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The Papaw

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Everything posted by The Papaw

  1. AI-HyperTbox (SE) Theme View File This is the AI-HyperTbox theme. It has been forked from the awesome "AI-HyperTocera" theme done by the The Mini Cake TV folks and they deserve most all the credit for the biggest part of the artwork. Using nice animated AI generated backgrounds The latest AI-HyperTbox (SE) version has: 5-Platform Views 3-Horizonal Game Wheel Views 4-Vertical Game Wheel Views 2-Game Wall Views Fullscreen Coverflow View Text Games View Platform Marquee View Game Marquee View Settings View Assets Used: AI-HyperTbox (SE) Sound Pack AI-HyperTbox (SE) Start/Exit theme AI-HyperTbox (SE) Pause theme Jarvis Startup Video The AI-HyperTbox theme has two flavors. The SE version (used in the video), available to my BMAC members and the free basic version posted here on the forums Comments, questions and suggestions are always welcome down below. Make sure to like and subscribe to the video to help out the channel, and do the bell thing to be notified of new videos. Please consider supporting these projects with a "cup of coffee" or by becoming a member @ my BMAC page OR A donation of any size via PayPal - ENJOY!!! • The Papaw 🙏❤️🙏 Submitter The Papaw Submitted 01/12/2026 Category Custom Themes  
  2. Version 1.0.0

