.
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Can you drag and drop any other type of game file into Launchbox. Like a Mame rom or a Window game .exe/shortcut?
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The best thing to do is set the same button combo directly in Mame. In Mame settings I have both "Esc" and my Button Combo (4+2) listed.
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You should just be able to drag the .rpx file right into Launchbox. Never had any issues importing Wii U roms this way.
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If it is telling you a specific platform xml is corrupt remove it from your \Launchbox\Data\Platforms folder. Then go to your \Launchbox\Backups folder and look for the most recent version of the platform xml (note: it will have the platform name with a date so for example a back up for the Arcade.xml may look like Arcade_2020-01-16_18-29-48.xml) and copy it and paste into your \Data\Platforms folder and rename it simply "Arcade.xml". If all works well you should now look to find out why the xml files are corrupting. On main reason we see this happening is Launchbox being forcefully closed. You can also open that Arcade.xml and see what is wrong with "Line 1 Position 1". In a working xml file in Line 1 Position one you should see the "<" symbol.
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What exactly are you trying to do with Marquee images? BigBox by default will show marquee images on a second screen so long as you set your second screen in BigBox options. Or are you trying to get something to show up on the same screen as the theme does?
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Here you go. The timing "9500" can be adjust slower or faster. I think that is set at that time from something I was testing. You can reduce it to 5500 Normally the code is written without the {Alt Up} at the end but I have seen without this sometimes Pause Menu will not work.
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I also recommend not using that AHK posted. It is a hard close command and any emulator that saves data like save states on close it will not save correctly. This may not affect pcsx2 but I still recommend no longer using that code. Recommend something like below. $Esc:: { WinClose, ahk_exe {{{StartupEXE}}} } or by specifically calling the exe. $Esc:: { WinClose, ahk_exe pcsx2.exe }
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OK. Just wanted to eliminate it being a rom/emulator issue. I do not use the launcher file. In Launchbox I just added a second Demul emulator and called it Demul Hikaru (it points to the same demul exe as the other systems use). That way I can use an AHK to send Alt+F4 after the game launches to send it to fullscreen.
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Just manually add platform of Pinball FX2. You are not locked into what is in Launchbox defaults. You can add any platform name, platform category, or playlist you want.
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Does the game load properly (not worried about fullscreen just that the game actually loads) without that additional app?
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Incorrect platform shown when computer rebooted
Retro808 replied to Xpendable's topic in Troubleshooting
A couple things could be at issue. 1. If BigBox is not closed properly it cannot save data to the required xml when it closes so if you change a setting and it cannot save it right then this could cause and issue. So if the OS app shutdown does not allow BB time then you get your reported outcome. 2. How do you have either of the two options shown highlighted in the pics? -
That is how the theme looks when in TextGames view. You need to switch the view to one of the Wheel views. You can set a key/button in BigBox to "Switch View" and then when in the games view hit that key/button to see it change to a different view. In the Wheel views you get a screen that looks something like this. All theme will usually have several view types. One of which is always a TextView like you show in the video.
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Anyone got a screen resolution with something other than 4:3 or 16:9 (1080p) they would be able test the theme. I made a 4:3 and 16:9 on 1080p that work fine. I want to make sure I can cover 4K resolutions. Mainly need testing because the vertical text, options text, and up/down arrow fading could possibly be off line in higher resolutions and most assuredly in a different aspect ratio.
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If you are going to use platform videos during the startup phase of BigBox you need to make sure you put them in your \Videos\Startup folder. Names do not matter. BigBox will randomize one on startup.
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You can still run a game directly in mednafen. We need to test that to make sure it is not an issue with mednafen first. I did read that part that you did a search. I posted that thread since Jason directly responded in it about the issue just this past Wednesday. He advised he will likely be removing Wikipedia.
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New beta fixes a lot of this. So I would suggest using the beta. Unless you prefer not use betas than your best option is either use "Old Default" theme in 10.9 or revert to 10.7 until next stable release.
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LaunchBox hangs when using Scan for added roms in WiiU
Retro808 replied to Rangdazzlah's topic in Troubleshooting
It could be because for WiiU each game rpx file is located in subfolders in the games folder name. Launchbox looks for a singular folder to scan. If you edit your WiiU platform and look at the rom path folder you will see what folder it is scanning. Why it would hang and not just return a "0" result I am not sure. But scanning is normally best when all game files are located in a single folder. -
Is this happening only when you launch a game from Launchbox in Mednafen or does it happen even if the game is launch directly by the emulator (not using Launchbox)? There have been a few threads on this.
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I will definitely release it. It will likely just be minimal in detail like in the first images. The whole point of this pause would be to facilitate a quick look at game controls. Not meant for all kinds of game/platform detail. I was originally making marquees to show this, but now that we have pause I would rather my marquee be just for actual marquee images.
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You may need remove "-keyboardprovider dinput" from the Default Command Line box. That 0.132 version of Mame is real old (2009 or 2010 I think) and predates the use of that command line. That command line was added a few versions ago to Launchbox for the Pause feature to be able to work.
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Yes. I scrape all arcade games even if put in a custom platform as "Arcade". If I delete the database ID and all images and run a search it finds the game and find the images from our DB.
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Not sure about the error. I have both imported fine. Although they were added quite a while back. As far as artwork for LBH I am seeing artwork for that game.
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I do not think this is possible. The playlists would use the platform level views so they will respond to only show the view type set for the platform. It has never really been requested to set a playlist to a different view type. So this is likely not something on Jason's list of things to look at.