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Everything posted by JoeViking245
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Using MAME (MESS) Retroarch to emulate various systems
JoeViking245 replied to SiriusVI's topic in Emulation
Use -rom1 instead of -cart in the command line -
To work in LaunchBox, you shouldn't need to have it in Xinput mode. That said, I didn't realize this was even possible.... https://www.ultimarc.com/control-interfaces/i-pacs/i-pac2/ Click on the Multi-Mode tab. If your I-PAC2 has firmware version 50, you can easily switch it between Keyboard/Dinput/Xinput modes.
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Using MAME (MESS) Retroarch to emulate various systems
JoeViking245 replied to SiriusVI's topic in Emulation
Boot from command line? That's all it was? Really? ? lol Glad you solved the mystery. -
Your joystick connected through your IPac-2 should be tied to the keyboards Up/Down/Left/Right arrow keys. When you have a game selected, and then hold the joystick down, it should zip right through them (same as the down arrow key). The 'focus' need to be in the games section though.
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Using stand alone MAME (i.e. mame64.exe) as your emulator... In LaunchBox, go to Tools, Manage Emulators and select MAME. Under the Associated Platforms tab, add in your ColecoVision Platform (named exactly as you have the Platform Named) Set the Default Command-Line Parameter to "coleco -cart" Check the box for Default emulator. Click OK. OK. Start a game. This all assumes: You've imported your ColecoVision roms into LaunchBox You've setup the path in mame.ini for where your ColecoVision roms are located You have the coleco.zip rom (bios) file in with your roms folder.
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Using MAME (MESS) Retroarch to emulate various systems
JoeViking245 replied to SiriusVI's topic in Emulation
We might be looking at different implementations between Computers vs Consoles and also how they're ripped. Ya, ya... bits/bytes, toma[y]to /toma[h]to. (Binary might in there too). Anyway, different implementations: the team working on Computers may be more lenient towards filenames whereas the Console team working with the binary rips say "I'm going to call it whatever I want." My guess with TOSEC zip renaming (5200), once MAME sees the correct [zip] filename, it doesn't care what's inside. As long as the crc [?and/or sha1 [both?]] check out. -
2 lines down from "autoboot_command", there's the line "autoboot_script". I think (per the straw I'm grasping at) you can point that to a lua script you create, that could probably do all sorts of cool shtuff for you. But beware, the straw I grabbed may very well be the short one. Otherwise, no. You're stuck with emulating the computer(s) through MAME as the MAMEDev Team meant for it to be: As authentic and accurate as possible "to preserve decades of software history".
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Using MAME (MESS) Retroarch to emulate various systems
JoeViking245 replied to SiriusVI's topic in Emulation
You've got my morbid curiosity going now.... let's try some reverse-engineering. Look at apple2_cass. [grabbing a file near the top of the list] let's compare the MAME rom "advent0.zip". Is your TOSEC rom for the same game by any chance named something along the lines of "adventure 0 special sampler (1979)(adventure international)"? same thing... apple2_flop_orig -- 1on1.zip. Is your TOSEC rom named "one on one"? -
I think by default, MAME puts "mame.ini" in it's "ini" folder and needs to be moved into it's root folder. Hence, my prior question. Whatever rom set you have, Use The Same Revision Of The MAME Executable! So rom-pack 0.197, use mame64.exe for revision 0.197. So... The MAME executable and roms are of the same revision (0.197 or whatever. Doesn't matter as long as they're the same). mame.ini has been moved to (or was already in) MAME's root folder. There isn't 2 copies of mame.ini (root folder and ini folder). Only the one mentioned above? You double-click mame64.exe in Windows Explorer and the MAME UI window opens. You double-click on one of the games and you can play it just fine. Hit Escape, the game closes and you're back at the MAME UI screen, hit Escape again and MAME closes. You set up the Arcade Platform in LaunchBox and the MAME emulator just as described in the 2 referenced videos above. You double-click an Arcade game (say, the same one you were playing in the 4th bulleted item above) in LaunchBox. You momentarily get a black screen and then you're back inside LB. The game wouldn't launch. You the right click on that game you just tried to play, and select "open MAME...", the same thing happens with the momentary black screen. Is that all correct (so far)?
