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JoeViking245

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Everything posted by JoeViking245

  1. This plugin doesn't do file hash checks / comparisons. It only uses platform names (or game scrape-as platform name) and game titles to determine if the game has RetroAchievements available. Doing a hash check on each games ROM file to verify you have an 'approved' ROM for attaining RetroAchievements goes beyond the intent of this plugin. The intent is to show a badge for games that have RetroAchievements available. Making sure you have and are using approved ROM set files to attain achievements is between you and RetroAchievements. The plugin could be made to check "attached games" (by which, I think you're meaning Additional Apps such as clones) but I'm not sure how we'd make of that. (again, checking by platform name and game title only) Example, say a game has 3 Additional Apps (games). The main game plus 2 of its 3 attached games have achievements available. The badge would be shown for that game. But there's no way to indicate which 2 of the 3 Additional Apps have achievements also.
  2. This has been asked about before and when I looked into it, I couldn't see a way to lock the vertical rotation. I even tried to get sneaky and use an AHK script to restrict vertical movement when the cursor was on 'that' screen and the left button was clicked. To no avail.
  3. That seems odd that 0.252 has an issue when exiting and not 0.233. And the issue is only when playing through LB or BB. Regardless, glad you got it fixed.
  4. Try disabling the Shutdown Screen. Tools, Manage, Emulators, MAME. Go to the Startup Screen section and uncheck Enable Game Shutdown Screen.
  5. Assuming you setup the BigBox Theme you're using (Step 1) and added the platform (Step 2), it should. At least in my quick test, it did. Make sure the platform that you added in Step 2 is in the Root. (Should be, but double check) This way it will show in BB when in Platform Category View. Also, in BigBox make sure you're using the Theme you had setup.
  6. I don't recall the batch file for that. Also, you'd have to know exactly which ROMs you have imported into LaunchBox. And it would ONLY work with a non-merged set. You'd break games if you have a merged or split set. But better than a batch file, and still ONLY if you have a non-merged set, you can move the ROM files from within LaunchBox for the imported games. Then delete the remaining ROMs that didn't get moved. Select all games in Arcade, then go to Tools, File Management, Export/Copy ROM files from Selected Games to New Folder
  7. If you're talking about the per-game custom command-line parameters to load a cfg file (as in the "old way"), (speaking of "old", this is an old stock photo. The game editor appears different in recent LB versions. But the options are the same. ) ...you can use the Bulk Custom Command-line Editor plugin. 4) Select a game (or games), right click and choose "Bulk Command Line Editor" - Type in the command line and click "Finish" (or hit Enter) - To clear the Command-Line for the selected game(s), leave blank and click "Finish" - To exit without making changes, click "Cancel" If you're talking about something different, let me know.
  8. Your merged set has more-than-enough games (ROMs) that can be played. Some of those ROMs require a CHD (Compressed Hunks of Data [yes, that's the actual name]) file as well. For simplicity, think of a CHD as a CD 'game disc'. There are about 660 CHD's. Excluding clones (Japan version, US version etc.), there are 371. Of those 371, only 58 are considered "Working" in MAME. (note, some of the non-working CHD's may work with other emulators. But don't count on that being the case) If HDD space is not an issue, just place all the CHD folders in the same directory your ROMs are located and you should be good to go. An example of a game that requires a CHD is Area 51. ../Games/Arcade/area51.zip ../Games/Arcade/area51/area51.chd Use the Arcade Full Set Import Wizard tool to import them. When you get to the filter section, if you decide to not use games that require CHD, you can check the option to exclude those. Note the 1st checkbox option will skip the games unplayable in MAME. So for the ones requiring CHD's, it'll whittle down what's imported into LaunchBox to those approx. 58 (plus all the working arcade games that don't require CHD's). Note that LaunchBox doesn't touch your ROMs at all during the import process. So if your Games folder has 40,000 ROMs and after import you have 14,000 games in LaunchBox (depending on your selected filters), you'll still have the full 40,000 ROMs in that folder.
  9. nosh01 has the same (side) image(s) except for the 'screen bezel' (center top/bottom). circa 8 years ago. Rocket-Launcher-Media/Bezels at master · nosh01/Rocket-Launcher-Media (github.com) Edit: Same on his RA GitHub branch nosh01/retroarch-overlays (github.com)
  10. Oh krikey!! I need to pay closer attention that there are Android sections on the forms. My apologies.
  11. May be a shot in the dark.... try creating a shortcut to the batch file. Right-click the shortcut and select Properties. Change Run to minimized. Click OK to save. In LaunchBox, change the path to point to the shortcut instead of the original batch file.
  12. Check how your games Title is named compared to how it is on the Retroachievements site.
  13. When you select a single game, you can then hold the Ctrl key, click on other games to select multiple games. When you have a few, several or a bunch selected, click the Delete button at the bottom of the screen to delete them all at once. As for the multiple popups during the deletion process, there's no getting passed that built-in 'safety feature'.
  14. If Retroarch-MAME (vs standalone MAME) has a mame.ini somewhere, as stated you should be able to set ui_active to 1 (1=on, 0=off). In standalone MAME's mame.ini, it's located under the CORE INPUT OPTIONS. # # CORE INPUT OPTIONS # ui_active 1 Alternatively, if the RA MAME core acts like standalone MAME, you can press Scroll-Lock [key] to toggle the emulated keyboard during emulation. i.e. Press Scroll-Lock, then you can press Tab to access the MAME menu.
  15. Add the ROM path parameter to the default command line parameter for that platform. -rompath %romlocation% scv -cart
  16. Log into your Steam account in your web browser, and then visit the following link: http://steamcommunity.com/dev/apikey
  17. 2 solutions 1) enable force feedback option with -force-feedback in cmd line (or ForceFeedback = 1 in Supermodel.ini) 2) enter service menu->game assignments->feedback lever = disable
  18. If you name it the [exact] same as your Platform (Platform Category, etc.), it'll just automatically figure it out for itself. The one's in the Details pane are in \LaunchBox\Images\Platform\ And it too will 'just automatically figure it out for itself' if you copy an image file (vs. icon file) into it.
  19. You can download it directly in LaunchBox. Tools, Download, Platform/Playlist/Category Theme Videos
  20. Glad you figured it out. Make sure you have it still mapped in LaunchBox. Tools, Options, Game Controllers, Mappings. Note that LB and BigBox are mapped individually. Also, make sure your controller is on prior to starting Dolphin.
  21. That's for your emulator. Can you edit the game and show a screen shot of the Launching section and another of the Emulation section?
  22. We can appreciate wanting to get answers, but please do not post the same questions in multiple threads. Pick one thread or create a thread and wait for an answer.
  23. We can appreciate wanting to get answers, but please do not post the same questions in multiple threads. Pick one thread or create a thread and wait for an answer.
  24. The error is saying Dolphin.exe, but your emulator is is pointing to DolphinWX.exe. Is your game pointing to the correct version of Dolphin?
  25. Those names are the same thing. I think I renamed it at some point to make it clearer, thus making it more confusing. 😊 The plugin is the same and still works the same. The plugin to download is called "(Bulk) Add Additional Applications". But when you right click your selected games, the option (plugin) to select is titled "Bulk Run Before/After Main Application". You lost me at "Tools, Add". Sound like the process you're doing was attempting to add a new game.
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