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Everything posted by JoeViking245
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I need an AHK script for multi screen setup (please)
JoeViking245 replied to retroplay's topic in Troubleshooting
Depending on which emulator your using, you may not need a script at all. See if these threads help at all. -
FS-UAE Startup Screen - Good Pause Screen - Not Working. PCSX2 Startup Screen - Good Pause Screen - Working
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Visual Pinball X Startup Screen - Good Pause Screen - Pause is good. But when you un-pause, it goes to VPX's editor window. Press Alt+Tab (once to get back to the table's window [titled "Visual Pinball Player"]), it will pause/un-pause without issues until you exit and a new table is loaded. Pinball FX2 Startup Screen - Good Pause Screen - Pause is good. But when you un-pause, it goes to FX2's menu (paused). Not that big of an issue. Future Pinball Startup Screen - Good Pause Screen - Does not work. (nothing happens) Dolphin another confirmation that all's good.
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Got a wild hair and revamped the script to look for (and load) game-specific custom configs. You still need to have 7-zip installed and you'll need to edit the location for pcsx2.exe and the directory were the config folders are stored. Otherwise that's pretty much it other than creating the new 'emulator'. ;********** Extract - Run PS2 bin file - Delete temp folder ********** ; ; PCSX2 script file for LaunchBox/BigBox to run a games bin file that is inside a compressed file. ; Will work with any zip format that 7z.exe handles (zip, 7z, rar...) ; ; This will also look to see if you have a custom configuration for the game ; and if so, will load that with the game. ; ; The zip file must be the same name as the bin file ; The config folder must be the same name as the zip file ; i.e. ; Ghostbusters-The Video Game (USA).zip ; Ghostbusters-The Video Game (USA).bin ; Ghostbusters-The Video Game (USA).cue ; ..\pcsx2\MyConfigs\Ghostbusters-The Video Game (USA) ; ;**************** ; Edit "PCSX2 =" to point to your pcsx2.exe file ; Edit "PS2Config =" to point to where your configuration folders are located ;**************** ; #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. PCSX2 = F:\Emulators\pcsx2\pcsx2.exe PS2Config = F:\Emulators\pcsx2\MyConfigs FullFile = %1% SplitPath, FullFile,,dir,,NameNoExt outdir = %dir%\%NameNoExt%_tmp if (A_Is64bitOS = 1) { RunWait, "C:\Program Files\7-Zip\7z.exe" x -y -o"%outdir%" "%1%",,Hide } else { RunWait, "C:\Program Files (x86)\7-Zip\7z.exe" x -y -o"%outdir%" "%1%",,Hide } IfExist %PS2Config%\%NameNoExt% { RunWait, %PCSX2% --fullscreen --nogui "%outdir%\%NameNoExt%.bin" --cfgpath="%PS2Config%\%NameNoExt%" } else { RunWait, %PCSX2% --fullscreen --nogui "%outdir%\%NameNoExt%.bin" } FileRemoveDir, %outdir%, 1 ExitApp
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Is it possible to have this work with pcsx2 being portable? It seems to only want to look for my inis in C:\Users\Arcade\Documents\..... (etc.) I have pcsx2 located in F:\emulators\pscx2. In there I also have "portable.ini" and my "inis" folder. As with "GameConfigsDir =" in the settings.ini files, would it be possible to have something like "inisDir ="? Thanks.
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After several trials and a lot of errors, I think I came across the solution. Unfortunately for me (and you?), it's Exactly as neil9000 had stated. (as I just now re-read it. DOH!!!) ☺️ Load/run a game Press F1 Down arrow (or Up Arrow is actually faster) to Controls Press Enter Adjust all your controls (i.e. Left side will have in it "(Key: ctrl)". Right or Left Arrow until the right side shows "A") Without backspacing out of this menu, scroll up to "Save Core Remap File" Press Enter Because it's "in the same menu". (Dang I feel stupid!)
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Ya DOS76, I was trying to keep it simple. ☺️ I thought about elaborating on that but figured baby-steps. My OCD likes it that I keep the ROMs in one directory and have a sub folder with the BIOS/Device sets in and another with the CHDs [folders] in.
