Jump to content
LaunchBox Community Forums

JoeViking245

Moderators
  • Posts

    3,446
  • Joined

  • Last visited

  • Days Won

    30

Everything posted by JoeViking245

  1. Glad to hear you got it working. Sorry I missed your previous post that was embedded in the quote. I wouldn't have teamviewed anyway. But am always willing to communicate 'long-hand' to help where I can.
  2. Glad you got it set up to your liking. Now for some finishing touches... You can add an Additional App to the 'game' (exe). But you'll need to do it separately for each exe. Create a new text file. in it, add $Esc:: { WinClose ahk_exe spotify.exe ExitApp } Change "spotify.exe" to the actual name of the 'games' exe filename! Save the file as 'something' (like "ExitSpotify") . Change the file extension to .ahk (just make sure it's not saved by Windows as .ahk.txt). ExitSpotify.ahk Place this file somewhere where you won't lose it. Edit your 'game'. Go to Additional Apps. Add Application... Give the app a name. Click Browse and browse to ..\LaunchBox\ThirdParty\AutoHotkey\ and select AutoHotkey.exe and click Open. In the Application Command-Line Parameters box, type the "full\path\to\your\ExitSpotify.ahk" (including surrounding quotes). Check the box Automatically Run Before Main Application. Click OK to save and close. (Click OK again) Repeat the process for whatever you're using to launch YouTube (or any other 'game' that doesn't use an emulator). Now, if you have your exe open, and for some reason you switch to something else, and for whatever reason the 'something else' needs to have Escape pressed, doing so will close your exe. So don't do that.
  3. You can create a platform by any name you want. When you import (mp3's, YT hyperlinks, whatever), you're asked what platform you're importing to. The default list is merely a starting point. They don't coincidentally belong to 'gaming' systems (and the sort). Afterall, that's what LaunchBox/BigBox was created for. But you're not tied to them. Just type what you want to call it. "Music". "Movies". Comics". Whatever. Just have fun!
  4. 2 options: Change the view in BigBox to Platform Categories. Right-click "music" (in LaunchBox, on the left panel) and select Edit. Go to the Parents tab and check the Root box. This example will show the Platform I edited in Platform View. If I'm in Platform Category View, it will also show it inside (under) the "Arcade" category. At least I'm pretty sure that's how it works. I personally don't mess with categories (nor playlists). But if nothing else, you can experiment from here.
  5. Is your default View in BigBox set to View Platforms? (vs Platform Categories or Playlists)
  6. It'll be in with your MAME Arcade full set ROMs. (You won't find it with the MAME's softlist ROMs). Since the old Command-line Parameters previously worked, I'd go with that one. You just need to make sure MAMEUI knows where your ROMs are located [which is what you did by adding in the ROM paths].
  7. You should be able to drag and drop the exe onto the main LaunchBox window. This will start the import wizard. Once it's imported, edit the 'game'. Go to its Emulation section and make sure 'Use Emulator' is unchecked. Save and close that window. Double click the 'game' and your exe should start. For hyperlinks (such as a YT video), [somewhere] in the 'hamburger' menu is "Add new game". In the launching section for this 'game', paste the hyperlink. Again, make sure Use Emulator is unchecked. Save and close. When launching this, it will open in your default web browser. I don't know anything about Spotify. But hopefully you can deduce something from the above.
  8. JoeViking245

