Jump to content
LaunchBox Community Forums

C-Beats

Administrators
  • Posts

    4,498
  • Joined

  • Last visited

  • Days Won

    14

Everything posted by C-Beats

  1. I'd make sure you're on the current version of LaunchBox then. Mine works fine, but mine are on SD storage and not internal storage so not sure if you're running into anything weird with that. @Jason Carr would know more than I regarding that though.
  2. You need to tell Aethersx2 where you ROMs are and let it scan the folder at least once. It will ask for permission and you will need to give it to the app. Then it should work in LaunchBox.
  3. Define "won't update". Do you get an error while the installer is running? Is the installer running then opening to the wrong version?
  4. Theme has been updated to 1.4 with the following changes: LaunchBox requirement changed to 12.13 or newer. - List View is no longer a data grid and is instead a single file list of games displaying the following information - Game Image - Title - Platform and Release Year - Date Last Played and Time Played - Badges
  5. At the moment the only way to do what you are asking is to tell the Download Metadata and Media Wizard to overwrite all existing media. This will delete any media you have for that image type and import new. Alternatively you could delete the corresponding folder in \\LaunchBox\Images, and then run the tool.
  6. It doesn't have all the filter logic you are referring to but there is a "Select Random Game" function in LaunchBox in the Tools menu.
  7. Thanks for the report @SqHd. I have code change in place and this will be corrected in next release.
  8. What core are you running for those systems?
  9. This means you have an invalid license.xml file in the root of your LaunchBox folder
  10. No ideally we'd track down the cause and correct it if it is caused by the beta. Does this happen with all themes? If so could you turn on debug logging, start LaunchBox, let the grid load with the issue and then close it and send me the log file generated.
  11. Nice theme choice. I'm unable to replicate this though on any of my builds. If you select all the items and press F5 do they come back?
  12. I don't know enough about that emulator to know if the folder structure is the same and the same lay files work in it. If you know they are the same you could probably change the exe name to "mame.exe" then update your emulator entry in LaunchBox. Run the wizard and then undo those changes.
  13. Never really heard of bezels adding any serious performance issues before. You could try removing the cfg file for one of the games to see if that improves your performance or not. They would be located in \\retroarch\config\{NameOfCore}\{RomName}.cfg
  14. Feature was designed to make it easier to apply entire packs of images in one go from sources like our forums. Typically packs like this have a far higher degree of consistency than you get scraping a media database like ours or EmuMovies. If you're happy with the images you get from the Games Database or EmuMovies in LaunchBox then you can continue to use those. This just gives more options to those that don't.
  15. If you already have them then there is no real need to have LaunchBox download them unless you are looking to fill in holes you have now, or are looking to replace your bezels with the ones from the Bezel Project.
  16. The games you are scraping for must use an emulator who's application path points to a "retroarch.exe" or a "mame.exe" file for that screen to display.
  17. Are you telling the wizard to overwrite existing? If not and you already have configuration files we don't replace them and would make it so that you wouldn't see any new bezels. The folder you found with the bezels in it is just the temp folder we extract the images into so we can move them appropriately. The final destination of the bezels go into your \\RetroArch\overlays\GameBezels\ folder. Also are you selecting ONLY theme bezels or theme bezels with system fallback?
  18. We don't save any global configurations. We do save a core override if one doesn't exist that points to fallback bezel for that system. Just turn off the bezel in the core override and it should correct what you're seeing. Or remove that configuration all together.
  19. Bezels are stored where MAME/RA want them. MAME stores them in the artwork folder and RA in overlays
  20. What emulator are you seeing this in? MAME bezels are in \\mame\artwork\ and RetroArch stores them in \\retroarch\overlays\GameBezels (the corresponding config files are in \\retroarch\config)
  21. If you instruct us to gather them during import we won't overwrite any files found. If you gather them using the Download Metadata and Media Wizard we respect the overwrite settings you select on the last page. Telling us to overwrite (top option) will overwrite those files, the other two will not.
  22. Yeah. We look specifically for a "mame.exe" so we know that we are running a version of MAME we know this feature to be compatible for.
  23. LaunchBox is a portable app and never utilizes the registry to serialize any settings. If you had to "clean the registry" to fix your issues I can assure you that you have something else going on with your system.
  24. The option only shows in the wizard if any of the games you are updating use an emulator that points to a "retroarch.exe" or a "mame.exe" application path. Check what emulator you are running on the games you are attempting to update and verify the application path points to one or the other.
  25. No these bezels are for 16:9 aspect ratio not 9:16 which changes where the bezel should appear by a pretty large margin. If you need some vertical bezels I'd check out @Thoggos work over at Vertical Arcade
×
×
  • Create New...