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Emulator Settings for All Platforms

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WinVice I use the following: Carts -fullscreen -cartcrt Tapes/Disks -fullscreen -autostart Works without any issues. * Here are the WinVice Command Line Options, if you require a more configurable set-up:
Spoiler
-logfile Specify log file name -verbose Enable verbose log output. -help Show a list of the available options and exit normally -? Show a list of the available options and exit normally -h Show a list of the available options and exit normally -config Specify config file -chdir Change current working directory. -console Console mode (for music playback) -core Allow production of core dumps +core Do not produce core dumps -default Restore default settings -autostart Attach and autostart tape/disk image -autoload Attach and autoload tape/disk image -1 Attach as a tape image -8 Attach as a disk image in drive #8 -9 Attach as a disk image in drive #9 -10 Attach as a disk image in drive #10 -11 Attach as a disk image in drive #11 -directory Define search path to locate system files -lang Specify the iso code of the language -saveres Save settings on exit +saveres Never save settings on exit -confirmexit Confirm quitting VICE +confirmexit Never confirm quitting VICE -singlecpu Use all CPU on SMP systems +singlecpu Use only first CPU on SMP systems -basicload On autostart, load to BASIC start (without ',1') +basicload On autostart, load with ',1' -autostartwithcolon On autostart, use the 'RUN' command with a colon, i.e., 'RUN:' +autostartwithcolon On autostart, do not use the 'RUN' command with a colon; i.e., 'RUN' -autostart-handle-tde Handle True Drive Emulation on autostart +autostart-handle-tde Do not handle True Drive Emulation on autostart -autostart-warp Enable warp mode during autostart +autostart-warp Disable warp mode during autostart -autostartprgmode Set autostart mode for PRG files -autostartprgdiskimage Set disk image for autostart of PRG files -autostart-delay Set initial autostart delay (0: use default) -autostart-delay-random Enable random initial autostart delay. +autostart-delay-random Disable random initial autostart delay. -flipname Specify name of the flip list file image -device8 Set device type for device #8 (0: NONE, 1: FILESYSTEM, 2: OPENCBM, 3: BLOCK DEVICE) -device9 Set device type for device #9 (0: NONE, 1: FILESYSTEM, 2: OPENCBM, 3: BLOCK DEVICE) -device10 Set device type for device #10 (0: NONE, 1: FILESYSTEM, 2: OPENCBM, 3: BLOCK DEVICE) -device11 Set device type for device #11 (0: NONE, 1: FILESYSTEM, 2: OPENCBM, 3: BLOCK DEVICE) -attach8ro Attach disk image for drive #8 read only -attach8rw Attach disk image for drive #8 read write (if possible) -attach9ro Attach disk image for drive #9 read only -attach9rw Attach disk image for drive #9 read write (if possible) -attach10ro Attach disk image for drive #10 read only -attach10rw Attach disk image for drive #10 read write (if possible) -attach11ro Attach disk image for drive #11 read only -attach11rw Attach disk image for drive #11 read write (if possible) -playback Playback recorded events -moncommands Execute monitor commands from file -initbreak Set an initial breakpoint for the monitor -virtualdev Enable general mechanisms for fast disk/tape emulation +virtualdev Disable general mechanisms for fast disk/tape emulation -speed Limit emulation speed to specified value -refresh Update every frames (`0' for automatic) -warp Enable warp mode +warp Disable warp mode -fullscreen Start VICE in fullscreen mode -dx9disable Disable DirectX9 video driver -pal Use PAL sync factor -ntsc Use NTSC sync factor -ntscold Use old NTSC sync factor -paln Use PAL-N sync factor -kernal Specify name of Kernal ROM image -basic Specify name of BASIC ROM image -chargen Specify name of character generator ROM image -kernalrev Patch the Kernal ROM to the specified -acia1 Enable the ACIA RS232 interface emulation +acia1 Disable the ACIA RS232 interface emulation -keymap Specify index of keymap file (0=sym, 1=symDE, 2=pos) -symkeymap Specify name of symbolic keymap file -symdekeymap Specify name of symbolic German keymap file -poskeymap Specify name of positional keymap file -ciamodel Set both CIA models (0 = old 6526, 1 = new 6526A) -cia1model Set