Jump to content
LaunchBox Community Forums

spycat

Members
  • Posts

    991
  • Joined

  • Days Won

    6

Everything posted by spycat

  1. These two games need a chd, kinst and kinst2.
  2. Version 1.0.0

    40 downloads

    A collection of 164 titles with front, back and spine images compatible with the LaunchBox 3D Modeller. The images are a mix of retail and custom artwork. Front and spine images are in jpg format. Back images are in jpg format with the exception of the 130 titles that use a j-card style artwork insert where the back artwork is just a flap. These images are in png format with the area not covered by the flap set to transparent so you can customise (colour, texture or content) as you wish. Meow!
  3. Version 1.0.0

    55 downloads

    A collection of front, back and spine images suitable for use with the LaunchBox 3D Imager. The set consists of 338 fronts, 338 spines and 82 backs - Archimedes back covers are hard to come by! The images have a common height whereas their width varies in broadly keeping with the original game boxes. Where possible, the image names match the titles in the LaunchBox Games Database. Meow!
  4. I'm finding this sad news so hard to take in. Robin's enduring legacy to us here is his wealth of real quality work.
  5. Thanks for these @PaulyC and thanks also to @MadK9 Great stuff and most welcome!
  6. Version 1.0.0

    60 downloads

    A collection of 25 custom 2D covers (box front, box back and box spine images) for Cave developed shooters, suitable for use with the new 3D Model feature. Meow!
  7. @Suhrvivor regarding your post in the beta thread. I, too, have a similar dilemma where I want to show a static, flippable 3D box image in the LaunchBox main window while also being able to use the 3D Model viewer using Box Front, Back and Spine images. My way around this at the moment is to add a full scan of the boxart to the Box - Full folder and use the Enable Full Scan Images option in the 3D Model Settings. Note: If you have a Box - Spine image in the game's Media Images then you may want to remove it. I find that it screws with the 3D Model viewer when I use the Enable Full Scan Images override. Some folk like to use images such as Banners, Clear Logos, Carts, Discs and so on in the LaunchBox main window, so hopefully down the line the devs will separate the 3D Model image requirements from the Priorities settings and the normal Front/Back/Spine images will be used as default irrespective of the main window preferences. By the way, how are you displaying the 3D image in a transparent box, is it theme related? It looks great. Mine shows in a black box as in the image here.
  8. Your 1st and 3rd error boxes look like you're missing the Device set qsound_hle.zip and the Bios set atarisy1.zip Regarding your 2nd error box, you'll need to be more specific about "later Street Fighter" games.
  9. I don't ever remember having an issue with using the END key on my PC to simulate the BBC Micro's COPY key when using BeebEm. What game is causing you a problem?
  10. The new 3D box feature in LaunchBox is very nice indeed and rotation is really smooth, just like playing with a real box in your hands! Are there any plans to add to the existing two Model types of Box and DVD case, such as CD Jewel case, Cassette (Norelco) standard and dual cases and others?
  11. I played around with that site some time ago by opening a game box page using Additional Apps for various games that I have. It was nice to right-click a game and run the Additional App to display the relevant box and rotate the box via the keyboard. But it was a novelty and I rarely use the feature now. Mind you, it will be interesting to see where Jason and his team take their 3D box project.
  12. You're right. Prior to updating from 12.15 to 12.16, out of curiosity I changed my Old Default theme Platform Details View to Wheel 2 and my Games Details to Text List. After updating to 12.16 and launching BigBox those two settings had changed to Wheel 3. Perhaps that's normal but it would be nice if they retained the user settings. Looks like that all along I've been using settings that just happen to be the default on update ones!
  13. I haven't come across any issues with my Old Default theme's behaviour whenever I update the BigBox official build. I have the necessary options for my Old Default theme set via the Theme Specific Options rather than depend completely on the global settings so maybe that's why I never see any oddities in my theme when I update BigBox. Who knows?
  14. I use the Old Default theme in BigBox 12.15 with no issues that I can see. In your theme specific settings for that theme have you tried a Platforms List view using wheels 1, 2 or 4, as 3 doesn't display the platform details. I use a different platforms look, but I can get the details to overlay by changing my wheel from 3 to say 1. See pic.
  15. Here are 2 more images for the Neo Geo CDZ and Neo Geo CD (front loading) variants. Oops! Must have misread and thought you were after the CD console. Heheh! NeoGeoCD.zip
  16. Welcome @Flynner and wishing you the very best in your new position. Good to hear that the database will be on your list!
  17. My LaunchBox refreshes selected images when F5 is used. Try clicking the flip icon above the box image.
  18. Those 4 files are part of the game rom and are bad dumps. thoop.zip was last updated in Oct 2020, so we'll have to wait for a new dump with all files ok.
  19. Version 1.0.1

    130 downloads

    Note that these are not jewel case retail covers, but custom ones similar to my 3D set for those who prefer the portrait style. A small number of alternative covers are included. The images are named after the LaunchBox Games Database titles. Meow!
  20. Version 1.0.1

    124 downloads

    These 176 custom covers are a sort of hybrid, with an MVS flyer look and some basic AES elements (player count and genre colour) thrown in. The official MVS games as well as a number of bootlegs, conversions (from CD and AES), protos, homebrews, non-releases and so on are included. Meow!
  21. Version 1.0.1

    241 downloads

    A collection of 32 2D front and back covers in jpg format. Meow!
  22. Version 1.0.1

    80 downloads

    A collection of 24 custom 2D game covers for the Polygame Master (PGM) arcade system. The set is not complete: a generic cover is included as a placeholder for titles missing from the set. The covers are for the PGM (aka PGM1) arcade system and do not include any PGM2 or PGM3 titles. Meow!
  23. Version 1.0.0

    57 downloads

    A collection of 24 custom 3D game boxes for the Polygame Master (PGM) arcade system. The set is not complete: a generic box is included as a placeholder for titles missing from the set. The boxes are for the PGM (aka PGM1) arcade system and do not include any PGM2 or PGM3 titles. Meow!
  24. If you want to avail of a work-around for 3D Box flipping you will need to re-assign their fields in LaunchBox. Currently there are six flippable fields: Advertisement Flyer Front / Advertisement Flyer Back Box Front / Box Back Box Front Reconstructed/ Box Back Reconstructed Cart Front / Cart Back Fanart Box Front / Fanart Box Back Fanart Cart Front / Fanart Cart Back You may (or may not) need to reorder your LaunchBox media priorities and also change (or not change) your BigBox Game Image Type view depending on your choice of new fields for your 3D images.
×
×
  • Create New...