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Everything posted by C-Beats
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User was asking in Discord as well. Turns out he was wanting to wheel to not be endless. This is a theme setting and is something that'd require altering the XAML to achieve.
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You can email support@unbrokensoftware.com and explain your situation and they can get you the version you need.
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Sounds like you're using RetroArch instead of MAME and don't have the core set correctly. Do the following: 1) Open LaunchBox 2) Open the Tools Menu 3) Navigate to Manage > Manage Emulators and select it 4) Find RetroArch in the list of emulators and press edit 5) In the Edit Emulator window that opens go to the "Associated Platforms" tab 6) Find the row for the platform in question, in the core column you will see a "2048_libretro" 7) Change the core value to whichever MAME core you are wanting to use 8) Press OK and try to launch your game again
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Question regarding built-in PDF viewer
C-Beats replied to CTRL-ALT-DEFEAT's topic in Troubleshooting
Inside of Big Box manuals are rendered inside of a Chromium window. At the moment I'm not sure we have a way to open them up to a certain position like you're requesting. -
You can turn videos off/on in the options of either app. Both apps have ways of playing the video as soon as the game is selected. That being said Themes can override the setting so if you are using a theme that doesn't display videos those settings wouldn't be used.
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I have a vertical cab, but I don't use a startup video on it so can't help ya sadly.
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Currently we don't have a game-level override for 3D models. It's something on our radar, but isn't built just yet.
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You could just have LB launch your BAT file for you. We didn't include the minimize code first pass because some applications don't really play nice to being ran that way. It's something we'd be willing to consider though. If you could, open up a BitBucket ticket for it and we can see how many would use that feature and consider getting it put it.
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A lot of the newer systems don't have snaps because you can't emulate them or they are newer emulators that are still WIP and don't have a large number of games in a solid state yet. EmuMovies has it's own Discord/Forums though that you could ask around in to see if anyone is working on a set of snaps for that console. Could potentially offer to help them make some as well.
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If you have a premium license you can add Custom Fields to games to store this sort of information via the Edit Game window or the Bulk Edit wizard.
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I'd check your coverflow quality setting inside of Big Box. We use an image caching system and your settings may be causing that image to be saved too small for your use case. Increasing the quality increases the size of the cached image so it looks better, but there will be a performance hit since you're reading a bigger file.
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1) I'd have to look into this. I haven't really touched Steamy since I made it and would have to remind myself how I did that. 2) This won't happen. I'd have to write a plugin to coincide with the theme to do something like that and that is a bit more of a chore than I have time to deal with. I could probably help track down the XAML that sets it's location though and help you adjust it to put the logo where ever you're wishing it'd be.
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There is an option in Big Box controller options to help turn off some problematic control logic. You can try turning that on and seeing it it helps. I've never used a WiiMote for anything other than Dolphin so not entirely sure how Windows is translating it, especially since that controller doesn't have any official drivers for Windows.
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Would be easier for people to help you if you could provide a screenshot of what you're seeing that isn't correct.
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Because of how the models/images are created and used a spine image will always produce a better looking model and so we use the 3 images when we can. There is no way to change that logic.
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Could be a few things. 1) Your image cache is corrupted. In Big Box go to Options > Image Cache and clear all images. Then go back and see if they return 2) You have a service called "nahimic" running on your machine. Can check by going into task manager and the services tab and see if it there 3) If you're running an Intel GPU you need to open up there management software and set a rule for Big Box to either leave Anti-Aliasing off or on (is defaulted to an auto-detect setting) These 3 things cause the most issues with reports of elements not showing correctly.
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Yeah this is a known issue that has been corrected already internally but hasn't made it into a public release yet. Should be fixed in 13.2 beta 1. Not real sure at this point when that will drop though.
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A solution for dealing with games that have no art
C-Beats replied to walter10h's topic in Collections and Builds
You can set default artwork on a per platform basis if you wanted. -
Point of the feature is to cleanly boot into Big Box on startup, not make Big Box a security suite for your PC. If you don't want users installing software, don't put any uninstalled game in your visible collection in Big Box. Even better yet, don't allow people access to your computer you can't trust not to do something like that in the first place.
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I use an Odin Pro and the only issue I have is that sometimes their emulated controls cause the LB button to stick and causes menu to open/shut rapidly. To fix all you have to do is physically press the button though and that behavior stops. Outside of that I've had 0 issues.
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You can change the display used in Big Box options for Big Box. MAME has an INI file that can be altered as well. I would verify that the correct monitor is still marked as primary in Windows though. LaunchBox doesn't tell emulators/games what screen to run on and so they default open on the default monitor unless that emulator/game overwrites that setting (like MAME does)
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We're aware of Avalonia but moving to it would mean not only a complete rewrite of the UI, but would break all themes as well. So even the best case scenario is that we'd be able to right some sort of translation layer for themes to the new syntax, but to do that on top of an complete rewrite AND still deliver on the current product suite is a bit unrealistic for a team as small as ours.
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Big Box by default opens up to Platform View, what you want to do is change settings to use Platform Category view instead which allows for this type of heirarchy. The tree needs to be built in LaunchBox using it's Platform Category View though as you can't set that up in Big Box.