CIA 1 model (0 = old 6526, 1 = new 6526A) -cia2model Set CIA 2 model (0 = old 6526, 1 = new 6526A) -model Set C64 model (c64/c64c/c64old, ntsc/newntsc/oldntsc, drean) -burstmod Burst modification (0 = None, 1 = CIA1, 2 = CIA2) -plus60k Enable the PLUS60K RAM expansion +plus60k Disable the PLUS60K RAM expansion -plus60kimage Specify name of PLUS60K image -plus60kbase Base address of the PLUS60K expansion -plus256k Enable the PLUS256K RAM expansion +plus256k Disable the PLUS256K RAM expansion -plus256kimage Specify name of PLUS256K image -256k Enable the 256K RAM expansion +256k Disable the 256K RAM expansion -256kimage Specify name of 256K image -256kbase Base address of the 256K expansion -VICIIvcache Enable the video cache +VICIIvcache Disable the video cache -VICIIdsize Enable double size +VICIIdsize Disable double size -VICIIdscan Enable double scan +VICIIdscan Disable double scan -VICIIaudioleak Enable audio leak emulation +VICIIaudioleak Disable audio leak emulation -VICIIfilter Select rendering filter, 0:none, 1:CRT emulation, 2: scale2x -VICIIintpal Use an internal calculated palette -VICIIextpal Use an external palette (file) -VICIIpalette Specify name of file of external palette -VICIIsaturation Set saturation of internal calculated palette [1000] -VICIIcontrast Set contrast of internal calculated palette [1000] -VICIIbrightness Set brightness of internal calculated palette [1000] -VICIIgamma Set gamma of internal calculated palette [2200] -VICIItint Set tint of internal calculated palette [1000] -VICIIcrtblur Amount of horizontal blur for the CRT emulation. [500] -VICIIcrtscanlineshade Amount of scan line shading for the CRT emulation [667] -VICIIoddlinesphase Set phase for color carrier in odd lines [1250] -VICIIoddlinesoffset Set phase offset for color carrier in odd lines [750] -VICIIborders Set VIC-II border display mode (0: normal, 1: full, 2: debug) -VICIIchecksb Enable sprite-background collision registers +VICIIchecksb Disable sprite-background collision registers -VICIIcheckss Enable sprite-sprite collision registers +VICIIcheckss Disable sprite-sprite collision registers -VICIInewluminance Use new luminances +VICIInewluminance Use old luminances -sound Enable sound playback +sound Disable sound playback -soundrate Set sound sample rate to Hz -soundbufsize Set sound buffer size to msec -soundfragsize Set sound fragment size (0 = small, 1 = medium, 2 = large) -sounddev Specify sound driver -soundarg Specify initialization parameters for sound driver -soundrecdev Specify recording sound driver -soundrecarg Specify initialization parameters for recording sound driver -soundsync Set sound speed adjustment (0: flexible, 1: adjusting, 2: exact) -soundoutput Sound output mode: (0: system decides mono/stereo, 1: always mono, 2: always stereo) -sidenginemodel Specify SID engine and model (0: FastSID 6581, 1: FastSID 8580, 256: ReSID 6581, 257: ReSID 8580, 258: ReSID 8580 + digiboost, 512: Catweasel, 768: HardSID, 1800: ReSID-FP 6581R3 4885, 1801: ReSID-FP 6581R3 0486S, 1802: ReSID-FP 6581R3 3984, 1803: ReSID-FP 6581R4 AR 3789, 1804: ReSID-FP 6581R3 4485, 1805: ReSID-FP 6581R4 1986S, 1808: ReSID-FP 8580R5 3691, 1809: ReSID-FP 8580R5 3691 + digiboost, 1810: ReSID-FP 8580R5 1489, 1811: ReSID-FP 8580R5 1489D) -residsamp reSID sampling method (0: fast, 1: interpolating, 2: resampling, 3: fast resampling) -residpass reSID resampling passband in percentage of total bandwidth (0 - 90) -residgain reSID gain in percent (90 - 100) -residfilterbias reSID filter bias setting, which can be used to adjust DAC bias in millivolts. -sidstereo amount of extra SID chips -sidstereoaddress Specify base address for 2nd SID -sidtripleaddress Specify base address for 3rd SID -sidfilters Emulate SID filters +sidfilters Do not emulate SID filters -rsdev1 Specify name of first RS232 device -rsdev2 Specify name of second RS232 device -rsdev3 Specify name of third RS232 device -rsdev4 Specify name of fourth RS232 device -rsuser Enable RS232 userport emulation +rsuser Disable RS232 userport emulation -rsuserbaud Set the baud rate of the RS232 userport emulation. -rsuserdev Specify VICE RS232 device for userport -iecdevice4 Enable IEC device emulation for device #4 +iecdevice4 Disable IEC device emulation for device #4 -iecdevice5 Enable IEC device emulation for