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"Good" is always subjective. I don't think I've ever seen 'sets' available so probably on an individual bases. The CHD file will be in a folder with the same name as the games zip file and that folder is placed in the same directory as your Mame roms. So in you roms directory, you'll have: blitz.zip blitz [folder] In the blitz folder, you'll have the file: blitz.chd
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If through RA, you Load Core/Content, F1, Controls [assign buttons] and Save Core Remap File, you don't need to do anything when you load a game in BigBox except play. Any and all emulator configuration (especially in-game controls) needs to be done, and confirmed working outside of LB/BB. You don't by chance have RA installed in your Program Files directory? That could be the underlying issue. ..directory/file write administrator permissions and all that shtuff. If it's not, I think your best bet is to simply start fresh with RA. (LB/BB has Nothing to do with the issues you're having. Just sayin'.) Since nothing appears to be working correctly with RA, there's no loss in completely trashing your RA installation and installing fresh. From Windows, start [your freshly installed] RetroArch. Load Core find the core and hit enter Load Content go to the directory that has your games and select one (mine are in zip files, so I need to select Load Archive) you may be asked to select a core (again) do that and the game will start Hit F1 you'll be at RA's Quick Menu (starting at "Resume") Scroll down and select Controls Scroll down and map your controls it'll look different than my pict (was on a remote computer) Once done, scroll up and select Save Core Remap File Scroll up more and select Resume All should be good. At this point the game is running. Hit F1
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Start up RA (NOT from inside LB/BB). Load the core for the platform you want to configure. Go (right) to Settings, Input, User1Blinds. Setup the buttons/controls (and for User2Blinds if you wish). Go back to Main Menu. Select Quick Menu (which doesn't show if you don't have a core loaded) then Overrides (very bottom). Select Save Core Overrides. Though probably not necessary, without making any other changes, load RA, do the config/save, exit RA, restart and test that core/platform. My upright cab has the I-PAC/2 and when I 1st tried RA, I actually completely gave up. About 6 months later I convinced myself it can't be that hard. Sure enough... the answer was right there the whole time.
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Download the "Portable folder with FS-UAE" version of 2.8.3. Unzip it into the folder you want to run it from. (May need/want to uninstall you 'installer' version 1st.) This way everything for it is stored in that folder and you don't have to worry about the AppData folder at all. I don't recall if the Kickstarts folder is there right away or if it creates it on first run.
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For a quick interim fix... You can try an AHK script. Add a new emulator that points to the script file. Associate the PS2 games to the new 'emulator'. Extract, Run PS2 bin file, Delete ERPS2binD.ahk (quick and dirty, but works) #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. PCSX2 = F:\Emulators\pcsx2\pcsx2.exe ;change path to your pcsx2 location FullFile = %1% SplitPath, FullFile,,dir,,NameNoExt outdir = %dir%\%NameNoExt%_tmp if (A_Is64bitOS = 1) { RunWait, "C:\Program Files\7-Zip\7z.exe" x -y -o"%outdir%" "%1%",,Hide } else { RunWait, "C:\Program Files (x86)\7-Zip\7z.exe" x -y -o"%outdir%" "%1%",,Hide } RunWait, %PCSX2% --fullscreen --nogui "%outdir%\%NameNoExt%.bin" FileRemoveDir, %outdir%, 1 ExitApp (Be sure sure change the path in line #5) Note NO checked boxes. Add this to the AutoHotKey Script tab $Esc:: { Process, Close, pcsx2.exe } Note: The original "Process, Close, {{{StartupEXE}}}" won't work with the script. But the above does. What the script does is: Extracts the files in your .zip OR .7z file to a temp directory using 7z.exe. Runs pcsx2 with the extracted .bin file that's now in the temp directory. When pcsx2 closes/exits, the temp directory is deleted. Caveats: You need to edit line #5 in the script. 7z.exe must be installed. The .bin file name needs to be exactly the same as the zipped file name. This doesn't take in to account custom configs. So with that last one, this is almost useless. But a something none-the-less. Maybe if someone knows how to pass an argument to a script, a per-game config can be added in.
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Does a LaunchBox subscription come with an emumovies discount?
