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Mr. RetroLust

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Everything posted by Mr. RetroLust

  1. What's New in Version 7.2 - Added Nintendo 64DD RetroArch bezel / overlay (I couldn't get the games to work so I used a screenshot instead lol)
  2. Wow guys, the 3D Box Models are awesomely done! Love what you've done with them, kudos!
  3. I'm not sure if this is related to this beta version or just a general thing. I'm playing some arcade games (Finally making time to play these games lol) from a playlist, when I'm done with the game I give them a rating and hide them. When hiding games in a platform it works after backing in and out of the list it then refreshes but in this playlist they still show unless I reboot Big Box, not a big problem though but something that I noticed.
  4. What's New in Version 7.1 - Update for Nintendo Game Boy and Game Boy Color, removed fingers and lessened screen glow.
  5. Its been quite a few years since ive setup my mame configuration but I heared back then that bgfx wasnt as good as hlsl and I did have problems using bgfx but I cant remember what it was. Anyhow you could try it out to see if that fixes the problem.
  6. Im a bit slow lol but only now I realize you mentioned BGFX, for me HLSL works much better for effects, maybe switching to that will allow the artwork and effects, read: https://docs.mamedev.org/advanced/hlsl.html
  7. Glad you like I really havent got a clue why that would happen, sorry man.
  8. What's New in Version 7.0 - Added Mega Duck RetroArch bezel / overlay
  9. What's New in Version 6.9 - Added Elektronika BK RetroArch bezel / overlay
  10. What's New in Version 6.8 - Added Fairchild Channel F RetroArch bezel / overlay
  11. What's New in Version 6.7 - Added NEC PC-8801 and NEC PC-9801 RetroArch bezels / overlays
  12. What's New in Version 3.2 - Added Nastar bezel thanks to high quality restored artwork by @Dreamstate
  13. What's New in Version 6.6 - Added Magnavox Odyssey 2 RetroArch bezel / overlay
  14. I'll be adding most of those in the future, but they will be limited to what retroarch can run. Ps3 for instance is 16:9 and hd so I wont be making a bezel for it as it's full screen already.
  15. different strokes for different folks, its not for everyone.
  16. I'll get to those in the future, but i'm not creating a WiiU bezel as it's in 16:9 and in HD so it's pointless to me.
  17. What's New in Version 6.5 - Added improved Microsoft MS-DOS RetroArch bezel / overlay (Slightly darker)
  18. What's New in Version 6.4 - Added Microsoft MS-DOS Retroarch bezel / overlay
  19. Just to be sure, have you checked that doom cover doesnt have a duplicate/second image file which has less black level? Reason asking is the blue background doesn't seem to be less saturated in both screen shots.
    This is really amazing and beautiful work man, thank you so much for all your time and dedication! I know it's been a while since you created this but I'm just adding MS-DOS to my system now I'm surprised you don't have more reviews here. Thanks again bro!
  20. What's New in Version 6.3 - Added Commodore PET RetroArch bezel / overlay
  21. What's New in Version 6.2 - Added Nintendo Famicom RetroArch bezel / overlay
  22. To add, you'll also need to save the shader preset once you're satisfied with the shader parameters in the shader menu itself by choosing "Save" and then again use Save Content Directory Override .
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