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Everything posted by JoeViking245
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I don't have anything in my Running Script section for Xenia and it exits fine using the controller button-combo I have assigned to "Exit Game" (LaunchBox) / "Close the Active Window" (BigBox). aka: You shouldn't need any script for exiting Xenia. Is it simply not doing anything when pressing your button(-combo)?
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Automated Imports Not Running In Bigbox Mode
JoeViking245 replied to tikiTofu's topic in Troubleshooting
Correct. BigBox is not setup to manage your games. Just looks pretty and plays games.- 1 reply
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There's an option that you would have had to specifically tell it "Yes" to delete them. It was probably hidden in amongst all the words in the warning message. By default, LaunchBox will not delete any game/ROM files. Glad you were able to get them installed. Rename the games Title to just "Space Invaders" (not 'Space Invaders / Space Invaders M') then to the right of that click Search for Metadata.
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Without digging into the issue too deeply... This may be a bit cheesy, a little crude, but a quick and easy resolve: In LaunchBox, Edit your PPSSPP emulator Go to the Resume Script section and add the following Send !{Enter 2} Click OK to save and close Play games You may see a slight flicker when resuming as it switches [back] to full screen.
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MAME is for Arcade games. Appears you had imported them into the Windows platform (vs the typical Arcade platform). By default, LaunchBox sets the metadata/media scraping for Windows platform to Windows [PC Games]. If you wish to keep your Arcade games in the "Windows" platform, edit the platform and set the Scrape-As value to "Arcade" and re-scrape the metadata/media. A more prudent approach could/would/should be to remove all the MAME (Arcade) games from the Windows platform and then [re]import your MAME ROMs into the Platform "Arcade". Then when you download images, you'll get the ones for Arcade games and not PC Games.
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How Long To Beat (HLTB)
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
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I'm fairly certain your "mame64.exe" is from an older version of MAME. Being older is not the issue (and nothing to be concerned with). However, having the command-line parameter -keyboardprovider dinput would be an issue with older versions. Edit your MAME64 emulator ('Edit/Bewerken' from screenshot above) and try removing that and see if it [now] works.
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Asked and answered in the previous 2 posts. If you are unable to locate them there, you will need to contact your vendor regarding how they setup your pre-configured drive. [Further] support for pre-configured drives will not be given here.
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I trust you're talking about stand-alone MAME (vs (MAME through RetroArch). In LaunchBox, can you edit your MAME emulator share some screenshots. Main Details screen Associated Platforms screen Running Script screen Also, how are you [attempting to] exit the game? Controller (binding to Close Active Window)? Keyboard (Escape)? Does this only happen in BigBox? Or does the same thing happen in LaunchBox as well?
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Your series are going to be either a Platform, Playlist or a Platform Category (depending on how you imported/set them up). So with your premium license, you can add custom icons for them. They'll go in (respectively): \LaunchBox\Images\Platform Icons\Platforms\ \LaunchBox\Images\Platform Icons\Playlists\ \LaunchBox\Images\Platform Icons\Platform Categories\
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Don't look in the cache folder. Look in the actual /LaunchBox/Images/[name of platform you want]/Clear Logo/ folder.
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If it's showing when LaunchBox is first being started (aka when 1st launched/loaded), I'd say LaunchBox is [still] attempting to load an eXo ('exodos stuff') remnant. Assuming you're starting it via LaunchBox.exe (vs. a batch file or script), look in Tools < Options < Startup Applications and see if there's anything eXo related. If there's nothing in there, I'd next look in the /LaunchBox/Plugins/ folder. Not sure exactly what would be 'eXo' there. But those 2 locations should/would be the only places LB would start something extracurricular (aside from a batch file or a script that starts LB).
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How Rude. We have no idea if you had done any research (i.e. Just Google It) prior to your posting. There was also no indication you had any inclining of how to create per-game configs. You didn't note that you had them set up already and just wasn't sure if they were actually loading or not. The answer @skizzosjt gave seemed to me that once you save it to the game, it'll load with that game automatically. Had it been known that your intent was somehow verify they were indeed being loaded, I suspect the answer would have been different. The guy you quoted (me) offered you up to "just Google it" because as expressed, I don't use that emulator. As mentioned, you weren't as specific in your original question as you were in your rebuttal. We can only respond to you based on the information provided. A possible resulting outcome of your initial query would be for me to 'just Google it' (most likely using the tips provided), figure out how to get it to work and then "just give you the answer" [for something I'll never use myself]. The answer being, either set the config in the emulator, add the appropriate command-line parameter(s) if applicable or [last resort] devise a script that will run the emulator with command-line parameters. But I really didn't have an interest in learning that, thus provided the tools that I'd have used to help you in your quest. If you hadn't have quoted (tagged) me, I wouldn't have responded because I didn't know the answer. Then quite possibly, instead of anyone/everyone waiting for me to respond, a response may have come sooner. More back-and-forth details could have been exchanged and a communal resolution developed for you and future readers. (BTW was out of town the last week, so a later response than my typical) Sounds like you may have found your answer. Good to hear. Peace.
