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Everything posted by C-Beats
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Bezels Option Missing In My Launchbox 12.12 Installation
C-Beats replied to boggmeister's topic in Troubleshooting
The option only shows in the wizard if any of the games you are updating use an emulator that points to a "retroarch.exe" or a "mame.exe" application path. Check what emulator you are running on the games you are attempting to update and verify the application path points to one or the other. -
No these bezels are for 16:9 aspect ratio not 9:16 which changes where the bezel should appear by a pretty large margin. If you need some vertical bezels I'd check out @Thoggos work over at Vertical Arcade
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@Cauptain Nice catch. Made the code correction. Will be in the next beta.
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You play as computer towers fighting each other on Team Nvidia or Team AMD. First team to melt the boards of their opponents wins! Or... could just mean fighting games released on PC
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Works the same way the other media does. If you tell it to overwrite them it will, if you tell it not to it won't.
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You can do this with Platform Category view in both LaunchBox and Big Box (or something similar). You're exact hierarchy based on how I'm reading this isn't possible but you can customize the wheel quite a bit using that view. I believe we have a tutorial on how to best use it on our YouTube page as well.
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You can delete \\LaunchBox\Data\InputBindings.xml to reset any bindings back to default
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Error window appears when I open LaunchBox (first time)
C-Beats replied to Alexopfpz's topic in Troubleshooting
In Windows Add/Remove Programs tool. Can just type it in Windows search bar and it'll show up. Is also found in Control Panel. -
Error window appears when I open LaunchBox (first time)
C-Beats replied to Alexopfpz's topic in Troubleshooting
Sounds like you have a corrupted install. Open Add/Remove Programs and look for a entry that reads similar to "Microsoft .Net Core 3.1 Desktop Runtime" and remove it (really can probably remove anything that says Microsoft .NET Core just to be safe. Then navigate to https://dotnet.microsoft.com/en-us/download/dotnet/3.1 and download the x64 desktop runtime (should be middle item in the right column) and install it. Then restart your computer and you should be good to go. -
LaunchBox for Android not saving metadata on exit
C-Beats replied to Your Friendly A.I Overlord's topic in Android
With you using the custom OS I'd definitely try a smaller subset of ROMs using the free version to make sure it plays nice with LineageOS before purchasing a license, but yeah the metadata for ROMs isn't affected by this logic so if the app runs it should act correctly (assuming the file system calls aren't affected at all by your OS). Good system to try is Sega 32X since it doesn't really have many games at all you can import the whole system and still be under the 100 item threshold. -
LaunchBox for Android not saving metadata on exit
C-Beats replied to Your Friendly A.I Overlord's topic in Android
As of right now in LaunchBox for Android the Android platform is re-scraped from the data we get from the app/device on startup and overwrites any changes you make to those items. Not sure where on the priority list it is to modify that behavior but Jason is aware of it happening. -
LaunchBox for Android not saving metadata on exit
C-Beats replied to Your Friendly A.I Overlord's topic in Android
Are you referring to the metadata for your Android apps that have been imported or for something else? -
GameCube should be either in CHD or RVZ format. These formats are already compressed and can be read directly from the Dolphin emulator so you gain the space savings without the unarchive overhead something like .zip or .7z have.
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LaunchBox opens Redream menu instead of game in multi-disc games
C-Beats replied to k_rollo's topic in Troubleshooting
Go to Tools > Manage Emulators and select Redream and press edit. Then go to the Associated Platforms tab. Uncheck the "Use M3U Playlists for Multiple Discs" and press OK then launch the game. Redream doesn't list .m3u file support on their page and so I'm assuming in an event it's asked to open a file it doesn't support it just loads to the menu. -
We tried a process that only downloaded the files you needed from GitHub but we ran into issues where GitHub would VERY quickly cut you off with their rate limiter so downloading the entire repo was the only option left to us. When closing LB several save events are occurring behind the scenes which is why you still see processes. They typically run another minute or two after the application "closes" to allow time to save data and clean up any temp files no longer needed. Because bezels were added to the image queue if you close LB while they are downloading we save that process and resume it upon reopening. If you want to cancel it you can just press the cancel button on the progress bar.
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Following properties were added to FlowContext control: IsAboveSelected (bool) IsBelowSelected (bool) IsLeftOfSelected (bool) IsRightOfSelected (bool) IsColumnSelected (bool) - Is the item in the same column as the selected item RotationAngle (float) - The amount the item is rotated RotationAxis (Vector3D) - The angle the item is rotated on
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I've not really heard of Windows 10 lean before but I have my doubts it would work as it sounds like they've removed a lot of core OS features to make it work. You could try it if you wanted but I really don't think you'll have much problems just running a standard Win10/11 setup.
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Big Box is only supported on Windows operating systems. Current versions are only supported on 64 bit Windows operating systems. Windows 10 and 11 are the only OS versions still supported by Microsoft as well as far as I'm aware so I'd stick with one of those. To my knowledge LaunchBox/Big Box will not currently launch in Proton/SteamOS.
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I just recently received my Odin Pro and have been using the side loaded RetroArch with no problems at all. Everything just worked out of the box. I've never really used Android for much of anything before this and it was fairly strait forward. RetroGameCorps also has a great guide to help you get your emulators set up for Android/Odin. Once set up and working getting them to work with LB should be just a matter of pointing LB to the correct folder and emulator. I didn't have to do anything other than that.
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I've not ever seen this error reported. What are you attempting to do when you get it?
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is there an "arcade flow" like theme for launchbox?
C-Beats replied to haimbilia's topic in Big Box Custom Themes
We have a wall view in the default theme that functions fairly similar to the first video, and there are other themes that do something similar. There is no theme that does what the second video does to my knowledge. I believe it would be possible to theme but it'd not be the easiest of things to pull off. -
Applying machine learning AI to my image library.
C-Beats replied to Rexnebular's topic in Collections and Builds
We have several people using ML to improve artwork in this community but I'm not entirely sure what all programs or algorithms are being used specifically by everyone.