Rlad Posted August 31, 2022 Share Posted August 31, 2022 On 8/30/2022 at 2:23 PM, C-Beats said: These images are probably the images provided by the LaunchBox app (Banners and Clear Logo). LaunchBox will automatically apply the image to that image type if it doesn't find any images already added. This is a feature, not a bug. It's doing it for playlist images for me. 1032034734_2022-08-3116-28-07.mp4 Link to comment Share on other sites More sharing options...
Cineaste Posted August 31, 2022 Share Posted August 31, 2022 (edited) 1 hour ago, Rlad said: It's doing it for playlist images for me. 1032034734_2022-08-3116-28-07.mp4 Same exact issue with playlists/clear logos. I found that deleting the offending image manually does the trick. Edited August 31, 2022 by Thornback 1 Link to comment Share on other sites More sharing options...
C-Beats Posted August 31, 2022 Share Posted August 31, 2022 I'll take a look before next beta release and see if I can replicate (and hopefully have it corrected if I can) 1 Link to comment Share on other sites More sharing options...
Ultra God Azgorath Posted September 1, 2022 Share Posted September 1, 2022 Hey guys. Just bringing to your attention that in the latest beta, when trying to import my Epic Games account, I log in with the correct details and while parsing the account, LB gives this error and crashes: The given key 'code' was not present in the dictionary. App: LaunchBox Version: 12.15-beta-1 Type: System.Collections.Generic.KeyNotFoundException Site: Void ThrowKeyNotFoundException[T](T) Source: System.Private.CoreLib at Unbroken.LaunchBox.Windows.Integrations.EpicGames.EpicAccount.GetExchangeToken(Object sid) at GetterQueue.RegisterMetaInitializer(String rootPath, GetterQueue ) at Unbroken.LaunchBox.Windows.Integrations.EpicGames.EpicAccount.Login() at Unbroken.LaunchBox.Windows.Desktop.ViewModels.EpicGamesImportParseViewModel.CheckIdentifiableException(Object ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.EpicGamesImportParseViewModel.RegisterJmsComparator() at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.PostInterruptibleExpression(Object ) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.EnableCommonHelper() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Threading.ThreadHelper.ThreadStart() Recent Log: 11:25:23 Exception Link to comment Share on other sites More sharing options...
C-Beats Posted September 1, 2022 Share Posted September 1, 2022 3 hours ago, Azgorath said: Hey guys. Just bringing to your attention that in the latest beta, when trying to import my Epic Games account, I log in with the correct details and while parsing the account, LB gives this error and crashes: The given key 'code' was not present in the dictionary. App: LaunchBox Version: 12.15-beta-1 Type: System.Collections.Generic.KeyNotFoundException Site: Void ThrowKeyNotFoundException[T](T) Source: System.Private.CoreLib at Unbroken.LaunchBox.Windows.Integrations.EpicGames.EpicAccount.GetExchangeToken(Object sid) at GetterQueue.RegisterMetaInitializer(String rootPath, GetterQueue ) at Unbroken.LaunchBox.Windows.Integrations.EpicGames.EpicAccount.Login() at Unbroken.LaunchBox.Windows.Desktop.ViewModels.EpicGamesImportParseViewModel.CheckIdentifiableException(Object ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.EpicGamesImportParseViewModel.RegisterJmsComparator() at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.PostInterruptibleExpression(Object ) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.EnableCommonHelper() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Threading.ThreadHelper.ThreadStart() Recent Log: 11:25:23 Exception This is a known issue not related to the beta. Next beta release will make the process fail more gracefully. Epic just recently (like a day or two ago) changed how their backend handles authentication and we need to find a new way to get the SSO to log in correctly. Link to comment Share on other sites More sharing options...
faeran Posted September 1, 2022 Author Share Posted September 1, 2022 Beta 2 has been released with the following changes: Improvement: LaunchBox themes can now use theme specific media by creating the same folder structure used in Big Box themes. Fixed: Epic Games Import Wizard is once again working Fixed: Repairing or Updating a theme that is in use via the LaunchBox Themes Manager would sometimes fail to apply the theme correctly Fixed: Corrected Platform Details strings inside of Big Box (introduced in 12.14) Fixed: A Popup within Big Box's Themes Manager was not focusing properly on the selected item within its list (introduced in 12.14) Fixed: FlowImage can now be used inside of LaunchBox Fixed: Preview images inside of LaunchBox's Carousel control could sometimes show up blurry due to bad DPI metadata embedded in the image itself Fixed: Images removed from the Add/Edit Playlist window were not being removed correctly Fixed: In Big Box, the Platform Marquee was not being loaded when returning from a Game view (introduced in 12.14) Fixed: In LaunchBox, videos were not always being displayed correctly in Platform Details 8 1 1 Link to comment Share on other sites More sharing options...