device #5 +iecdevice5 Disable IEC device emulation for device #5 -iecdevice8 Enable IEC device emulation for device #8 +iecdevice8 Disable IEC device emulation for device #8 -iecdevice9 Enable IEC device emulation for device #9 +iecdevice9 Disable IEC device emulation for device #9 -iecdevice10 Enable IEC device emulation for device #10 +iecdevice10 Disable IEC device emulation for device #10 -iecdevice11 Enable IEC device emulation for device #11 +iecdevice11 Disable IEC device emulation for device #11 -prtxtdev1 Specify name of printer text device or dump file -prtxtdev2 Specify name of printer text device or dump file -prtxtdev3 Specify name of printer text device or dump file -pr4txtdev Specify printer text output device for printer #4 -pr5txtdev Specify printer text output device for printer #5 -prusertxtdev Specify printer text output device for userport printer -pr4output Specify name of output device for device #4 -pr5output Specify name of output device for device #5 -pruseroutput Specify name of output device for the userport printer -pr4drv Specify name of printer driver for device #4 -pr5drv Specify name of printer driver for device #5 -pruserdrv Specify name of printer driver for the userport printer -device4 Set device type for device #4 (0: NONE, 1: FS, 2: REAL) -device5 Set device type for device #5 (0: NONE, 1: FS, 2: REAL) -pruser Enable the userport printer emulation +pruser Disable the userport printer emulation -mouse Enable mouse grab +mouse Disable mouse grab -mousetype Select the mouse type (0 = 1351, 1 = NEOS, 2 = Amiga, 3 = Paddles, 4 = CX-22, 5 = ST, 6 = Smart) -mouseport Select the joystick port the mouse is attached to -lightpen Enable lightpen emulation +lightpen Disable lightpen emulation -lightpentype Set lightpen type -drive8type Set drive type (0: no drive) -drive8extend Set drive 40 track extension policy (0: never, 1: ask, 2: on access) -drive8idle Set drive idling method (0: no traps, 1: skip cycles, 2: trap idle) -drive9type Set drive type (0: no drive) -drive9extend Set drive 40 track extension policy (0: never, 1: ask, 2: on access) -drive9idle Set drive idling method (0: no traps, 1: skip cycles, 2: trap idle) -drive10type Set drive type (0: no drive) -drive10extend Set drive 40 track extension policy (0: never, 1: ask, 2: on access) -drive10idle Set drive idling method (0: no traps, 1: skip cycles, 2: trap idle) -drive11type Set drive type (0: no drive) -drive11extend Set drive 40 track extension policy (0: never, 1: ask, 2: on access) -drive11idle Set drive idling method (0: no traps, 1: skip cycles, 2: trap idle) -truedrive Enable hardware-level emulation of disk drives +truedrive Disable hardware-level emulation of disk drives -drivesound Enable sound emulation of disk drives +drivesound Disable sound emulation of disk drives -drive8ram2000 Enable 8KB RAM expansion at $2000-$3FFF +drive8ram2000 Disable 8KB RAM expansion at $2000-$3FFF -drive8ram4000 Enable 8KB RAM expansion at $4000-$5FFF +drive8ram4000 Disable 8KB RAM expansion at $4000-$5FFF -drive8ram6000 Enable 8KB RAM expansion at $6000-$7FFF +drive8ram6000 Disable 8KB RAM expansion at $6000-$7FFF -drive8ram8000 Enable 8KB RAM expansion at $8000-$9FFF +drive8ram8000 Disable 8KB RAM expansion at $8000-$9FFF -drive8rama000 Enable 8KB RAM expansion at $A000-$BFFF +drive8rama000 Disable 8KB RAM expansion at $A000-$BFFF -drive9ram2000 Enable 8KB RAM expansion at $2000-$3FFF +drive9ram2000 Disable 8KB RAM expansion at $2000-$3FFF -drive9ram4000 Enable 8KB RAM expansion at $4000-$5FFF +drive9ram4000 Disable 8KB RAM expansion at $4000-$5FFF -drive9ram6000 Enable 8KB RAM expansion at $6000-$7FFF +drive9ram6000 Disable 8KB RAM expansion at $6000-$7FFF -drive9ram8000 Enable 8KB RAM expansion at $8000-$9FFF +drive9ram8000 Disable 8KB RAM expansion at $8000-$9FFF -drive9rama000 Enable 8KB RAM expansion at $A000-$BFFF +drive9rama000 Disable 8KB RAM expansion at $A000-$BFFF -drive10ram2000 Enable 8KB RAM expansion at $2000-$3FFF +drive10ram2000 Disable 8KB RAM expansion at $2000-$3FFF -drive10ram4000 Enable 8KB RAM expansion at $4000-$5FFF +drive10ram4000 Disable 8KB RAM expansion at $4000-$5FFF -drive10ram6000 Enable 8KB RAM expansion at $6000-$7FFF +drive10ram6000 Disable 8KB RAM expansion at $6000-$7FFF -drive10ram8000 Enable 8KB RAM expansion at $8000-$9FFF +drive10ram8000 Disable 8KB RAM expansion at $8000-$9FFF -drive10rama000 Enable 8KB RAM expansion at $A000-$BFFF +drive10rama000 Disable 8KB RAM expansion at $A000-$BFFF -drive11ram2000 Enable 8KB RAM expansion at $2000-$3FFF +drive11ram2000 Disable 8KB RAM expansion at $2000-$3FFF -drive11ram4000 Enable 8KB RAM expansion at $4000-$5FFF +drive11ram4000 Disable 8KB RAM expansion at $4000-$5FFF -drive11ram6000 Enable 8KB RAM expansion at $6000-$7FFF +drive11ram6000 Disable 8KB RAM expansion at $6000-$7FFF -drive11ram8000 Enable 8KB RAM expansion at $8000-$9FFF +drive11ram8000 Disable 8KB RAM expansion at $8000-$9FFF -drive11rama000 Enable 8KB RAM expansion at $A000-$BFFF +drive11rama000 Disable 8KB RAM expansion at $A000-$BFFF -dos1541 Specify name of 1541 DOS ROM image -dos1541II Specify name of 1541-II DOS ROM image -dos1570 Specify name of 1570 DOS ROM image -dos1571 Specify name of 1571 DOS ROM image -dos1581 Specify name of 1581 DOS ROM image -dos2000 Specify name of 2000 DOS ROM image -dos4000 Specify name of 4000 DOS ROM image -parallel8 Set parallel cable type (0: none, 1: standard, 2: Dolphin DOS 3, 3: Formel 64) -drive8profdos Enable Professional DOS +drive8profdos Disable Professional DOS -drive8supercard Enable SuperCard+ +drive8supercard Disable SuperCard+ -parallel9 Set parallel cable type (0: none, 1: standard, 2: Dolphin DOS 3, 3: Formel 64) -drive9profdos Enable Professional DOS +drive9profdos Disable Professional DOS -drive9supercard Enable SuperCard+ +drive9supercard Disable SuperCard+ -parallel10 Set parallel cable type (0: none, 1: standard, 2: Dolphin DOS 3, 3: Formel 64) -drive10profdos Enable Professional DOS +drive10profdos Disable Professional DOS -drive10supercard Enable SuperCard+ +drive10supercard Disable SuperCard+ -parallel11 Set parallel cable type (0: none, 1: standard, 2: Dolphin DOS 3, 3: Formel 64) -drive11profdos Enable Professional DOS +drive11profdos Disable Professional DOS -drive11supercard Enable SuperCard+ +drive11supercard Disable SuperCard+ -profdos1571 Specify name of Professional DOS 1571 ROM image -supercard Specify name of SuperCard+ ROM image -dos2031 Specify name of 2031 DOS ROM image -dos2040 Specify name of 2040 DOS ROM image -dos3040 Specify name of 3040 DOS ROM image -dos4040 Specify name of 4040 DOS ROM image -dos1001 Specify name of 1001/8050/8250 DOS ROM image -dsresetwithcpu Enable automatic Datasette-Reset +dsresetwithcpu Disable automatic Datasette-Reset -dszerogapdelay Set delay in cycles for a zero in the tap -dsspeedtuning Set number of cycles added to each gap in the tap -gluelogictype Set glue logic type (0 = discrete, 1 = 252535-01) -userportrtc Enable Userport DAC for sound output +userportrtc Disable Userport DAC for sound output -iocollision Select the way the I/O collisions should be handled, (0: error message and detach all involved carts, 1: error message and detach last attached involved carts, 2: warning in log and 'AND' the valid return values -mmc64 Enable the MMC64 expansion +mmc64 Disable the MMC64 expansion -mmc64bios Specify name of MMC64 BIOS image -mmc64image Specify name of MMC64 image -mmc64readonly Set the MMC64 card to read-only -mmc64readwrite Set the MMC64 card to read/write -mmc64bioswrite Save the MMC64 bios when changed -ieee488 Enable the IEEE488 interface emulation +ieee488 Disable the IEEE488 interface emulation -ieee488image specify IEEE488 interface image name -dqbb Enable Double Quick Brown Box +dqbb Disable Double Quick Brown Box -dqbbimage Specify Double Quick Brown Box filename -dqbbimagerw Allow writing to DQBB image +dqbbimagerw Do not write to DQBB image -expert Enable the Expert Cartridge +expert Disable the Expert Cartridge -expertimagename Set Expert Cartridge image name -expertimagerw Allow writing to Expert Cartridge image +expertimagerw Do not write to Expert Cartridge image -isepic Enable the ISEPIC cartridge +isepic Disable the ISEPIC cartridge -isepicimagename Set ISEPIC image name -isepicimagerw Allow writing to ISEPIC image +isepicimagerw Do not write to ISEPIC image -ramcart Enable the RamCart expansion +ramcart Disable the RamCart expansion -ramcartsize Size of the RAMCART expansion -ramcartimage Specify name of RAMCART image -ramcartimagerw Allow writing to RAMCart image +ramcartimagerw Do not write to RAMCart image -miditype MIDI