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Everything posted by sundogak
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Does anybody have clearlogos for these systems?
sundogak replied to witherzombie222's topic in Game Media
@witherzombie222 If they are silver rings, then I will take crack at them likely this weekend and post them/tag you in the thread Retro808 mentioned above. There are a variety of NEC ones done recently but don't recall on that specific one. -
Does anybody have clearlogos for these systems?
sundogak replied to witherzombie222's topic in Game Media
A google image search with the name you wanted and "logo" or "png" quickly gets you these. The NEC logo is on this site. -
As long as the title field is only area altered (which should only be one instance), the IDs and paths remain same then LB keeps maintains linkages. I did make backup of XML just in case. Every other emulator you can put whatever in title, it is just the autofill feature is counteracting for RA.
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That is one of the few LB likes to pre-fill things in. Only way I have seen it be something different if name is modified from just Retroarch (i.e., RetroArch1). The other way to do it is to go into the ..LaunchBox\Data\Emulators.xml Then search for string under the Emulators listings: <Title>Retroarch</Title> Then edit the Title to be what you want. When reopen LB it will have whatever you edit here including "RetroArch" if that is what you want.
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Glad you got it worked out. I am reverse in that have always used ROM importer or currently the fullset importer tool once it was added as feature. I only use the drag and drop for non-MAME. But as long as you get the MAME import window at some point for whatever method it should work. MAME is unique in that you want LB to look to the MAME.XML file in the metadata folder during import so things are added correctly.
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I would try importing via menu Tools, Import, Rome Files method or drag and drop of zip file into LB window and see if that works. That should bring up the MAME import selection window at the end. Also, LB won't indicate if it didn't import because it is already there. You verify by checking the box to override importing of duplicates.
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Yes, but the game has a region assigned as Japan in your Edit screen but then in priorities you don’t have Japan checked at all. If want all the art then remove the the region in the game edit box or if want Japan art then leave as is in edit box bit also check Japan in region priority.
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I am sure flatuswalrus will lend insight for a RA default install with ROMs in RA directory as far as folder structure. I do recall the duplicate named folders (one is used to tell RA which software list needed) under ROMs. Wait for flatuswalrus to show his setup, if you want to keep ROMs in RA directory. In my case, I use the normal MAME structure outside RA for all ROMs. I wanted to be able to use normal MAME and RA where desired without duplicate/moving ROMs. For the ROMs outside RA folder structure method this is what I did. In MAME RA under Options check on the "Enable Softlists" , "Boot from CLI", and "MAME INI Paths". Then make sure your: ...\Retroarch\system\mame\ini points to the location of your MAME roms since not using the default where RA expects ROMs to be. In my case, I have this pointing to my existing normal MAME directory for the MAME.ini in the RA system folder: rompath G:\Emulators\MAME\roms;G:\Emulators\MAME\roms_chds;G:\Emulators\MAME\software;G:\Emulators\MAME\software_chds For either method, you MUST have in the Retroarch\system\mame directory are the INI files, the HASH files, and samples. Although the RA Mame INI files has paths to these, changing the INI path for them doesn't work and RA ignores them (basically only ROMs can exist outside RA). With the above setup and the second instance of RA, then the normal MAME structure is used with MAME\ROMs and MAME\software folders. Thus it looks into the MAME\software\advision directory for games and the bios files under the MAME\ROMS folders. Using this method you do have to have the second instance of RA as noted in prior post since quotes must be turned off to launch.
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You could can set the Daphne platform (and any other) to only be a parent of Arcade (or whatever name you called that category, some use MAME). All the child games will then show up under that parent regardless of platform.
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@FuriousPigAll of the RA setups are similar for software (former MESS) MAME games. Assuming you have MAME working in RA you then setup a separate instance of RA from that used for Arcade and other consoles. The reason is that for software list MAME games you need to have the "Don't Use Quotes" check box checked. In my case I called it "Retroarch_Mess" (what you name it doesn't matter). "advision -cart \"%romfile%\""
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Launchbox crashes on start up. Bigbox works fine.
