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JoeViking245

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Everything posted by JoeViking245

  1. Most likely that is a [would-be] Box Front image. But Arcade machines weren't purchased in decorative boxes like you'd find for consoles. Does 'that image' show something in your other platforms? Most (well, maybe a lot of) people will use Advertisement Flyers for Arcade "Box Front" images. In LaunchBox, after downloading Flyers for your Arcade platform, be sure that in Tools - Options - Box Front Priorities, Advertisement Flyer-Front is checked. Then in BigBox, you may need to go to System Memu - Images - Refresh Image Cache (something like that) to ... well, refresh the image cache.
  2. Try unchecking the Shift checkbox. As 'Shift', when pressed [and held] down it's waiting for a 2nd control to be pressed to perform the 2nd controls "Shifted" function. If a 2nd control (button) isn't pressed when it's released, it [then] executes it assigned function (Heavy Kick). Since button-6 is a lesser used control, it makes sense to assign that one as the Shift key. But if you don't ever make use of shift functions, un-assign it. Or, un-assign it there and assign it to a different control that 'makes sense to you'. Look around at the other controls and see if any of them have something assign to "Shifted". My guess is you might find one that's for [keyboard] Enter and one for [keyboard] Escape.
  3. A couple things it may be.. Edit your emulator (BTW, the main details section you showed in your previous post appeared fine). In the Associated Platforms section, make sure Extract ROMs is un-checked. Edit one of the games you're having issues with and go to the Launching section and make sure the game is pointing to a .chd file or .cue file (and not a .bin file) If you have been testing PCSX2 and have multiple installs on your computer, make sure the one you tested with (outside of LaunchBox) is the same as the one your PCSX2 emulator is pointing to in LaunchBox. "E:\Play station 2 (6gen.)\Emulators\Pcsx2Qt\pcsx2-qt.exe" If (again, 'been testing') you have more than on emulator instance of PCSX2 in LaunchBox (under Edit Emulators), make sure the "good one" is the one set as Default Emulator (in the Associated Platforms section).
  4. I was 2 seconds too late. lol
  5. It looks like your Playlists (red square) may be in both the Root and (I assume) in the Arcade Category. If you expand Arcade (click the sideways triangle), my guess is Atari Classics will show up under there too. To get those out of the Root, [example:] right-click Atari Classics (shown in the red box above) and click Edit. Go to the Parents tab and (if my guess is correct) un-check Root. Click OK to save. Then do that for the other playlist you don't want in Root.
  6. Can you provide some more details? When you launch a game, is the emulator window showing? It just doesn't load the game(s)? After the startup screen is it going right back to LaunchBox with nothing else happening? Can the games open when starting them directly in the emulator?
  7. The MAME extras are mainly useful for its UI. If you just want to play the games, consider the extras as 'bloatware'. Since you have a non-merged set, you can safely get rid of the other 39k games without affecting the ones you keep. If you plan to do monthly updates, having a complete set does make the update easier. Since you'll be getting rid of that hugh jass extras package, you'll have storage available for the full set [you already have]. I keep a fullset on an external hard drive and just have LaunchBox point to that folder. Of course, not all games are imported. There have been a couple occasions where someone mentioned a particular game I didn't have in LB, and it was nice to be able to easily add it. So, no real advise. Just some snippets of information. My tip is to actually play the games you import. Ya, LaunchBox makes 'em all look really pretty there 'on the shelf'. But why have 'em if you ain't gonna play 'em.
  8. Sorry to hear about your woes. In the example you gave about looking at all the Launching sections for odd ROM paths, there is the Audit Tool. It basically puts all the games data into a spreadsheet type arrangement. In there, you can click on the Application Path header to sort the ROM paths column. Click it again to reverse the sort order. Continuing with that example, if the ROMs for the platform [should] all reside in a single folder (i.e. D:\ROMs\NES\gameA.nes, D:\ROMs\NES\gameB.nes etc.), you can use the Change ROMs Folder Path wizard. Select all the games in that platform, then Tools - File Management - Change ROMs Folder Path for Selected Games. Note: This only changes the games' Application Path in LaunchBox and doesn't touch the physical files. Games that were already in the 'new folder path' won't change, and the 40 or so would be updated. This won't work for ROMs that reside in individual subfolders (i.e. D:\ROMs\NES\GameA\gameA.nes, D:\ROMs\NES\GameB\gameB.nes etc.)
  9. As stated above, you can turn off the notification by updating the plugin. The only way to accidentally update the emulator(s) is to 'accidentally' click Update when editing the emulator. Plugin updating and Emulator updating are 2 separate actions.
  10. That's sick. And I don't mean in a younger generations' slang use if the word. -romapth is one of many available MAME command-line parameters. It's an override for what's set in mame.ini on the line "rompath". If mame.ini doesn't exist, MAME defaults to its' subfolder "roms". I can't tell you. It's not that I won't. It's just I've never fathomed the thought of trying to run Arcade games in RA. That's almost as obscure in my mind as separating MAME ROMs into individual folders.
