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spycat

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Everything posted by spycat

  1. With your LaunchBox/BigBox apps closed, navigate to your LaunchBox/Images/Platforms/3DO (or whatever you have named it)/Clear Logo folder and check that the png logo image is present in the Clear Logo folder. If it's there then make sure it's named to match the 3DO (or whatever you have named it) platform's folder name. Once all this is in place, then running BigBox and refreshing the images should clear things up.
  2. I just tried downloading the Marquee_Collection_v5.6.zip twice. On each attempt the downloaded zip suddenly finishes at about 5GB, whereas the posted one is about 7.5GB. The downloaded zip contains 6359 images, with the last image (quizdais.jpg) incomplete. I get zip (unexpected end of data) and file (data error: quizdais.jpg) warnings on testing/extracting. Is it possible that the 7.5GB zip is just too large to download correctly? Maybe split might work better?
  3. As someone who rarely uses the right sidebar, thanks for adding the 3D Box Model option to the game context menu. It would be nice to have it in the menu's root, but the key combo does the job.
  4. Most Sord M5 cassettes require the CHAIN command. Only 4 cassettes (baseball.zip, graphic.zip, tvadjust.zip and zacbanic.zip) are of the auto-load and run type. The 4 auto-load and run cassettes above only need the parameters m5 -cass The rest of the cassettes that need to be chained need the parameters m5 -ab chain\n -autoboot_delay 2 basici -cass
  5. In the lay file replace the text <bezel element= with <element ref= and </bezel> with </element> That's all that's needed to update a single element lay. More complex lays need extra work. See Mr Do's Arcade at this link. https://mrdo.mameworld.info/
  6. Set your Default Command-Line Parameters as cgenie -ram 32k -cass Launch the game. At the MEM SIZE prompt just press Return. At the READY prompt type CLOAD and press Return. Start the tape. When the tape has finished playing, a new READY prompt shows. Type RUN and press Return. You can automate things somewhat by using the parameters cgenie -ram 32k -ab \n\nCLOAD\n -autoboot_delay 1 -cass
  7. spycat

    Camputer Lynx

    I use MAME 0.264. I can't say whether MESS handled things differently or not. Typical default parameters for MAME would be lynx96k or lynx96k -cass1 The camplynx_cass xml shows that each game has a usage value that includes a name unique to each game, so custom parameters are needed for each game. See the two examples I've posted above. By way of an example, in MAME's camplynx_cass xml the first entry (3D Monster Craze) has the line <info name="usage" value="MLOAD &quot;3D MONSTER&quot;" /> That tells you that the command for that game is MLOAD "3D MONSTER" If you are using the Default Parameters lynx96k Launch the game, and at the prompt type MLOAD "3D MONSTER" and press Return. If you prefer to automate things then set a game custom parameter lynx96k -ab "MLOAD \"3D MONSTER\"\n" -autoboot_delay 2
  8. spycat

    Camputer Lynx

    You need to include the game's usage value as shown in the camplynx_cass.xml in MAME's hash folder. Example Game Custom Parameters: lynx96k -ab "MLOAD \"INVADERS\"\n" -autoboot_delay 2 and lynx96k -ab "LOAD \"ZombiePanic\"\n" -autoboot_delay 2 Tapes play automatically and, once done, MLOADed games auto-run whereas LOADed ones may need RUN entered at a new > prompt.
  9. Without further information it's hard to say whether you're games are part of a MAME software list or not? If not then you should try unchecking the Remove Quotes and Remove file extension and folder path boxes.
  10. As far as I know, there is no genesis software list, only a megadriv one. Have you tried using the LaunchBox parameters megadriv -cart That's what I use and games launch ok. I've just rechecked my megadrive games and found that I am using custom parameters for some games. Gargoyles uses genesis -cart and Pulseman uses megadrij -cart Most of the games I have seem happy with megadriv -cart
  11. spycat

    Vector06c

    There's a lua script (vector06_flop.lua) that you can use, but all that will do is automate pressing the F12 key, and you'll still need to enter the other stuff manually as each game requires.
  12. spycat