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If it's displaying the same image on all monitors, you probably have your Windows Display Settings - Multiple Displays set to Duplicate These Displays. Try changing that to Extend These Displays. If that doesn't fix it, you could try one of a couple other plugins that haven't been abandoned. Though not specific to just Game Controls, there's the successor to this plugin. Another option that provides settings to allow doing the same thing (and more) is Third Screen.
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Wouldn't you instead use command-line parameters to load a custom config? I don't really use that emulator and would have to look it up if it's even possible. But I'll let you practice your Googling. Pro tip, At the top of this thread, if you type something in the Search box, the default search location is "This Topic". That should narrow things down. Pro tip #2, instead of searching the 'regular' Forums, you can Google "LaunchBox what_you're_looking_for". i.e. LaunchBox RPCS3 ahk script
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How Long To Beat (HLTB)
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
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How detect if and which games are associated to specific emulator?
JoeViking245 replied to legolas119's topic in Noobs
@legolas119 @Joe35car This might help with what you're looking for. -
My guess is that upon inception, LaunchBox's intent was to make use of an existing already-available resource for video clips (EmuMovies). As you know, media takes up a lot of real-estate (drive space). Especially videos. But also, the curation was already there (or at least started [and is growing]). So instead of creating a duplicative effort, utilize something that already exists. My guess. For filling in the gaps on EmuMovies, I thought they already had a place for user (LaunchBox users, or otherwise) submissions. Or are you thinking something like - when videos are uploaded to the LaunchBox Downloads section, they should be sent to the EmuMovies site as well? My use of "copywrite" was probably not the right choice of words. My intent was for attaining material from somewhere, with that source's approval... and on-up-the-chain. Which lends towards "and legal ease involved that's beyond of my paygrade." I can't attest to the quality assurance requirements EmuMovies has. But I think you're right in that it's better than nothing. And I can't not believe that it's a fill-in-the-gap for now, and update/upgrade the asset(s) later.
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Did some checking (as morbid curiosity got to me ). Why would MAME list a games Overall Status as Preliminary when at the same time they list its Emulation as Good? To start, I got the current list of everything MAME (v0.271) via the command line mame.exe -listxml >listxml.xml. I parse the output file (listxml.xml) for games listed as Overall Preliminary, and Emulation Good. This gave 889 ROMs. After then removing the Mechanical machines (mainly Pinball) and Softlists, this left 368 Arcade Machines. My findings about the remaining 368: Though the Emulation aspect of "Overall" may be "Good", it can still have "Imperfect" [or worse] "Unemulated" Sound and/or Graphics. "Graphics", not to be confused with "Palette" which pertains to colors. To have some semblance of the gameplay being enjoyable, I want to remove ones that have no sound and/or imperfect protection (ROM wasn't completely 'cracked' [creating an array of gameplay issues not covered elsewhere]) and imperfect timing. This left 89 ROMs. To have it at least somewhat visually pleasing, from those remaining, I removed ones that have an imperfect or unemulated palette (aka, the colors [if any] look like crap). This left 0 ROMs. In summary, Arcade Machines that are deemed by MAME as having the Status Overall - Preliminary and Emulation - Good, have one or more of the following issues: Its "Mechanical" (You can emulate it in MAME. But you can't play it.) It's a Software List item (aka, a non-Arcade game or system) Its sound is unemulated Its color palette is either unemulated or imperfect (wonky or no colorization) Its protection is imperfect (You can emulate it in MAME, will have random adverse effects during gameplay) Its timing is imperfect (will either run too slow, too fast or sporadically [is my guess]) Again, this was just for my own curiosity. It seemed weird that MAME would list a game as Preliminary even though its emulation was good. And now, I know "the rest of the story". (And to me, makes sense)
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LaunchBox doesn't require you to make use the EmuMovies optional service. Making use of EmuMovies API to download videos is indeed inherent to the LaunchBox program. As is the utilization of the API's from several storefronts and RetroAchievements. And of course they're not doing any favors. Rather offering a viable solution. I'm sure Unbroken Software would be open to any suggestions you may have regarding an alternate service that can reliably offer downloadable [non copywrite] videos and manuals [and images]. The service would of course need to be accessible to LaunchBox via [something like] an API. There are probably some other pertinent requirements (i.e. proven consistency and quality) and legal ease involved that's beyond of my paygrade. I don't think there'd be a source that can make available attainable media that would cover all games (obviously). But would love to hear options. I'm sure LaunchBox staff would be intrigued and [if nothing else] myself (a non-staffer) and other non-staffers might be enticed enough to create a plugin to accommodate that source.
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Hyper Base Lbox Lite 500GB HDD ( How To Add Games?)
JoeViking245 replied to ImSoHouston's topic in Noobs
Support for pre-configured drives will not be given here. -
I see. You might want to submit a feature request. (A top this page - Help & Support < Request a Feature)
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Well, they kind of already do. It's just called something a little different. Skip games unplayable in MAME. Take for example Daytona USA 2: Battle on the Edge (daytona2). That games overall status is Preliminary. But you will never be able to play it in MAME. Supermodel3 emulator, yeah. But not MAME.