  11. You don't need to create your own Theme to get IBigBoxThemeElementPlugin to work. But you would need to modify the BigBox theme's Views files. It's just a matter adding 2 lines. In the corresponding Views file(s), you need to declare a reference to your project xmlns:myDofLinx="clr-namespace:DOFConnect;assembly=DOFConnect" And then somewhere in there, reference that to your class or User Control. <myDofLinx:BigBoxThemeElement /> Alternately, depending on how you plan to use it, you could make use of SharpDX to capture controller inputs. Initialize the Controller and then a Thread that monitors the controllers State. You mentioned OnSelectionChanged , there is the OnEventRaised(string eventType) - eventType == "SelectionChanged". It's not as robust as the one in IBigBoxThemeElementPlugin. But you can still get that other information (game, platform etc.) by other means.
  12. It's actually saying to 'update' it. Tools - Manage - Plugins. Select the Dolphin plugin and click Update. Then LaunchBox will stop asking. It's part of the new emulator installer/updater plugin feature in v13.15.
  13. In the /LaunchBox/Updates/ folder, execute the latest installer and install it over your existing build. When selecting the folder to install it into, before clicking 'Install' (however it may be worded) be sure that the path shown doesn't add another layer of "LaunchBox" to it. Bad: D:\LaunchBox\LaunchBox\ Good D:\LaunchBox\
  14. Version 1.1.0-beta-1 Fixed: Now Playing not showing the entire song title for long names Fixed: When scanning /Playlists/ folder for playlists, it now looks ONLY for [actual] playlists (.m3u, .m3u8, .xspf) Improvement: Fade out/in audio when starting/exiting a game Improvement: Playlists can now contain relative paths. Paths must be relative to /Playlists/ ⟶ LBambient (v1.1.0-beta-1).7z @tycho You might have some interest in this.
  15. Correct. Thanks for your feedback. I will take that into consideration.
  16. If it's one that says [something along the lines of] 'a plugin has an update', go to Tools - Manage - Plugins and click Update on the one needing it. I believe it was the Dolphin plugin. If it's not that, what is the popup saying?
  17. Just need to make sure you have your emulator settings correct. -run=hikaru -rom=
  18. So there was either some tomfoolery done when generating the (absolute) playlist, or you manually created it. I suspect the latter. If you had VLC generate the playlist, how did you get it to remove all the m3u Tags? Also, other thing VLC did on my playlists when generating them was to add file:/// to the beginning of each path. So that's what I had the plugin look for. I'll have the next release to also be able to scan manually created playlists [that only list the absolute paths (and without file:///)]. (or let me know how you generated it that way and I can work from that angle too). In the meantime, try this one. MyPlaylist (absolute).m3u
  19. LaunchBox doesn't have built-in background music whereas BigBox does. This is just for LaunchBox. "Background" [ambient]. Not to be confused with per-game music which both LaunchBox and BigBox do have.
  20. The plugin uses absolute paths because who knows where the playlist was created from. a.k.a. Relative to what. It's just easier that way. The path you show here is not an absolute path. It's missing the drive letter. i.e. G:\Launchbox\Plugins\LBambient\MP3\filename.mp3 I personally don't use playlists so in my testing I had VLC create some for me and that's what I based it off. I presumed it created the playlist using some "universal language". If you could share the m3u you had created from ZoomPlayer, that would be helpful to see why it didn't pick up your paths (unless they were in there like you show above).
  21. To be honest, I've never used the background music feature in BigBox. Hopefully someone else can chime in.
  22. Hmm.. The directions only said to put playlists into the /Playlists/ folder. But at the same time, it didn't say to not put music files in there. Guess I never tested it with having the mp3 files in the same folder as the playlist. It appears the plugin will grab any 'random' file in the /Playlists/ folder and try to play it. In your case, it's grabbing an mp3 file instead of a playlist. Of course, when the mp3 file is done playing, it's done. Hence no next track. In the meantime, maybe store the music files elsewhere and create the m3u using absolute paths. That, or Load the playlist from the menu. But I'll add the 'search ONLY for playlists' to my to-do list. 😊
  23. @tycho Thanks for the suggestions. I will add those to the request list. Though not out of reach, don't hold your breath too long. Can you attach your log file (located in the /LBambient/Logs folder)? Hopefully that can shed some light as to what's going on. (just drag and drop the .txt file onto your reply) I had that on my to-do list as a question. It's not implemented, so I guess you can say it is intended behavior. I was kind of waiting for a general consensus if people preferred it that way before spending time implementing it.
  24. Try View (menu item) - Media - Refresh All Images
  25. I really liked the solution you came up with and it inspired me to take it a step further and also address the limitations. This also eliminates the need for an 'outside' music player as it uses LaunchBox's built in capabilities.
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