interface type (0: Sequential, 1: Passport, 2: DATEL, 3: Namesoft, 4: Maplin) -midi Enable MIDI emulation +midi Disable MIDI emulation -midiin Specify MIDI-In device -midiout Specify MIDI-Out device -myaciadev Specify RS232 device this ACIA should work on -digimax Enable the DigiMAX cartridge +digimax Disable the DigiMAX cartridge -digimaxbase Base address of the DigiMAX cartridge -ds12c887rtc Enable the DS12C887 RTC cartridge +ds12c887rtc Disable the DS12C887 RTC cartridge -ds12c887rtcbase Base address of the DS12C887 RTC cartridge -georam Enable the GEO-RAM expansion unit +georam Disable the GEO-RAM expansion unit -georamsize Size of the GEORAM expansion unit -georamimage Specify name of GEORAM image -georamimagerw Allow writing to GEORAM image +georamimagerw Do not write to GEORAM image -reu Enable the RAM Expansion Unit +reu Disable the RAM Expansion Unit -reusize Size of the RAM expansion unit -reuimage Specify name of REU image -reuimagerw Allow writing to REU image +reuimagerw Do not write to REU image -sfxse Enable the SFX Sound Expander cartridge +sfxse Disable the SFX Sound Expander cartridge -sfxsetype Set YM chip type (3526 / 3812) -sfxss Enable the SFX Sound Sampler cartridge +sfxss Disable the SFX Sound Sampler cartridge -tfe Enable the TFE ("The Final Ethernet") unit +tfe Disable the TFE ("The Final Ethernet") unit -tfeif Set the system ethernet interface for TFE emulation -tferrnet Enable RRNet mode of TFE emulation +tferrnet Disable RRNet mode of TFE emulation -easyflashjumper Enable EasyFlash jumper +easyflashjumper Disable EasyFlash jumper -easyflashcrtwrite Enable writing to EasyFlash .crt image +easyflashcrtwrite Disable writing to EasyFlash .crt image -IDE64image1 Specify name of IDE64 image file -IDE64image2 Specify name of IDE64 image file -IDE64image3 Specify name of IDE64 image file -IDE64image4 Specify name of IDE64 image file -IDE64cyl1 Set number of cylinders for the IDE64 emulation -IDE64cyl2 Set number of cylinders for the IDE64 emulation -IDE64cyl3 Set number of cylinders for the IDE64 emulation -IDE64cyl4 Set number of cylinders for the IDE64 emulation -IDE64hds1 Set number of heads for the IDE64 emulation -IDE64hds2 Set number of heads for the IDE64 emulation -IDE64hds3 Set number of heads for the IDE64 emulation -IDE64hds4 Set number of heads for the IDE64 emulation -IDE64sec1 Set number of sectors for the IDE64 emulation -IDE64sec2 Set number of sectors for the IDE64 emulation -IDE64sec3 Set number of sectors for the IDE64 emulation -IDE64sec4 Set number of sectors for the IDE64 emulation -IDE64autosize1 Autodetect image size +IDE64autosize1 Do not autodetect geometry of formatted images -IDE64autosize2 Autodetect image size +IDE64autosize2 Do not autodetect geometry of formatted images -IDE64autosize3 Autodetect image size +IDE64autosize3 Do not autodetect geometry of formatted images -IDE64autosize4 Autodetect image size +IDE64autosize4 Do not autodetect geometry of formatted images -IDE64version4 Emulate version 4 hardware +IDE64version4 Emulate pre version 4 hardware -mmcrrescue Enable MMC Replay rescue mode +mmcrrescue Disable MMC Replay rescue mode -mmcrimagerw Allow writing to MMC Replay image +mmcrimagerw Do not write to MMC Replay image -mmcrcardimage Specify MMC Replay card image filename -mmcrcardrw Enable writes to MMC Replay card image +mmcrcardrw Disable writes to MMC Replay card image -mmcreepromimage Specify MMC Replay EEPROM image filename -mmcreepromrw Enable writes to MMC Replay EEPROM image +mmcreepromrw Disable writes to MMC Replay EEPROM image -rrbioswrite Enable saving of the RR ROM at exit +rrbioswrite Disable saving of the RR ROM at exit -rrbankjumper Set RR Bank Jumper +rrbankjumper Unset RR Bank Jumper -rrflashjumper Set RR Flash Jumper +rrflashjumper Unset RR Bank Jumper -cart8 Attach raw 8KB cartridge image -cart16 Attach raw 16KB cartridge image -cartultimax Attach generic 16kB Ultimax cartridge image -cartcrt Attach CRT cartridge image -cartap Attach raw 32KB Atomic Power cartridge image -cartar2 Attach raw 16kB Action Replay MK2 cartridge image -cartar3 Attach raw 16KB Action Replay MK3 cartridge image -cartar4 Attach raw 32KB Action Replay MK4 cartridge image -cartar5 Attach raw 32KB Action Replay cartridge image -cartcap Attach raw 8kB Capture cartridge image -cartcomal