Jump to content
LaunchBox Community Forums

C-Beats

Administrators
  • Posts

    4,892
  • Joined

  • Last visited

  • Days Won

    16

Everything posted by C-Beats

  1. In the future we do plan to add double jewel cases and per game overrides but we have other things that need to happen first. As Faeran stated there is no definitive ETA yet on when to expect either.
  2. Spine images are added to audit tool in 13.2 and can already be done in the beta that is currently available.
  3. I think we'd need to find a good way to tell the user, "Hey the achievements we found for this are on THIS app only". We'd also have to address the possibility that people have apps with different RetroAchievement IDs and we'd have to have a way to address that as well
  4. You have them already. This theme was handmade and the source files ARE the xaml files. This theme wasn't made with the CTC so there are no project files to give for it.
  5. Yeah, you should be ok to sync the cache then
  6. Edit the playlist inside of LaunchBox and on the first page of the Edit window in the bottom left is a checkbox that says "Include this Playlist with Platforms". Check that and it'll be listed with your other platform and you should have what you are looking for.
  7. I'd just edit the XAML file to work the way you want and then you don't have to touch the vids. Getting the element to stretch the way you want really wouldn't take much work at all.
  8. If the data files in the collections are the same then yes the cache folder can be synced as well. If the data files are different then no you cannot since the cache images are linked by the internal game id and not by title.
  9. I don't have any plans on making those available to the interface as I'm not sure I see the point, but I could be convinced otherwise if you have a use case that makes sense.
  10. Only the games application path is scanned, we do not hash alternative apps at this time.
  11. What's the name of your theme? Also are you in the correct view?
  12. What I was talking about was in the XAML of the theme. I misunderstood and thought you said you built a theme to do what you were wanting
  13. Not sure what control you're using to display the video but pretty sure all of our controls have a "StretchVideo" property you can set to true. This will make the vid stretch to fill the space the control takes up.
  14. I believe the game always has the same ID regardless of how many (or if any) cheevo's are tied to it yet so the rescan wouldn't be needed.
  15. We aren't doing the hashing of these files at all. RetroAchievements hasher application does it. If their app can't hash your file you'd have to wait for them to update the app. They just pushed out a new version and it'll be including in the next release, but in my CHD files where the v1.4 was failing v1.5 still fails as well (though it gives a reason now, and does so much faster)
  16. Are you seeing any errors? I've never heard of anyone having this issue, and given how the code works the situation doesn't make a ton of sense to me. Can you check in your \\LaunchBox\Core folder and ensure there is no lingering Themes folder in there and remove it if there is?
  17. Yeah, each view is only made for a single wheel (FlowControl), adding more than one won't work.
  18. Can always just delete the Themes folder and then run the installer over the directory again, then place the theme files in the Theme folder that gets put there by the installer
  19. If you're inside the FlowContext can simply do this: <TextBlock Text="{Binding DataContext, Path=Title}"/>
  20. I'd empty your temp files. Could be that the app is just having issues downloading it. Drive being full could also cause issues with the download.
  21. Really your PS2 collection should be in CHD format. Gains the space savings of being archived but can be loaded far quicker by the emulator without the need to extract the entire file before playing.
  22. SteamGridDB has a lot of media for newer games that can be used. They don't tend to have exact cover images, but would usually have background/logo images available.
  23. No LaunchBox doesn't store any strongly defined port information like that to determine that the games are the same across multiple platforms.
  24. Items are marked as duplicate if any of the following are true: The rom file is imported more than once The game has the same Games Database ID assigned as another game The game has the same title and platform values as another game in your collection
  25. It does for 7z files
×
×
  • Create New...