    41 downloads

    This is the AI-HyperTbox theme. It has been forked from the awesome "AI-HyperTocera" theme done by the The Mini Cake TV folks and they deserve most all the credit for the biggest part of the artwork. Using nice animated AI generated backgrounds The latest AI-HyperTbox (SE) version has: 5-Platform Views 3-Horizonal Game Wheel Views 4-Vertical Game Wheel Views 2-Game Wall Views Fullscreen Coverflow View Text Games View Platform Marquee View Game Marquee View Settings View Assets Used: AI-HyperTbox (SE) Sound Pack AI-HyperTbox (SE) Start/Exit theme AI-HyperTbox (SE) Pause theme Jarvis Startup Video The AI-HyperTbox theme has two flavors. The SE version (used in the video), available to my BMAC members and the free basic version posted here on the forums Comments, questions and suggestions are always welcome down below. Make sure to like and subscribe to the video to help out the channel, and do the bell thing to be notified of new videos. Please consider supporting these projects with a "cup of coffee" or by becoming a member @ my BMAC page OR A donation of any size via PayPal - ENJOY!!! • The Papaw 🙏❤️🙏
  3. I know that Mr. Joe, but I know I've done it before, somehow, some way, they did finally auto in when auto import was turned on, well sorta, gotta get rid of some of the oddball files that also imported
  4. Is there an issue with using "use folder name instead of ROM names for game titles"???????? Tried LB 13.24 through beta 3 I am trying to add a couple hundred PS3 games to existing setup and when I select the above mentioned option, all I am getting is USRDIR for the game names. BTW, folder names are the game names I've removed the PS3 xml, trying importing them from scratch, using the drop and drag method, scan for new roms, they all keep doing the same thing? Am I missing something, I know I've done this so many times
  5. I have a msg out to emua as well, but not heard anything back as of yet. Maybe the LB staff is out, I notice some of the main folks aren't showing being logged in for 3 or 4 days under their usual names. They need a holiday break too! 🎅🎄🎁 I'm sure someone will ring in soon.
  6. No, not currently. if I remember correctly, but I might be wrong, the LB team reached out to me about removing some of the huge stuff I had uploaded during a server migration or something. Sorry.
  7. I don't normally fool with OpenBor stuff myself. Major pain for 280 games but seems to be the only way. In times past RetroArch could do OpenBor using PSP or something, maybe I will do some digging and see if that still works somehow
  8. The emulator will go full screen doing <ALT> + <ENTER>. Isn't there a way to do this in the bat file or using an AHK script?
  9. 2 Issues 1. Trying to import Daphne, what a nightmare. Emulator is in Launchbox\Emulators\Daphne folder along with all game files. Created .bat files (for config) for each game. When I try to import single system, choose files, filter by *.bat, it only find 1 game. Tried creating shortcuts to all my bat files and importing them, same thing. Tried dropping all the files onto LB. Anyways, long story short, I am having to import them one at a time using manual. As well as add the info in each bat file in the "application command line parameters" field. 2. After the game is imported, LB highlights the game, but shows artwork for previous game. Also, if you click Play, it will play previous added game. You have have to import a game, then select another game, then go back to game you just imported to test.
  10. Is there a setting in BB that tells it to display fanart when it is missing video? I've been thru the settings and I can't find anything (v13.24) I'm working on a theme and am using a user defined video if game is missing video. NO WHERE in the theme do I use fanart, but yet is is displaying fanart if the game doesn't have a video
  11. Awesome, Thank you @C-Beats
  12. I've got a question. In CTC, there are game indexes in Wall views. How the heck are you suppose to bring them up in a published theme (keyboard or controller)??? The virtual controller is using the "A" button, but that is actually "Play" or "Select"
  13. Has this "improvement" broke things with non-beta releases? No longer syncing with v13.24. Now getting this: I can log into the db site without issues I disconnect and reconnected, then I get this:
  14. Not sure why, I use it on a "real" touch screen PC (Lenovo Ideacentre All-In-One Desktop). Used it in my RV all summer. I haven't updated LB/BB (I think it is pre 13.21) on it though so not sure if that could be an issue. Some of the clicks are double taps
  15. IGNORE POST. It worked as I wanted Is it possible to have LB auto import manually installed Windows games via game shortcuts For example, I install a game and it creates a desktop shortcut. I create a folder on my desktop called Windows Games. I create a platform in LB for Windows and point the game folder in the platform settings to the Windows Games (screenshot is only for reference). I drop the shortcut from my desktop into the folder called Windows Games. Will LB auto import the game? If not, is there any way to accomplish this using the shortcuts and auto import? I know they can be dropped on LB, but that isn't what I'm going for. Thanks for any ideas or suggestions
  16. I was having similar issue, had about 40 systems scanned in a fresh build, then it would no longer get past scanning for roms, left it run for an hour for a platform that only had 73 games. Tried all kinds of things. Only way I was able to get it to get past the scanning was to move all the xml files in the data\platforms folder out , scan in a few more systems and then put the moved files back in. I 2nd this, wish the two were separated. Downloading the meta data every time sometimes take longer than downloading the media . . 🙃
  17. Is there any way to sort these alphabetically by platform as they use to be, I think?
  18. I noticed in v13.24 and betas. Showing amazon poster x2
  19. I found a copy on my nas, thank you sir. Was hoping there was a section on the forums to download older versions, maybe that's why I couldn't find any place
  20. Is there any place to download older versions of LB? Currently looking for v13.24
  21. Looks like this project has kind of been stopped for now. @y2guru seems to have disappeared as far as updating things. Not seen anything in over 6 months. LB is moving on and no sign CTC is being updated with any of the new features. I hope your okay Dave. Very, very sad. 😭
  22. Setup: Win 10 BigBox beta 2 using default theme PS4 Dual Shock Controller (not that it matters, but light is white by default) - Not using any third party controller stuff RPCS3 Version: 0.0.38-18327-0bf9ee9f Alpha (latest today) I open Bigbox, select a game, goes to startup screen, light on controller turns blue when launching RPCS3 and game starts and controller works as it should. However, nothing functions concerning Bigbox after that point, no pause screen, natta. I hit ESC to kill game and close RPCS3 and controller still doesn't function in BB even after I click on it with mouse. I have to turn off the conroller, wait a second, turn it back on (light is white again, and it starts working again in Bigbox. Thought I'd report
  23. Yep, that was it, I was thinking that was the badge, my bad
  24. I have been working on a new build and I just noticed something, games are showing ( )'s and [ ]'s in the name in LB, not showing when I edit the game, it is correct. Not happening to every game but maybe half of them out of 40,000. Is there some new setting I'm un-aware of? Is it [ ] related?
  25. If they have issues and need file modifications to use, shouldn't they be removed from installing from within BB???
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