JoeViking245 replied to Avenger's topic in Noobs
I bought the BB 1 year license and it did come with the EmuMovies discount. As stated... these two products are just amazing in conjunction with one another. Without hesitation, I did get the EmuMovies lifetime subscription and of course will be going lifetime with BB. -
Starting Programs on Specific Monitors
JoeViking245 replied to JerseyXS97's topic in Troubleshooting
Yes. ? -
Starting Programs on Specific Monitors
JoeViking245 replied to JerseyXS97's topic in Troubleshooting
It appears it does. (The #'s may come across as odd, but it all works. Trust me And no. I don't have an explanation.) By virtue of the ports on my video card, my cab is Display 2 and the TV is Display 1. My mame .ini is: # # OSD PER-WINDOW VIDEO OPTIONS # screen \\.\DISPLAY2 aspect auto resolution auto view auto screen0 \\.\DISPLAY2 aspect0 auto resolution0 auto view0 auto screen1 \\.\DISPLAY2 aspect1 auto resolution1 auto view1 auto screen2 \\.\DISPLAY2 aspect2 auto resolution2 auto view2 auto screen3 \\.\DISPLAY2 aspect3 auto resolution3 auto view3 auto Though I only have 2 (at most) 'monitors', I guess I set up all '5' on Display2. Hmmm. Probably don't need the others. When I load BB with dual monitors (with TV as primary), in BB Options, General... is has: Primary Screen: Screen 2. Marquee Screen: Screen 1. BUT..... BB is showing on the TV and the marquee (i.e. the game box-front) is shown on the cab.... like it's supposed to. And everything 'plays' on the TV. When I load BB with a single monitor (cab only. Primary of course)... Options, General: Primary Screen: [is blank]. Marquee Screen: Screen 1. BB and all platforms run as expected, including MAME. Sort answer long... tested, tried and true. MAME.ini and LB/BB settings are "fixed" (I don't touch/change them at all) and the only that I change is going from single to dual monitors and back. -
Maybe not 'elegant' per say but doable.. maybe have two LB/BB startups. One that sets the primary on the PC (work/play) and one the sets the primary as the projector when guests come over. That way, all games load on the 'primary' monitor.
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Starting Programs on Specific Monitors
JoeViking245 replied to JerseyXS97's topic in Troubleshooting
MAME has made it (relatively) easy for selecting monitors as DOS76 explained. The problem is some other emu's aren't as user friendly about telling it which monitor to use. They ONLY seem to want to use the Primary monitor. And moving them like Agrajag mentioned can be problematic too. Some emu's when moved and successfully full-screened do remember 'that' screen for next time. But not all. My setup is a cab monitor and a 60" tv. The cab is great for Arcade (with the controls and all). But with other Platforms (say, PS2), you just gotta 'go big' and grab the xbox controller. I pretty much gave up on trying to 'tweak' all emu's as to which monitor they show up on and resorted to show all on the "primary" monitor. (I think "monitor 1" and "monitor 2" is based on where they're plugged into the video card and doesn't necessarily determine primary). It's not ideal, but I created 2 BB startups. One (the regular exe) starts up with the cab monitor only (single monitor). The second (a batch file): sets the monitor and TV as dual monitors with the TV as primary... runs BB... then when it closes, resets to single (cab) monitor. Again, it's not ideal. But the (OpenSource) program I used (Monitor Switcher) for saving the different monitor configurations makes the batch file (or AHK if you want) an easy no brainer to create, whether you have 2 monitors or 20. (ya exaggerating, but you get the point.) I imagine you can set it per game or per platform (like Visual Pinball X with a table (monitor), back glass, DMD, marquee etc...). Hope this helps at least a little. Here's a write up I did talking about it a little more. -
Is there Any PS2 Theme for Big Box?
JoeViking245 replied to Justine Randell's topic in Collections and Builds
Ahhh.... another beautiful innate feature of LB/BB. In Launchbox: Click Tools. Download Platform/Playlist Theme Videos. Assuming your Platform is called Sony Playstation 2. Choose the available theme that suits your needs.- 2 replies
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- theme
- bigbox theme
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Try adding -exit to the default command-line parameter to VPX. Tools. Manage Emulators. Select Visual Pinball X (or however you have it called). Edit.
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The chd's are a separate file and not all mame machines (roms) need them. chd's will have the exact same name as the rom. Most (if not all) chd's you may see "listed" as 0.207 will work for 0.208. Yes, some (most) of your roms should work. A nice easy check is something listed near the top like 1942. No chd file is required. (Also, may want to mind your pictured personal sticky notes )