sundogak replied to Elcias's topic in Troubleshooting
Just a guess looking at the error, but looks like a permission and/or potential issue with a folder LB is trying to access (assume you have LB on portable/remote drive?). It appears to be the Images folder. Might try renaming the ...:\LaunchBox\Images folder to "Images-Test" or something similar (so don't lose your image info) and see if LB launches. If does, then work backwards to replace image information to find the problem directory. Again, complete guess but that is where I would start based on that error. If doesn't work, then rename back to Images and see if C-Beats or Jason have any ideas. -
@itssevere Okay, here are the Taito logos with all the ones on your list. The Non-Taito will get to likely not until next weekend. These are relatively simple design. There are so many Taito boards that will take a lot of time to find the appropriate character art. If someone wants to gather send my way and will see what can incorporate. In mean time, these logo/text versions should tide folks over. I threw in some additional Taito hardware boards beyond what you had in the list since easier to do now. Since there are so many I have zipped them and attached to this post. There are 41 logos in total and a few are included here so people can see what is in zip without downloading. The list of logos in the zip: Taito 40-0 Hardware.png Taito 68000 Based Hardware.png Taito 68020 Based Hardware.png Taito 8080 Based Hardware.png Taito Air System Hardware.png Taito Arkanoid Hardware.png Taito B System Hardware.png Taito Birdie King Hardware.png Taito Bonze Adventure Hardware.png Taito Buggy Challenge Hardware.png Taito Classics 2 Hardware.png Taito Cycle Mahbou Hardware.png Taito Darius 2 Twin Screen Hardware.png Taito F1 System Hardware.png Taito F2 System Hardware.png Taito F3 Package System Hardware.png Taito F3 System Hardware.png Taito FX-1A System Hardware.png Taito FX-1B System Hardware.png Taito G-Net Hardware - ALT1.png Taito G-Net Hardware.png Taito Gyrodine Hardware.png Taito H System Hardware.png Taito L System Hardware.png Taito LG System Hardware.png Taito Ninja Warriors Hardware.png Taito Nunchacken Hardware.png Taito NY Captor Hardware.png Taito O System Hardware.png Taito Operation Wolf 3 Hardware.png Taito PPC JC System Type-C Hardware.png Taito QIX Hardware.png Taito Safari Hardware.png Taito Super QIX Hardware.png Taito System SJ Hardware.png Taito The Pit Hardware.png Taito Top Speed Hardware.png Taito Wolf System Hardware.png Taito X System Hardware.png Taito Z System Hardware.png Taito z80 Based Hardware.png There are logos with more graphical backgrounds located in this thread: Also the Safari and G-Net logos are credit to Seaview59 in the above thread. Taito Silver Ring Logos - System Board Hardware.7z
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@corleone got busy at work but here are what you requested in style with bar on bottom and without. There were few you didn't ask for since got mixed up with another request but posted anyway.
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I used the ZIP file versus the MSI installer. But my DMDExt files are all in the root of the VPinMAME directory. So the DMDext.EXE, DLLs, etc in ...\Visual Pinball\VPinMAME\ Just make sure to backup your DMDDevice.ini file which should be in same directory prior to install/zip.
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Seems to be working fine on 10.15 BB and LB on at least the 6 or so tables I tested. Using VPX 10.6 and Freezy DMDExt 1.8 (recent update). I did have a task bar issue but it was related to a problem I had with DMDExt install (the DMDExt DLL got overwritten with old version somehow) rather than anything LB related. Once I updated I haven't seen the issue. But I have always found getting VPX, DMD, and B2S in sync is a bit of dark art.
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No, not currently. It has been on the added feature polls but never has been high up enough relative to the others. Here is link to a way to do it that have used in the past:
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The Daphne core is basically in non-play state (on PC). At best on the RA core you will be able to get video up and running on some games, but it won't have any sound. Plus, the setup is not clear and takes lots of fiddling to get to that level of working. The few instructions you find are mostly outdated or were during initial porting (RA in general doesn't do well on core documentation, imo). Its odd to me they keep the core up for autodownload. So stick with standalone. There are a few threads on setup. This was recent one:
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@wallmachine Yes, I didn't get into that in above description but suspect the numbers differed because of of way LB does imports if don't remove platform. So not something you did wrong. The full proof method always is to delete the platform and re-import each time (I should have noted this). If you don't do a platform delete then there is potential that you have games from prior selection in there (hence the 4273 where there were ~50 games "extra"). From what I can tell it doesn't keep anything where ROM is deleted from official set and no longer in XML. But, if the game is still valid it will keep the game on a subsequent imports even if it was part of a set where you subsequently checked "skip" (hence why playlists stay intact). For example, I used this to my advantage in that I only wanted some of the Casino games, but didn't want to wade through them each time. So I did a full import of casino games, deleted all the ones I didn't want (only from LB, roms leave them as is). Then on subsequent imports for monthly updates I check the "skip casino games" and it doesn't ADD any casino games I deleted back, but it also doesn't remove any casino games I left from the first import as long as they are still valid in MAME set. That would be example of where numbers in my platform wouldn't match what the import numbers would be since those "others" remain. So my guess is as you saw there are 4273 in the selection you made but before you did a full platform delete there were some "left overs" from within the "unplayable" or the "non-arcade" category....or.... Or..... based on what Jason said in prior thread if the catver.ini and other INIs making up the LB MAME.XML lag behind each other (i.e., like now where main is at 221 and ini data is at 220) then you could get a glitch I hadn't thought about prior where the categorizations are not quite up to date and game is imported since doesn't know category yet. But, it would only ever impact the (few) new games and if imported soon after MAME update and/or where the XML data isn't in sync with the INI categories. A lot of edge cases for most people who don't update that often. All conjecture, but I could see the numbers getting out of sync if doing like I noted above. From my end, I typically go in right after import, hide anything that is new that don't care about and done. So if something came in accidentally then really I won't notice after that anyway. But I could see it might confuse people with numbers not matching. Ultimately, I am okay with any minor issues since the benefit is my import happens quickly and retain my overall setup with playlists, hidden, and favorites but something to be aware of.
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@Jason Carr Thanks for the info and clarification. Understood on the versioning and experience that on the updates for graphics packages which lag versions by about 2 to 3 weeks from main MAME EXE. Maybe just an XML header comment something similar to what you captured above? Ex: MAME Metadata = ver. 0.221 Third-party data sources = ver. 0.220 Anyway, appreciate all the updates/work on LB, its a great tool.
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These were done earlier by another user, is this what you were looking for or are you talking about with the arcade banner on bottom? Nevermind, found the others. Logos are from Unified theme done by others here in Forum.