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Using MAME (MESS) Retroarch to emulate various systems
JoeViking245 replied to SiriusVI's topic in Emulation
I've never tried MAME roms in RotroArch because... well MAME works. But if you're using the MAME core in RA, you were really close to answering your own question when talking about BerZerk. "berzerk.zip" works, but "BerZerk (USA).zip" does not. MAME, be it stand alone or through RA uses and looks for it's file naming convention. i.e. berzerk.zip or adventur.zip. So when it see "BerZerk (USA).zip", it doesn't recognize it, so probably doesn't even bother to look inside the zip for the .bin file. I don't know about the 5200 no-intros, but the 2600 set, inside the zip file has a ".a26" file extension. Again, MAME probably wants a ".bin". So kind of a double wammy of using non-MAME roms with the MAME core. But if you have the other [no-intro] sets you could still use RA but with a different core loaded. Couldn't you? -
Cancelled Update on Launch, now LB won't start at all
JoeViking245 replied to RevJoe98's topic in Troubleshooting
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MAME Software Lists Import Tool - plugin
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
I'm going to defer to "What's needed", item #2. "- MAME Software List hash files (located in the "hash" sub folder of your Mame's main folder)" As for it not Importing on the 1st go-around, I am at a loss. I've looked at the code ad nauseam and discovered my programming/troubleshooting skills-to-date have peaked. So for now, consider the success of Importing as (you so kindly put it) a lottery. BUT, a lottery where the odds are greatly in your favor. It at first it doesn't work, try, try again. "...and thank you for your support." (Bartles & Jaymes [1984 to 1991])- 46 comments
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Is your mame.ini file located in MAME's root folder? i.e. D:\Emulators\Mame\mame.ini
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Bingo!!!! Thanks for passing that along (to and from, respectively ).
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For lounging in your chair playing video games, an xbox controller is pretty universal. But sounds like you "real controls" you can sit in a chair with. I've never experimented with 'portable' ones like that. Hopefully someone who has, can chime in with some advice and pointers on what to look for.
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I just tested it. My MAME roms are in 7z and have not been able to see the leader boards on the right-hand pane [LB] (during the betas and now with the official release). I figured I just had to get my game on and make the board before they'd show. I renamed the file ext (in edit game) to zip (even though they're still in 7z format) and they showed up. I was like magic.
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MAME Software Lists Import Tool - plugin
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
I used to have it 'remember' your last location for the hash files folder. I then automated it to look for your MAME emulator in LB, and then navigate down to the hash folder and put that in the textBox. It works great on my computer. lol Obviously it's not foolproof. What, if anything appears in the box when you 1st load it? Do you store your hash files (folder) outside of your MAME folder? It had been quirky in the past about not actually importing on the 1st go-around. I thought that had been resolved. Trusting you downloaded [the latest] v2.0, I'll have my team revisit that. Ya, ya.... OK. I'll look into it. Again. Glad it's working for you otherwise. Glad it's working for you otherwise [the 2nd time].- 46 comments
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Then 'background' (bezel) is emulator specific during game play. LaunchBox/BigBox does not control the emulator settings unless you put something specific in the command line to launch it. But I don't think there's a command line for any emulator to add/remove the bezel. So something in your emulator settings got changed.
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Ipac2 micrswitchwiring board overheating
JoeViking245 replied to BigDanMooms's topic in Troubleshooting
You best bet to resolving this would probably be to email Andy. https://www.ultimarc.com/contactus/ -
Tools, Options, Images, 3D Box Priorities. Check the one(s) you want as "backup" and move it [up] to just below "Box - 3D". So here, if it doesn't have a "Box - 3D" image, it'll look for a "Box - Front" image. If that doesn't exist either, it'll look for a "Box - Front - Reconstructed"... and so on.
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Ya, you're probably right about the Full Path, Quotes etc.. I just looked at the code the plugin and what it does is... in the plugin [only], you [can] put %1 where you want the game_name to be in the command line, and then when it sees you put that in there, it grabs the game's filename (only, no extension) from LB and replaces %1 with that. Then saves the 'new' ccl with the proper name. I know there's a couple different variables you can put in to pass different things via LB (i.e. %romfile%), but forget what they are and do. But yes! Enough is enough. lol
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I haven't tried with other console/computers, but I know with ZX Spectrum you can add in to command line -cfg_directory "d:\MAME\cfg\spectrum_cfg\game_name" (Or where ever you decide to store them.) It's been a while since I tested it and have since deleted my 'tests'. But I think "game_name" will become a folder. And then in that game's folder, it has either 'spectrum.cfg' or 'default.cfg'. But it will apply to that one game. The problem this lead to is you'd have to write [enter in] a custom command line for each game you want to have a 'special' cfg for so that it points to that folder. There is a Bulk Custom Command Line plugin out there somewhere, and where the game_name goes, you just put in %1% (or something like that) and when launched, LB will insert the game_name.
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Here's a good installation guide. Just do Step 1.A. though. And (for now) ignore anything about Pinup Popper. http://www.nailbuster.com/wikipinup/doku.php?id=install_guide
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Your Left Flipper on the Keyboard is "A". But there is nothing (none) assigned to your controller. Your Right Flipper on the Keyboard is " ' " (a single quote). It is also assigned to "Button 2" on your controller. This is good. BUT!!!!!!!...... So is your Start Game, Add Credit, Plunger, Exit Game and Lockbar/Fire. Not good.