    Hello

    Do you want to "copy" it to a different platform or "move" it to a different platform? To move it, edit the game and change the platform it's associated to. If you want the same game in two different platforms, just re import it. You'll probably need to check a box to 'force importing duplicates'. Regarding how it will affect your playlist, that depends on how the playlist was setup and how (if) it's filtered.
  9. The period represents MAME's root folder (i.e. the folder that mame.exe is in). So with the period, MAME will look for ini files in: D:\Emulators\MAME\ D:\Emulators\MAME\ini\ D:\Emulators\MAME\ini\presets\ Personally, I remove the period. This way, if MAME auto creates an ini file for me, it'll get saved into the \ini\ folder, and not the root folder. Not sure what you mean here. I think you may be confusing what the author was talking about. When they mentioned "setting window 1", they were talking about a setting in the ini file. There is no order "numbering" of the ini files. The only 'order' is the order that MAME loads the files.
  10. I didn't see it as an error. I just figured you were 'future proofing' the thread. After importing various handhelds, the next logical step is to put them in their own playlists.
  11. apple2gs.zip Based on the command line you're using, move it in with the ROMs. As for not seeing it in MAMEUI, can't help with that.
  12. Ya. Sort of. You'd be looking for something under item 5 or 6. If your 'sub-category' games all have the same Driver Source or are within the same BIOS set, then yes. Are you wanting something like this so you set a specific bezel for each sub-category? You can use the command line parameter "-override_artwork" for that.
  13. To clarify, the plugin @sundogak mentioned will create playlists from games already imported into LaunchBox. It won't actually import any games. So if you don't already have the game imported somewhere, it won't get added to a playlist. If you want to import only a subset of MAME machines (games), go to the site sundogak mentioned (Arcade Database) and filter down to the set you want. When exporting the 'list' (on the site under Options, Export the Results) choose the format MAME (XML). You can then use the plugin "MAME Custom XML Importer" to import those games into LaunchBox. (provided you have the ROMs) Though, for the Coleco handhelds, it might be easier just to drag & drop all 6 of the ROMs into LaunchBox.
  14. Glad I could enlighten you. "all of the possible ini filenames" That's a pretty open-ended request. There are 6490 games that are considered to be "definitely working" (many, many more that 'sorta work', 'kinda work' and don't work). So there's 6490 ini files for you right there. The link above re: Order of precedence does a pretty good job showing the ones you'll want to work with. It also shows some examples of the order they're loaded.
  15. You'll want to set this up with MAME itself. In 'mame.ini', the "inipath" should be pointing to "ini;ini/presets". Vector.ini should be located in the \ini\presets\ folder. MAME should then load Vector.ini for all vector games that get launched. (A lot of "should" in there. But that's how it 'should' work.) Check out MAME's Order of Precedence for which order config files are loaded in. Like Vector.ini mentioned above, loading of the config files in MAME is fairly automatic based on the game being loaded. For individual games that you want further customizing of the configs they load, you can create an ini file for that game and place it in the \ini\ folder. Example: the game "1942". The ROMs name is 1942.zip. In the \ini\ subfolder, create a copy of mame.ini and save it as "1942.ini" (the_games_ROM_name.ini). Edit 1942.ini and change it to your liking, and save. Now when you launch 1942, it will load the settings/configs in mame.ini, then read 1942.ini and override any settings/configs you changed in 1942.ini. Note: In '1942.ini', you can delete ANY line that is the same as mame.ini. aka, it only needs to contain the lines that you changed. I don't think there's a way to [force] load a specific ini file via command line options. But if you want a little less automation, pretty much all (if not, all) settings you have in the ini file(s) can be set via the command line parameters. i.e. If you want to play Pac-Man and add scanlines, the full command line would be "mame.exe pacman -effect scanlines". You can read more about those here.
  16. How exactly are you starting LB at startup (show your work)? Regardless, the problem with WinMinimize (etc.) is the LaunchBox loading window is titled "LaunchBox" and the ahk_exe is "LaunchBox.exe". The main LB window that eventually appears is the exact same. And, they both have the same pid. When using the Min option, you'll actually want to Run "D:\LaunchBox\Core\LaunchBox.exe" (not the exe in the root folder). Not sure if that'll work ("Min") for what you're wanting. But you do want to Run the 'other' exe from a script (or batch file) for best success. If you know how long it takes for the LaunchBox main window to load, in your AHK script, you could add a sleep timer right before WinMinimize. Plan "B" is to wait, then click the underscore (minus) symbol in the upper-right corner when the main window appears.
  17. You are very welcome! You can do the same thing for platforms. (I got tired of "I know it's Nintendo. But where is it? Oh ya, it's under S." lol)
  18. 'The correct order' might be considered subjective. Right now, it's in alphabetical order. As you stated. Note: i comes after g, and : comes after space. (computer linguistics) What you can do is edit the games and set a Sort By title. What I did here was set 'Deathinvite' as Darksiders: 3. This was based on the timeline release. I also set 'Darksiders Genesis' as Darksiders: 6, even though I don't have 'Darksiders III'. (can fill in the gaps later. ) But you can change them to any order you want and use any nomenclature you want (i.e. Darksiders A, Darksiders B.... As long as it's in an alphanumeric order.
  19. This would be better suited to ask on the supermodel3 forums. Since it's their emulator and their user-created UI. Their site is currently down, but you may be able to ask on their Discord page. (the site will hopefully be back up in the next few days) If you're trying to launch Model 3 games from LaunchBox, you definitely don't want to have 'Sega Model 3 UI.exe' in the mix. You'd launch the ROM through the emulator just like most other emulators via LaunchBox. That all said, can you start a game directly? That is, from the command prompt or a batch file. The command is simply: Supermodel "D:\roms\Sega Model 3\daytona.zip" Of course, change the path to where your ROMS are actually located and the game (zip file) that you want to run. You may also want to look at the "Supermodel.log" file that's created when starting a game.
  20. I had the Options window issue with 2 separate installs on 2 separate machines. Updating to beta-6 resolved it on both. Thanks C-Beats!
  21. I can't speak for the delay when opening Options, but for the (unrelated) XmlSerializers.dll 'issue', that's a known Microsoft issue. And I'm pretty sure it's been around for quite a while (1 year? 2 years?). To clarify, even though it says "Unbroken.LaunchBox.Windows.XmlSerializers.dll" it's not a LaunchBox thing. The xml serializer still works as expected. It's just that the MS debugger spits out that "Exception" for whatever reason. So I guess you can consider it an annoyance rather than an 'issue'.
  22. When you say 'nothing happens', Do you mean absolutely nothing? No attempt at a loading screen? No screen blip/flash, then nothing? No popup messages indicating something's amidst? Nothing running in the background (i.e. Alt+Tab to the emulator that's "hiding")? Any chance you have more than 1 installation of the emulator and you're testing from the Command Prompt on one version and pointing to a different version in LaunchBox? Can you share a screenshot of you DeSmuMe Associated Platforms section. Also, edit your Meteos game and share a screenshot of the Launching and Emulation sections.
  23. When you select a game [in BigBox] and it brings up the Game Details Screen, one of the options should be Additional Apps/Versions (provided 'that game' has any additional apps or other versions). Selecting that will show a popup window in which you can select another version. Selecting the 'other version' will then launch it. Unless of course, you turned off Skip Game Details Screen. (System Menu, Options, General)
  24. That is going to depend on the Theme you're using. Some themes will show the title on the selected game. Others Don't. For example, Default, Beats and Steamy don't show it. But Old Default, Default Plus and Airy will. If you're open to using a different theme, that'd be the easiest option. If the theme you're using is the one you must use, you should be able to edit the xaml file and remove the part that has the title displayed when selected.
×
×
  • Create New...