Drybonz Posted May 22, 2023 Posted May 22, 2023 I had left one of the improperly cropped, missing media, games to see if the update corrected it, and it does display properly after the beta 3 update, but there is strange scrolling behavior after it was corrected... everything jumbling and not smooth after the details pane updated.
faeran Posted May 23, 2023 Author Posted May 23, 2023 23 hours ago, Drybonz said: I had left one of the improperly cropped, missing media, games to see if the update corrected it, and it does display properly after the beta 3 update, but there is strange scrolling behavior after it was corrected... everything jumbling and not smooth after the details pane updated. Are you able to provide a video of what you are seeing?
Drybonz Posted May 24, 2023 Posted May 24, 2023 (edited) I had a feeling you were going to ask that. Here is a video of me scrolling, smoothly down the details view. Instead of scrolling smoothly down like it normally would, it is jerking back and forth. This is only on the most recent beta, after the cropped images issue, from earlier, was fixed. 1312943661_LaunchBox2023-05-2321-06-49.mp4 Edited May 25, 2023 by Drybonz
idolfun Posted May 24, 2023 Posted May 24, 2023 I have updated to 13.4 Beta 3 today and all of the sudden the memory application keeps going up and up until the computer becomes slow and unusable. It use to sit around a stable 6 to 7 gigs but now it just keeps going up. This was not happening on beta 2.
dreamy Posted May 24, 2023 Posted May 24, 2023 I also have that scrolling issue and the memory consumption ist very high. Also Launchbox becomes unresponsive after some scrolling and changing between systems/playlist etc. At this state it is sadly unusable for me.
C-Beats Posted May 24, 2023 Posted May 24, 2023 @idolfun @dreamy Are you seeing the memory consumption issue in LaunchBox or Big Box? What theme are you running when you see this behavior?
neil9000 Posted May 24, 2023 Posted May 24, 2023 21 minutes ago, C-Beats said: @idolfun @dreamy Are you seeing the memory consumption issue in LaunchBox or Big Box? What theme are you running when you see this behavior? I saw these posts this morning so i tested, i have had Launchbox open for about 3 hours at this point, and RAM has been stable the whole time.
idolfun Posted May 24, 2023 Posted May 24, 2023 It is in Launchbox. It seems to be occurring when I add and alter entries of games in various platforms. I will do some more testing today to see if I can get more information. I also had the issue with Scrolling when things seem to become unresponsive. I have backed off to 13.3 release version and left it altered a few entries and left it overnight and the memory seems to be about 2 to 3 gigs.
C-Beats Posted May 24, 2023 Posted May 24, 2023 40 minutes ago, idolfun said: It is in Launchbox. It seems to be occurring when I add and alter entries of games in various platforms. I will do some more testing today to see if I can get more information. I also had the issue with Scrolling when things seem to become unresponsive. I have backed off to 13.3 release version and left it altered a few entries and left it overnight and the memory seems to be about 2 to 3 gigs. No need. We've identified that the issue is caused by using certain image types and have it resolved internally. Thanks for the report!
Jonny Severn Posted May 25, 2023 Posted May 25, 2023 (edited) Just updated, Keeps crashing when scrolling through my games, never had this problem before. Its only happens when in the default clear logo view, not cover art. Constant freezing - before crashing. Its not a hardware performance issue - I have a powerful PC. Edited May 25, 2023 by Jonny Severn
StarflashW666 Posted May 25, 2023 Posted May 25, 2023 On 5/24/2023 at 3:14 AM, Drybonz said: I had a feeling you were doing to ask that. Here is a video of me scrolling, smoothly down the details view. Instead of scrolling smoothly down like it normally would, it is jerking back and forth. This is only on the most recent beta, after the cropped images issue, from earlier, was fixed. 1312943661_LaunchBox2023-05-2321-06-49.mp4 Same thing here. The scrolling behaves very erratic, it goes up and down weirdly... Also, sometimes the whole app freezes and/or crashes with this scrolling bug like the system is all overloaded or something. I'll wait for an update because it's unusable since beta 3 (previous betas had this strange scrolling issue but the app didn't crash as with beta 3)
C-Beats Posted May 25, 2023 Posted May 25, 2023 Yeah, there is currently a bug in image view using those image types. It's been corrected internally and will be fixed for next release. Right now the only work arounds are to use list view or use a taller image type 1
retroNUC Posted May 25, 2023 Posted May 25, 2023 Hey folks. RAHasher has another update release that fixes some more CHD identification issues. Could you please update it in an upcoming Beta update? Thanks in advance! https://github.com/RetroAchievements/RALibretro/issues/371 https://github.com/RetroAchievements/RALibretro/releases/tag/1.6.0 2
