Jump to content
LaunchBox Community Forums

C-Beats

Administrators
  • Posts

    4,498
  • Joined

  • Last visited

  • Days Won

    14

Everything posted by C-Beats

  1. Really depends on the theme and what screen aspect ratio you are shooting to support. Most common aspect ratios are 4:3 and 16:9.
  2. That is all done via the theme's XAML files and they would need to be manually altered to change the duration or delay of that mechanic. Basically would need to do a search for the terme "animation" and take a look at all of them you find in the view and determine what timer you want on all of that.
  3. @Mr Footlong What you want to look at is the Keyboard Automation section in the Options menu of Big Box
  4. I'd recommend you do the following per platform. Navigate to the platform select any item in the grid, then press CTRL+A to select everything, then go to the Tools Menu and in the File Management section is an item that reads similar to "Change ROM Path for selected games" use that tool to point to the folder they are located in now and it should correct it for you. You emulators will require you to manually point each on to the correct folder.
  5. @Mr Footlong If you have a premium license you can set up automation bindings up to do this for you already without the need for AHK at all.
  6. Yeah, Platform views were never built with the intention to be put in a wall configuration so while you CAN have multiple rows you can't use up/down to navigate the different rows like you can in WallView. This is actually true in all views outside of WallView though, they were all designed to be used with a single column or row.
  7. Neither are bugs and is the app working as intended. The game is unloaded from details so that the application isn't locking any media files so that if you want to delete the media you can without error. GOG games not installed also don't have anything in the Starten tab because there is nothing to start. On import we save a hidden field that tells us the GOG App Id for that title and just open up GOG to it.
  8. Can you do the following for me: Go to Tools > Options and turn on Debug Logging (if not already). Then a few times just select a game, then press CTRL+E, wait for the Add/Edit window to show, then hit cancel. Open and close the window 3 or 4 times, then close LaunchBox and see me the log file produced. I'll review see if there anything obvious going on in that.
  9. When doing so can you pay attention to the game details view during this long load up time. What seems to take longer, the time when you first press the edit button to the time GameDetails is unloaded, or the time that GameDetails is blank to the time you see the Edit Window appear?
  10. What I get for answering first thing in the morning.... Didn't even notice that was an image from the theme itself....
  11. Reason this hasn't been really done on the mainstream build is due to WPFs lack of GIF support (or least last I took a look at this). To make a GIF work in WPF you have to create each frame of the GIF as it's own image and then manually switch frames with an animation or timer. This means that the GIF EXPLODES in size compared to what it shows on disk and because you are using WPF animation it could quickly cause serious performance loss (especially if displaying a large number of them at once).
  12. There is an setting in the options menu that you can override a theme's marquee view for the default one. Can you turn that on and let me know if it resolves your issue?
  13. Have you set up your controller in Big Box? By default controller navigation is off and you need to navigate with the keyboard. You can enable controller navigation in the Options menu.
  14. Just so I'm clear you're talking about a delay in opening the Edit Game window, not the context menu when right clicking on a game, correct?
  15. np, glad you got it sorted out
  16. We get an API approval from EmuMovies before every search so WHEN you import the game has no bearing on what is displayed. What game are you not seeing the download on that you feel you should be?
  17. In my testing it worked. Will note that the space you need to put in can differ quite a bit depending on the type of camera you are using and it's position. I had the following in my test theme and was able to see the property function. <coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="0" CameraZPosition="3.0" VisibleCount="14" PageSize="6" ItemSpacing="0,-1" SelectedItemZPosition="2.0" Columns="1" SelectedItemSpacing="1,2"> <coverFlow:FlowControl.FlowTemplate> <DataTemplate> <coverFlow:FlowContext> <coverFlow:FlowImage ImageType="Clear Logo"/> </coverFlow:FlowContext> </DataTemplate> </coverFlow:FlowControl.FlowTemplate> </coverFlow:FlowControl>
  18. This was built since the inception of FlowTemplate. It's always worked in PlatformView
  19. Ah so you want a editable datagrid (similar to Audit Menu that you can change on the fly)
  20. Filters allow you to quickly navigate to the games you want to review/edit. Then just select all the games you want to make the changes to and CTRL+E to open bulk edit where you can choose what fields to remove and what fields to add from all the selected items
  21. We have both the side bar and on the fly filters (button next to search) already for all of those fields so you can do what you are describing
  22. Screenshot should work fine. As of right now without one I'm a bit lost. I WOULD make sure you don't have a service called nahimic running in your services tab of Task Manager though. That service does all sorts of weird crap to the UI.
  23. At this time the only way to create/edit a LaunchBox theme is manually editing the XAML file. There is no tool like the Community Theme Creator for LaunchBox at this time.
  24. I'd have to double check but I'm pretty sure we removed the pre-cache of auto-populated playlist on load of LaunchBox and Big Box both in version 12.7 when startup processes were looked at. If you aren't on at least that version I would definitely upgrade and see if that helps you.
  25. Not sure I follow what you are trying to do. What do you mean "the default blue theme"?
×
×
  • Create New...