Attach raw 64kB Comal 80 cartridge image -cartdep256 Attach raw Dela EP256 cartridge image -cartdep64 Attach raw Dela EP64 cartridge image -cartdep7x8 Attach raw Dela EP7x8 cartridge image -cartdin Attach raw 128kB Dinamic cartridge image -cartdsm Attach raw 8kB Diashow-Maker cartridge image -cartdqbb Attach raw 16kB Double Quick Brown Box cartridge image -carteasy Attach raw EasyFlash cartridge image -cartepyx Attach raw 8KB Epyx FastLoad cartridge image -cartexos Attach raw 8kB EXOS cartridge image -cartexpert Attach raw 8kB Expert Cartridge image -cartf64 Attach raw 32kB Formel 64 image -cartfc1 Attach raw 16kB Final Cartridge image -cartfc3 Attach raw 64kB Final Cartridge III image -cartfcplus Attach raw 32kB Final Cartridge Plus image -cartff Attach raw 8kB Freeze Frame image -cartfm Attach raw 32kB Freeze Machine image -cartfp Attach raw 128kB Fun Play/Power Play cartridge image -cartgk Attach raw 8KB Game Killer cartridge image -cartgeoram Attach raw GEO-RAM cartridge image -cartgs Attach raw 512kB Game System cartridge image -cartide64 Attach raw 64KB IDE64 cartridge image -cartieee Attach IEEE-488 Interface cartridge image -cartisepic Attach raw 2kB ISEPIC cartridge image -cartkcs Attach raw 16kB KCS Power cartridge image -cartks Attach raw 24kB Kingsoft cartridge image -cartmach5 Attach raw 8kB MACH 5 cartridge image -cartmd Attach raw 32/64/128kB Magic Desk cartridge image -cartmf Attach raw Magic Formel cartridge image -cartmikro Attach raw 8kB Mikro Assembler cartridge image -cartmmc64 Attach raw 8kB MMC64 cartridge image -cartmmcr Attach raw 512kB MMC Replay cartridge image -cartmv Attach raw 16kB Magic Voice cartridge image -cartocean Attach raw Ocean cartridge image -cartpf Attach raw 64KB Pagefox cartridge image -cartp64 Attach raw 256KB Prophet 64 cartridge image -cartramcart Attach raw RamCart cartridge image -cartreu Attach raw REU cartridge image -cartrep256 Attach raw REX EP256 cartridge image -cartross Attach raw 16/32kB ROSS cartridge image -cartrr Attach raw 64KB Retro Replay cartridge image -cartru Attach raw 8kB REX Utility cartridge image -carts64 Attach raw 4kB Snapshot 64 cartridge image -cartsb Attach raw Structured Basic cartridge image -cartse5 Attach raw 16kB Super Explode V5 cartridge image -cartsg Attach raw 64kB Super Games cartridge image -cartsilver Attach raw Silverrock 128 cartridge image -cartsimon Attach raw 16kB Simons Basic cartridge image -cartss4 Attach raw 32KB Super Snapshot V4 cartridge image -cartss5 Attach raw 64KB Super Snapshot V5 cartridge image -cartstar Attach raw 16KB Stardos cartridge image -cartwl Attach raw 16KB Westermann Learning cartridge image -cartws Attach raw 8kB Warp Speed cartridge image -cartzaxxon Attach raw 16kB Zaxxon cartridge image -cartreset Reset machine if a cartridge is attached or detached +cartreset Do not reset machine if a cartridge is attached or detached +cart Disable default cartridge -fs8 Use as directory for file system device #8 -fs9 Use as directory for file system device #9 -fs10 Use as directory for file system device #10 -fs11 Use as directory for file system device #11 -joydev1 Set input device for joystick #1 -joydev2 Set input device for joystick #2 -extrajoydev1 Set input device for extra joystick #1 -extrajoydev2 Set input device for extra joystick #2 -keybuf Put the specified string into the keyboard buffer. -raminitstartvalue Set the value for the very first RAM address after powerup -raminitvalueinvert Length of memory block initialized with the same value -raminitpatterninvert Length of memory block initialized with the same pattern -doodleoversize Select the way the oversized input should be handled, (0: scale down, 1: crop left top, 2: crop center top, 3: crop right top, 4: crop left center, 5: crop center, 6: crop right center, 7: crop left bottom, 8: crop center bottom, 9: crop right bottom) -doodlemc Select the way the multicolor to hires should be handled, (0: b&w, 1: 2 colors, 2: 4 colors, 3: gray scale, 4: best cell colors) -doodletedlum Select the way the TED luminosity should be handled, (0: ignore, 1: dither) -doodlecrtctextcolor Select the CRTC text color (0: white, 1: amber, 2: green) -remotemonitor Enable remote monitor +remotemonitor Disable remote monitor -remotemonitoraddress The local address the remote monitor should bind to