    Vector06c

    At the initial boot screen (indicated by the appearance of a group of yellow blocks in the screen's lower area), Press F12 and then follow any game specific required key presses as per the MAME vector06_flop softlist xml. For example, for the game CD-Pacman. After pressing F12 you are taken via the developer's screen to the main title screen with music. Press the left Alt key to open the menu options screen where you can press key 2 to start the game.
  13. An autoboot lua script for use with MAME's mtx_cass software list games. The attached mtx_cass.zip contains the lua script. Unzip and move the mtx_cass.lua to where you keep your other lua scripts. My lua scripts are in a folder within MAME called scripts. If you keep your's in a different location, then alter the parameters below to suit. LaunchBox Default Command-Line Parameters: mtx512 -autoboot_delay 1 -autoboot_script scripts/mtx_cass.lua mtx_cass.zip
  14. That did the trick. Many thanks @faeran
  15. Re: the correction of platform and game names from all capitals to using the correct case spelling. When I open the database all platform names are in block capitals. Once I click into a platform then the correct case spelling is shown for that platform. However, the game names are in block capitals. Once I click into a game then the correct case spelling is shown for that game.
  16. They are useful to have, and some could be either re-used or altered to make luas for systems that don't have them. I'll go with a subfolder too, to keep root clutter down.
  17. I recently came across this https://github.com/Bob-Z/RandoMame So far I've tested out the electron_cass.lua with my electron_cass softlist games and things work ok. Just for initial testing I added the electron_cass.lua file to my MAME root folder. I set my Default Command-Line Parameters for tapes as electron -autoboot_delay 2 -autoboot_script electron_cass.lua -cass
  18. Default Command-Line Parameters cgenie -cass Some tapes use CLOAD to load and others use SYSTEM. The MAME cgenie_cass.xml file can help you out here. For CLOAD tapes: At the MEM SIZE prompt just press Return. At the COLOUR BASIC READY prompt type CLOAD and press Return. Start the tape. When the tape finishes playing, type RUN at the prompt and press Return. SYSTEM tapes are not as straightforward: At the MEM SIZE prompt just press Return. At the COLOUR BASIC READY prompt type SYSTEM and press Return. A new prompt *? will appear and what you type here depends on the game. For example, the game Astronaut requires you to type ASTRO and press Return, then play the tape. You can, of course, automate things a bit. For the CLOAD tapes you can set Default Command-Line Parameters. cgenie -ab \n\nCLOAD\n -autoboot_delay 1 -cass For the SYSTEM tapes the parameters vary, and custom parameters per-game can be set. For the game Astronaut. cgenie -ab \n\nSYSTEM\nASTRO\n -autoboot_delay 1 -cass
  19. Try these Default Command-Line Parameters samcoupe -ab \nBOOT\n -autoboot_delay 3 -flop1
  20. I've never heard of the Eka2L1 until now and have no idea how it could be set up in LaunchBox. Sorry. You might be better off starting a thread about this and that way might get help. You could try searching for Eka2L1 in the forums searchbox and see what turns up.
  21. This works for wav format, so might/might not work with tap stuff. Some of the tape games are run from the Sorcerer's Monitor screen, and others need to be run from the Sorcerer's Basic screen. The sorcerer_cass xml file in MAME's hash folder explains all this. Examples: galax.zip loads from the Monitor, so the parameters are sorcerer -cass1 When the Monitor screen opens, type LOG and press Return. The tape will play and when finished the game should open. break.zip requires the Basic screen and the parameters are sorcerer -cart basicpac -cass1 At the Basic prompt, type CLOAD and press Return. The tape will play and when finished type RUN to play the game. I'm off to sleep now, but I'll be around later if you need more help.
  22. So did you download a software list folder called sorcerer_cass which has the games in zips such as galax.zip? And does the file inside each zip have the .wav extension?
  23. Glad to hear that you got your Jupiter Ace games working. What format are your Exidy Sorcerer games in? Are they bin or snp or wav?
  24. Leave the "Remove file extension and folder path" and "Remove quotes" tickboxes empty. Use the LaunchBox Default Command Line Parameters jupace -ram 32K -dump The -ram 32K parameter is required, otherwise you'll get an unsupported operation error when a game tries to load.
  25. I can't tell much from your picture. Do your games each come as a zip with the file inside having a .tap extension, or are they like the posted picture where games have the .ace extension?
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