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shinra358

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Everything posted by shinra358

  1. After the new update, it is very difficult to bring anything on top of bigbox to continue to edit themes. It keeps appearing over everything.
  2. Isnt that what the new update was about? : P
  3. ahk can also create links like this. so if you don't feel like using multiple programs, have at ahk
  4. "Per the startup video sound playing at the same time, noted; that makes sense. " hopefully it can be done if both options are on at the same time, that the sound plays when the video is finished but have the assets still load while the vid is playing to continue to mask pop in for slower hdds. And hopefully game category vids will be easier to add now so that it can serve the same purpose.
  5. Launchbox > tools > edit autohotkey script for * games. That's not the complete script by the way, you'd have to have a bit of ahk knowledge but it is the easiest thing to learn. And there are many examples online on how to do certain things. But that is the part of the script that you mainly need. I don't know the official bigbox variable for pinpoint launched games so I just put %game%. I believe it may be something else. Maybe lordmonkus can refresh my memory on what the variable that stores launched games is?
  6. excellent. although sometimes the startup vid is black (ive heard ppl say this before but I didn't experience it before but now I am after this newest update). i'm sure that'll get ironed out though.
  7. the integrated ahk is the more efficient method. use your bigbox variables in the place of what needs to be placed and use this for a base: Process, Priority, %game%, high
  8. But that question just sounded pretentious. Did it really matter the reason why he didnt want to update? You were getting at 'well you shouldve updated then' depending on what he said next. Which is similar to an out of nowhere backlash i had in another thread about the no button on the updates prompt.
  9. There's a french website that I go to that has every rom always updated but.....
  10. most versions, though, you have to also update every single game you have to make it work for it.
  11. It's a lost cause and a nightmare to keep updating mame if there are no improvements to the games you like and have. I'm just waiting for increased internal resolution for 3D games that'll never come lol.
  12. Now you know this wasn't an appropriate answer for op's question lmao
  13. Everyone was trolled because they thought it was going to be the 3D thing
  14. Issue was the hyphen in the reference name. Thanks eatkinola~
  15. Yes, and they are shown in vs. U cant set as resource if it isnt there. ...PSP-XE.Resources;Component/Fonts/#Square721 BT</FontFamily> The underlined is supposed to be the name of the theme right? This is what I got by following the provided directions. Looks totally different from the screenshot you posted:
  16. Yes i put it as resource. Next week!? What a tease lol j/k What about having the font read from the folder without hiding it in the dll like an image file would be read? Possible?
  17. Yep, using actual font name. Am i supposed to have this at the top?: xmlns:aop="clr-namespace:Ao.Bigbox.Plugins;assembly=Ao.Bigbox.Themer"
  18. got the dll in the plugins folder of my theme. got this in: <UserControl.Resources> <FontFamily x:Key="FontMain">/PSP-XE.Resources;Component/Fonts/#Square721 BT</FontFamily> And got this in the spot for showing the font info in the textblock: FontFamily="{StaticResource FontMain}" Still showing default fonts. My theme is named PSP-XE. Is the fnt name supposed to be the name of its file or the actual name of the font?
  19. 3 files in the bin folder. ClassLibrary1.dll, .pdb, .xaml. Why aren't they named what I named it and do I have to copy all 3 files? Did I get all the referencing in xaml? Because it's not working.
  20. Did everything else in the list. But how do you do this (it's vague and doesn't tell you how): '1. In Visual Studio 2017, create a Class Library (.NET Framework).' ?
  21. you posted the entire thing I believe this is what the referrence is: <UserControl.Resources> <FontFamily x:Key="FontHead">/CityHunter.Resources;Component/Fonts/#Streamster</FontFamily> <FontFamily x:Key="FontBody">/CityHunter.Resources;Component/Fonts/#Arcade</FontFamily> FontFamily="{StaticResource FontBody}" Kinda mad I see how to do multiple vids at once and no one said anything when I asked before, smh
  22. can you post how it was referenced in epoch? I don't feel like downloading a whole pack just to see that
  23. Anybody got a tutorial on how to read fonts from the file instead of having a user install them? I tried a couple of examples from google but it always seemed to default to the default fonts. Any insight?
  24. HA! And we all know lots of ppl complained and are still complaining about windows 10 doing it this way. All others below, there is a download option and an auto install option, both separate.
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