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Interestingly I had the exact same issue as the previous poster that seems to have resolved spontaneously. I'm not sure but the only thing I changed on my end was moving my roms from a mapped network drive (X:/roms/c64 which was located on my files server) to a new local 3tb hdd If only there was a way to skip the whole "loading tape" section...there's 5 minutes of my life i'm never getting back but this is an emulator issue. (Spectaculator - Speccy emulator - Can load .tap files without the whole loading thing for 5 minutes+ but sometimes I do miss that whining noise....)

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bd000 said WinVice I use the following: Carts -fullscreen -cartcrt Tapes -fullscreen -autostart Works without any issues.
Thanks, but what about disks like the d64 files? Update: Nevermind the tape command-line works for disks too. Thanks a million brother!!Smile

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No probs Smile Yeah, forgot to mention that, sorry. I will edit the post. Also, @locvez, use the warp function to speed through the loading process.

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Regarding slow load times using TAP tape files, I find that load times can be much quicker with T64 tape files.

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bd000 said No probs Smile Yeah, forgot to mention that, sorry. I will edit the post. Also, @locvez, use the warp function to speed through the loading process.
I am using the command x64.exe -autostart-warp "Path to rom", it enabled warp in the options but it doesn't actually make it warp. if I run the program standalone it does. Should there be a space between the -autostart and the -warp ? or is there a command to force it to warp? Sorry :)

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I don't use the -warp from the command line, but yes they would need to be a space. I just configured it in the program options, so it is default for every game.

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Saboti said Hi, first, thank you for this great Launcher ! I Managed to get Demul for Sammy Atomiswave or Sega Naomi to work. Similar to N64 Emu you have to work with a batch File. Create it in the Same Folder as Demul. Atomiswave:
@echo off SET STRING=%1 SET STRING=%STRING:.zip=% SET STRING=%STRING:E:\LaunchBox\Games\Sammy Atomiswave\=% echo %STRING% start demul.exe -run=atomiswave -rom=%STRING%
Naomi:
@echo off SET STRING=%1 SET STRING=%STRING:.zip=% SET STRING=%STRING:E:\LaunchBox\Games\Sega Naomi\=% echo %STRING% start demul.exe -run=naomi -rom=%STRING%
Furthermore you have to adjust the Path in the Demul.ini Change the following Line according to your needs: roms0 = I have Installed Launchbox and Demul Emulator in E:\Launchbox\Emulators\Sega Atomiswave\demul-0.57\ My Roms are in E:\Launchbox\Games\Sammy Atomiswave\ So to set the Path Relative to the Games you have to insert: roms0 = ..\..\..\..\Games\Sega Naomi\ Hope it's understandable English is not my Primary Language :-) Greetings Saboti
The batch file works great but dont use the string -run=atomiswave -rom=%STRING% in command line for default emulator when importing Atomiswave games, as it will bring up the demul windows where you have to choose game. Instead use the string in the edit game under emulation tab check the Use custom command line box and enter -run=atomiswave -rom=%STRING% change the %STRING% to rom zip name (not game name) -run=atomiswave -rom=dolphin the zip name for Dolphin Blue game, do this for each game, now each individual game will open instead of demul game chooser window.

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Maddoc1007 said
Saboti said Hi, first, thank you for this great Launcher ! I Managed to get Demul for Sammy Atomiswave or Sega Naomi to work. Similar to N64 Emu you have to work with a batch File. Create it in the Same Folder as Demul. Naomi: bat code
@echo off SET STRING=%1 SET STRING=%STRING:.zip=% SET STRING=%STRING:E:\LaunchBox\Games\Sega Naomi\=% echo %STRING% start demul.exe -run=naomi -rom=%STRING%
Furthermore you have to adjust the Path in the Demul.ini Change the following Line according to your needs: roms0 = I have Installed Launchbox and Demul Emulator in E:\Launchbox\Emulators\Sega Atomiswave\demul-0.57\ My Roms are in E:\Launchbox\Games\Sammy Atomiswave\ So to set the Path Relative to the Games you have to insert: roms0 = ..\..\..\..\Games\Sega Naomi\ Hope it's understandable English is not my Primary Language :-) Greetings Saboti
.
The batch file also works great for Naomi games but dont use the string -run=naomi -rom=%STRING% in command line for default emulator when importing Naomi games, as it will bring up the demul windows where you have to choose game. Instead use the string in the edit game under emulation tab check the Use custom command line box and enter -run=naomi -rom=%STRING% change the %STRING% to rom zip name (not game name) -run=naomi -rom=sstrkfgt the zip name for Strike Fighter game, do this for each game, now each individual game will open instead of demul game chooser window

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Hey all, I was wondering if anyone has looked at NEC PC-98 emulators? Currently I have Neko Project II running both .hdi and .fdi games, but I have to select them from menus in-emulator - I can't select a game in LaunchBox. I also can't find any commands for NP2, which would be a great help. However, I can auto-load a .hdi game by setting it to the default HDD1FILE in config, but I don't want to reconfigure my settings if I make a mistake doing this. Any suggestions to make this more convenient?

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Hi KyaeroSaber the only thing i can suggest is to use something like AutoHotkey and AutoScriptWriter which could help in launching individual games with the emulator you use. Google both there are loads of tutorials in their use online.