retroNUC Posted May 25, 2023 Posted May 25, 2023 On 5/22/2023 at 1:28 AM, bikeking8 said: I've been getting crashes consistently with beta 2 here. Two of the logs are below. I haven't switched my theme, it's still default, and I've made sure it's set to run as administrator FWIW. I found this pop up in other launchbox beta forums, given the google search results, but let me know if I should post this somewhere else, though. The calling thread cannot access this object because a different thread owns it. App: LaunchBox Version: 13.4-beta-2 Type: System.InvalidOperationException Site: Void VerifyAccess() Source: WindowsBase at System.Windows.Threading.Dispatcher.VerifyAccess() at System.Windows.DependencyObject.GetValue(DependencyProperty dp) at System.Windows.Controls.Primitives.Selector.get_SelectedItemsImpl() at Unbroken.LaunchBox.Windows.Desktop.ViewModels.ListContentViewModel.Populate(List`1 newGames, String title, Guid instance, IList`1 idsToSelect, Double newScrollOffset, String overrideSortType) at TokenInstance.CountSupportedStub(Object , List`1 games, String title, Guid populationInstance, IList`1 idsToSelect, Double newScrollOffset, String overrideSortType, TokenInstance ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.ForgotScopeAuthentication(Boolean readtask, Boolean issecond, Node control, Playlist map2) at ParamsInstance.CountSupportedStub(Object , Boolean readtask, Boolean issecond, Node control, Playlist map2, ParamsInstance ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.<>c__DisplayClass80_0.CallScopeCallback() at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.ReflectInvalidMapping(Object ) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.CallCommonAttr() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() Recent Log: 9:08:20 AM Exception The calling thread cannot access this object because a different thread owns it. App: LaunchBox Version: 13.4-beta-2 Type: System.InvalidOperationException Site: Void VerifyAccess() Source: WindowsBase at System.Windows.Threading.Dispatcher.VerifyAccess() at System.Windows.DependencyObject.GetValue(DependencyProperty dp) at System.Windows.Controls.Primitives.Selector.get_SelectedItemsImpl() at Unbroken.LaunchBox.Windows.Desktop.ViewModels.ListContentViewModel.Populate(List`1 newGames, String title, Guid instance, IList`1 idsToSelect, Double newScrollOffset, String overrideSortType) at TokenInstance.CountSupportedStub(Object , List`1 games, String title, Guid populationInstance, IList`1 idsToSelect, Double newScrollOffset, String overrideSortType, TokenInstance ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.ForgotScopeAuthentication(Boolean readtask, Boolean issecond, Node control, Playlist map2) at ParamsInstance.CountSupportedStub(Object , Boolean readtask, Boolean issecond, Node control, Playlist map2, ParamsInstance ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.<>c__DisplayClass80_0.CallScopeCallback() at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.ReflectInvalidMapping(Object ) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.CallCommonAttr() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() Recent Log: 8:18:47 PM Exception Also seeing this myself in 13.4-beta-3 when attempting to add a game to an existing playlist via right-click on List View. The calling thread cannot access this object because a different thread owns it. App: LaunchBox Version: 13.4-beta-3 Type: System.InvalidOperationException Site: Void VerifyAccess() Source: WindowsBase at System.Windows.Threading.Dispatcher.VerifyAccess() at System.Windows.DependencyObject.GetValue(DependencyProperty dp) at System.Windows.Controls.Primitives.Selector.get_SelectedItemsImpl() at Unbroken.LaunchBox.Windows.Desktop.ViewModels.ListContentViewModel.Populate(List`1 newGames, String title, Guid instance, IList`1 idsToSelect, Double newScrollOffset, String overrideSortType) at ModelCreator.FindObservableUtils(Object , List`1 games, String title, Guid populationInstance, IList`1 idsToSelect, Double newScrollOffset, String overrideSortType, ModelCreator ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.AwakeSimpleRules(Boolean movefirst, Boolean iscounter, Node rule, Playlist t2) at ReaderCreator.FindObservableUtils(Object , Boolean movefirst, Boolean iscounter, Node rule, Playlist t2, ReaderCreator ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.<>c__DisplayClass80_0.ComputeSimpleTemplate() at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.InstantiateCompositeServer(Object ) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.EnableRemoteSetter() at System.Threading.Thread.StartHelper.Callback(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() Recent Log: 21:43:01 Exception
C-Beats Posted May 26, 2023 Posted May 26, 2023 16 hours ago, retroNUC said: Also seeing this myself in 13.4-beta-3 when attempting to add a game to an existing playlist via right-click on List View. What theme are you using when you see this behavior?
retroNUC Posted May 26, 2023 Posted May 26, 2023 11 minutes ago, C-Beats said: What theme are you using when you see this behavior? Lambda (more specifically, a slightly modified version I made that can be found here).
C-Beats Posted May 26, 2023 Posted May 26, 2023 Thanks for that additional information. I was having a hard time replicating because we already have it corrected internally and I hadn't realized. This will be fixed in the next beta release which we are planning to get out today. Thanks for the detailed report, made tracking it pretty easy. 1 1
faeran Posted May 26, 2023 Author Posted May 26, 2023 Beta 4 is out with the following: New Feature: Added StarRatingGrid, MediaPreview, MediaList (For theme devs) New Feature: Added ability to set details min height/width from theme Fixed: Issue with Images View while using certain short Image Groups Fixed: Rare crash in LaunchBox when selecting a platform with a large amount of playtime Fixed: Starting into ListView wasn't loading headers properly Fixed: Issue where certain actions while in ListView would throw a threading error Fixed: Some times you couldn't interact with the content view after a refresh This should fix the remaining issues people have reported with the image view. 4
Drybonz Posted May 26, 2023 Posted May 26, 2023 Just confirming that scrolling is working nicely again.
Retrofrogg Posted May 26, 2023 Posted May 26, 2023 Looks great. Any chance of fixing the box rotation stutter problem that has been mentioned by a few users in the other thread?
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