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C-Beats

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Everything posted by C-Beats

  1. Typically for this task we recommend a ROM manager which will do a far better job than LaunchBox will. If you're feeling adventurous you can try the below though. You should be able to do the following: Import the games, ensure "Combine games with same title" is NOT checked and "Force Import Duplicates" IS. Do NOT download media with this import. Go to options and ensure the "delete rom when deleting games" option is checked Go to the platform in question and change the view to list view Order by region (you may need to right click the headers and add it) Delete any game that isn't NA and say yes to the prompt asking you to delete the ROM file This should work for most platforms, though multi-disc and arcade will get you some hassles because of how those sets work in comparison.
  2. Those genre values aren't something you got standard from LaunchBox games database and is why we don't have banners for them. You would need to create banner images for those custom genre values and then assign them to that filter.
  3. Can use the desktops "Export to Android" tool and then just not move the rom files with the other files when migrating the data
    These are pretty nice alternative to the docklet images that are floating around. Rated 4 out of 5 just because it appears you only have 3 backgrounds in use and not game specific backgrounds for each image. Overall though they are definitely serviceable and could see using them for my Vpin collection.
  4. Think this wildly depends on which rhythm games you're referring to. Rhythm games throughout the years typically have their own peripherals/controls that are pretty unique to that game so could see making one cabinet to rule them all being fairly difficult.
  5. That isn't a LaunchBox issue. It's a RetroArch one. RetroArch after a certain period of time corrupts the Cheevo creds and you need to re-enter them. I'm unsure if this is a bug or the way the feature works to help with security but know I have to reinput my creds often. I'd imagine it's saving a cookie that has expired since I didn't log into it for an extended period of time, but that is pure speculation on my part. Re-enter the creds (even though it shows you already have) and then restart the game and it should work for you.
  6. What do you mean by "don't run"? Both games are already marked as imperfect and MAME tells you what the known issues are for the ROM if you're not running no-nag or an AHK script that closes it automatically.
  7. Currently there's no way to do this. It's something we've considered but the are no systems in place at the moment to start idle animations in a FlowControl like that
  8. If you're using the FlowContext/FlowModel controls no the RotationAmount on FlowControl doesn't work. To rotate the items you use the RotationAxis and RotationAngle on those controls to determine the rotation amount. You can use the other properties like "IsAboveSelected" and "IsBelowSelected" or use existing converters to make that rotation amount different for each item to replicate the older method. That being said the older method still is completely valid way to theme and so the existing property could be used. There's no real advantage to NOT using the old methods if you are just adding a single static image to the wheel per game.
  9. Games are considered duplicates if the same file or LB GamesDB ID is assigned to more than one game. I need to check the code again to remember if it flags items as duplicates if the rom file is found as an additional app in another game or not.
  10. Ah apologies didn't read that you are looking to have it work in CTC. I'm unsure if it's possible to do this in CTC or would it would require if it was possible as I don't use that application.
  11. Need to make sure you have the "coverFlow" namespace defined at the top of the file. Ensure you have the following with the other lines that start with xmlns xmlns:coverFlow="clr-namespace:Unbroken.LaunchBox.Windows.Controls.CoverFlow;assembly=Unbroken.LaunchBox.Windows" Other than that what you have looks accurate. Is there something specifically not working?
  12. They show in the carousel control that displays the videos and screenshots. If you're using Old Default (or a theme based on it) it wouldn't have this control and wouldn't be displayed in it.
  13. Set the game manual path in the Edit Game Window
  14. Do you have the media limit set in the Download Metadata/Media wizard?
  15. Correct. The way media is selected is we go from highest priority type to lowest in the group priority and randomly pick an item from all items that exist in that priority level.
  16. The image types used in this theme are: Your grid image choice (typically Box Front) Fanart - Background Clear Logo Screenshots (in the details carousel) Video (in the details carousel)
  17. Steps to downgrade from 13.0: Close LaunchBox/Big Box Navigate to \\LaunchBox\Data\ and delete InputBindings.xml Run the installer for the version you want to change to LaunchBox will be reverted. You WILL need to reset any controller bindings though.
  18. There are 3 badges pertaining to additional apps. The one you've linked is the least relevant to the scenario you posted. The badges are: Has Documents - This looks for additional applications that are clearly documents for the game (looks at the file extension to determine it) Has Multiple Discs - Has several additional applications with the "Disk" metadata set to a number (this is the badge image you posted) Has Additional Apps - This is the badge that shows on any game with multiple apps that are deemed a game version
  19. Yeah, CHAOS gets around this by making the grid image the first image in the CBR/CBZ file (which should be a cover if it has one)
  20. Cool, glad you were able to get it sorted.
  21. If the theme uses the standard controls carts would should instead of boxes for all platforms you're using the Cart Image Group for inside of LaunchBox. If you want to see carts in the wheels (instead of clear logo) that can be set in Big Box using the "Game Image Type" setting. (I believe is in View page, but I haven't looked to confirm).
  22. CHAOS has two executables. One is the library app (similar to LaunchBox) and the other is a stand alone reader application. The reader accepts command line arguments and so COULD be used as an "emulator" inside of LaunchBox for any CBR/CBZ files you add as games. You can also set the reader executable as the default app for those image types so when you open the documents in LaunchBox it uses CHAOS reader for it. We will not be adding any functionality to LaunchBox exclusively for this product though, the two projects are completely separate and at this time we want to keep a pretty well defined separation between the two as to not confuse anyone.
  23. This is almost always caused by one of the following: You have a service called "nahimic" running on your computer and need to open task manager and disable it then restart Big Box OR You are using an Intel integrated graphics card and need to use the intel control panel to set AntiAliasing to either always on or always off for Big Box
  24. LaunchBox should be renaming the cfg files to match your rom name. When doing so it it's done for the games main application path and I don't believe we created cfg's for alternate applications so changing which app is primary would break the config and require you to run the wizard again.
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