Drybonz Posted September 2, 2022 Share Posted September 2, 2022 Fix for blurry preview pics is working perfectly. Thanks. Link to comment Share on other sites More sharing options...
launchretrogirl2562 Posted September 2, 2022 Share Posted September 2, 2022 the fix for blurry preview pics did manage to show some images which before didn't show. So definitely progress. However not all images show. Some preview images do show in the larger window, but in the smaller they show as black. I've also attached the images as zip so maybe you can better troubleshoot what is causing it. ruggnar.zip Link to comment Share on other sites More sharing options...
Retrofrogg Posted September 5, 2022 Share Posted September 5, 2022 Found a possible bug - sometimes, when selecting a platform, the platform video suddenly increases in size to outside the confines of the video play area, the result being that you can only see a part of the zoomed in video: If I go to a different platform, then back to the original one, it fixes: Link to comment Share on other sites More sharing options...
vulture Posted September 6, 2022 Share Posted September 6, 2022 After I scanned my Dosbox games dir for updated roms I got the request for downloading media, at the end of this process Launchbox crashed. Link to comment Share on other sites More sharing options...
Retrofrogg Posted September 6, 2022 Share Posted September 6, 2022 Still getting issues with thumbnails in the carousel not generating/displaying properly: Link to comment Share on other sites More sharing options...
C-Beats Posted September 9, 2022 Share Posted September 9, 2022 @launchretrogirl2562 @Retrofrogg I've discovered those preview images aren't displaying because the image extensions don't match the true extension for that image. The images file extension is jpg, but the internals of the file are actual webp images. I do believe I have found a solution to the issue though and it should be resolved in the next beta push. Link to comment Share on other sites More sharing options...
launchretrogirl2562 Posted September 9, 2022 Share Posted September 9, 2022 40 minutes ago, C-Beats said: @launchretrogirl2562 @Retrofrogg I've discovered those preview images aren't displaying because the image extensions don't match the true extension for that image. The images file extension is jpg, but the internals of the file are actual webp images. I do believe I have found a solution to the issue though and it should be resolved in the next beta push. Nice one! Yes that could very well be the cause. I download missing screenshots from the internet and they do sometimes come in webp format. But very cool if you found a fix for that cause each time checking if a jpg was actually a webp and then converting it sounds like alot of work. Thanks a bundle! Link to comment Share on other sites More sharing options...
faeran Posted September 9, 2022 Author Share Posted September 9, 2022 Beta 3 is out with the following changes: New Feature: You can install and uninstall your Epic Games, GOG, Steam, and Uplay/Ubisoft Connect games from the LaunchBox interface New Feature: Several bindings were added to GameDetailsView to allow you to manage your game installs from the Details pane in LaunchBox (for theme devs) Improvement: Can now filter by storefront using the on-the-fly filter button in LaunchBox Fixed: Can once again download Epic Posters via Import and Download Metadata and Media wizards Fixed: Some images in the carousel preview weren't showing because their file extensions were manually altered Fixed: SystemEventPlugins should now get a SelectionChanged event raised when returning to a view in Big Box (for plugin devs) 4 Link to comment Share on other sites More sharing options...
C-Beats Posted September 9, 2022 Share Posted September 9, 2022 Calling out people with reported issues corrected in this beta. Please let me know if this build corrects the reported issue. @launchretrogirl2562 @Retrofrogg : Carousel images not showing correctly @superrob3000 : SystemEventPlugin not firing SelectionChanged event when changing views 2 Link to comment Share on other sites More sharing options...
superrob3000 Posted September 9, 2022 Share Posted September 9, 2022 @C-Beats system events plugins' SelectionChanged events are now firing correctly when exiting game wheels. Many thanks. 1 Link to comment Share on other sites More sharing options...
launchretrogirl2562 Posted September 9, 2022 Share Posted September 9, 2022 5 hours ago, C-Beats said: Calling out people with reported issues corrected in this beta. Please let me know if this build corrects the reported issue. @launchretrogirl2562 @Retrofrogg : Carousel images not showing correctly @superrob3000 : SystemEventPlugin not firing SelectionChanged event when changing views a work of genius!!! Working like a charm. Many thanks! 1 Link to comment Share on other sites More sharing options...
djweevil666 Posted September 10, 2022 Share Posted September 10, 2022 as of latest beta LB will not scrape more than 1 game at a time for screenshots it says it updates the metadata but It does not download screenshots of gameplay from either LB or emumovies. doing one game at a time works. It is the super nintendo I am scraping. Link to comment Share on other sites More sharing options...
Retrofrogg Posted September 12, 2022 Share Posted September 12, 2022 @C-Beats Today I found the same issue with the video thumbnail: Link to comment Share on other sites More sharing options...
Isoku Posted September 12, 2022 Share Posted September 12, 2022 (edited) Problem: Exporting to Android When i export a game that merged with different versions of the game, f.e. Dino Crisis i merged the german and usa version, the export only recognize the german version. When i export a multidisc game, f.e. Heart of Darkness german and usa version merged, the export contains both versions incl. both discs of the game. In both cases all versions/discs have a entry in additional apps. Is this a bug or a feature? 🙃 Edited September 12, 2022 by Isoku Link to comment Share on other sites More sharing options...
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