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nmc said These are my settings under "NullDC 1.0.4 r150 " The nulldc is a bit tricky, so first you have to make some changes in the configuration file " nullDC.cfg " ( open with notepad ) located in the emu main directory, change the following: Emulator.AutoStart=1 Emulator.NoConsole=1 AutoHideMenu=1 Fullscreen=1 PatchRegion=1 LoadDefaultImage=1 DefaultImage=defualt.gdi LastImage=I:\Sega Dreamcast\*.cdi In launchbox don´t use the emulator pannel, instead use the main one " Launcher ", in " Apllication Path " put the emulator location path : " c:\*.*\NullDC_Win32_Release.exe ", use this one not the " no trace " In the command line the extension look a bit messy but it works launching the hames individually, put: Ill put my one to give a start C:\Program Files (x86)\Emulator\NullDC 1.0.4 r150\NullDC_Win32_Release.exe -config ImageReader:DefaultImage="I:\Sega Dreamcast\daytonaUSA.cdi" Yes all that. Laugh nmc pew pew pew and out.....
Just so people know on this solution above for NullDC, once you put the exe path into the application path you do not need to add it again in the application command line. So you will only need the following in the command line: -config ImageReader:DefaultImage="full path to game.cdi" Saves a little time. I was using Makaron forever and then it just decided to keep asking for the date and time and refused to load games anymore. So I switched to NullDC tonight.

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Trying to get Future Pinball tables to run from LB using the command line:
/open /play /exit
However from my understanding, the /play needs to come after the rompath to the table. For example:
/open "FULL\PATH\TO\ROM\FILE" /play /exit
How can I do this within LB?

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Right now, officially, you can't. :/ But what you *can* do is create a batch file to do it properly. It's slightly complicated, but it can be done. You just have to use %1 variables and then you can reorder the parameters in the batch file. It's far from an ideal solution though because of the command prompt window that shows up. I do have a fix for these odd emulators somewhere on my list.

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Could you also add a command line option for only romname? (instead of rompath/romname) Have been trying to get the model 2 emulator to work in LB, but it requires only the romname in the command line. I did try the script by bd000, which creates batch files for each model 2 game, but it's not working for me. edit: after posting, I tried the script again and figured it out. I copied the "EMULATOR.INI" from the emulator's folder, into the output folder (overwriting the one already there), and now the batch files work.

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bd000 said I have created a script that will create a launch script for each game that can be easily added to LB. Download the zip file and extract it to your desktop (must be on your desktop for the script to work). Then run the script. You will be prompted to enter the romset directory, so open up the folder that contains your (using cps2 as an example) cps2 roms and copy the path from the address bar. Paste this path into the popup generated by the script. You will then be prompted to enter the path to the emulator. Repeat the above step only from your emulator directory. You need the full path for this one, that includes the .exe file. E.g. C:\Emulators\WinKawaks\WinKawaks.exe This script will then create a launch script for each game and put it in its own folder. The next part you need to do manually. Go to your ROM directory and you will see all the new folders. You need to rename each folder to the actual name of the game, not the short name. DO NOT rename the batch files inside them. So the folder named sfa2 (still using cps2 as example) you can rename to Street Fighter Alpha 2 but the .bat file inside that folder must remain sfa2.bat I know this is a tedious task, but it will save you time, trust me. . Now, open LB and go to ' Tools > Import Games > From ROM Files... ' Folder with ROM files to Import: - Point this to your CPS2 ROM directory (that contains all the new folders) Platform for imported ROMs: - Capcom Play System 2 (still using cps2 as example) File Filter: - *.bat (This is important, don't miss it) Emulator for imported ROMs: - ! LEAVE THIS BLANK ! you do not need to do this, the batch file handles this part. . Check the box - Don't import games with the same title... etc Uncheck the box - Search for and download game information... etc Uncheck the box - Search for and download images... etc Check the box - Look in subfolders as well Check the box - Use folder names instead of ROM file names for game titles. . Launch box will then add all the batch files as games and name them as their folder name. That's it your done. All your roms should be imported to LB with the correct names. This might seem complicated at first glance or too much work, but it is actually pretty straight forward, easy and much faster than adding every game individually. I have made it as easy and as automated as I could for you. Oh, you can delete the script.bat from you desktop now, you no longer need it. Unless you plan to use it with a different compatible emulator. Hope this helps someone. Script removed! See THIS post for the working script.
Can we use this to NeoGeo ROMs using NeoRage for example? Edit: sorry I was lazy, will try winkawaks

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please, I can't do the Demul atomiswave works... I've tried all tips of this topic but it never works....

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@sagaopc make sure your games are in zip form add games as you would add any game in Launchbox (one at a time) but you need a custom command line for each game. The command line is -run=atomiswave -rom=(name of rom zip) no brackets. See below image. atomiswave.jpg I use Demul 0.5.7. for Atomswave as find it less buggy than other builds. Set up controls settings outside of LaunchBox through Demul. Make sure you have a bat file with this inside of Demul folder:- @echo off SET STRING=%1 SET STRING=%STRING:.zip=% SET STRING=%STRING:E:\LaunchBox\Games\Sammy Atomiswave\=% echo %STRING% start demul.exe -run=atomiswave -rom=%STRING%

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But I use a custom emulator directory and roms D:\Atomiswave\Emuladores\Atomiswave\Atomiswave.bat D:\Atomiswave\Roms\Demofist.zip I have to change the SET STRING=%STRING:E:\LaunchBox\Games\Sammy Atomiswave\=% to other comand?

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