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DOS76

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Everything posted by DOS76

  1. some will be apps some will be games just call them addons or Xtras
  2. No if MAME came installed on the cab it would be pretty much open and shut but if not I don't see the issue
  3. yep LB would have even more restrictions than MAME since it is privately owned software. MAME won't care that you are selling the cabs and MAME is free they care that you are selling them and MAME comes with it period.
  4. Yeah forgot about that
  5. we have a lot of fun over there actually
  6. Its a chat server LB has its own channel over there
  7. It certainly isn't expensive
  8. I rarely use it but I always find a free version I guess.
  9. You can turn it off in the options turn off game details I believe is the option
  10. Wait J2k isn't free?
  11. I believe you can just not using LB.xml any longer I'm unsure on the new directions though hopefully the creator or someone else can help you get it running.
  12. This snippet of text is from this webpage http://www.mame.net/legal.html Copyright The code in MAME is the work of hundreds of developers, each of whom owns the copyright to the code they wrote. There is no central copyright authority you can license the code from. The proper way to use the MAME source code is to examine it, using it to understand how the games worked, and then write your own emulation code. Sorry, there is no free lunch here.
  13. Wait you don't want to download 250 ROMs for a business that you want to start up and use to make money damn that kind of displays a lack of entrepreneurial initiative And no MAME wouldn't be allowed would it?
  14. Yeah how so if you have the CD's you are legit if you don't then the backups are illegal and you aren't. How do you know what you extract from the disk will be the same as the rom from the arcade and it will pass the crc and work in MAME
  15. Try asking the creator of the theme what code you would need to change there are alot of those requests and most of the creators are very accommodating
  16. if it is the same game that works in MAME how would anyone know the difference where you got it from
  17. @wookiefartLB.xml is no longer a file the xml has been split into platform specific files. I don't know how that corresponds with the instructions as I haven't read them but that file no longer exists in the program
  18. Okay so by including the CD with those ROMs with it its legal. So you would need a legit copy of the CD for every cabinet
  19. Well the only thing I can tell you for certain is that LB didn't change your game from Hive to Shiver so if it is launching shiver maybe Steam can help you.
  20. I don't think that is possible but good luck
  21. You can also go to options>configure>paths and set multiple paths
  22. see where it says double click here to set a directory you use that and set the directory. I just tried it and its working for me.
  23. It may be in your email with the license if not I'm sure that @Jason Carror @Kirsten Mariecan help you get that all sorted out.
  24. Glad you got it working now
  25. I just tried the startup video for the 1st time and got two error messages once closed BigBox is still open but they are a problem Cannot perform this operation while dispatcher processing is suspended. Type: System.InvalidOperationException Site: Void PushFrame(System.Windows.Threading.DispatcherFrame) Source: WindowsBase 7.7-beta-2 at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority) at (Action , DispatcherPriority ) at Unbroken.LaunchBox.Wpf.ThreadFactory.Invoke(Action callback, DispatcherPriority priority) at Unbroken.LaunchBox.Wpf.ChildViewModelBase.PauseAllScrollableTextBlocks() at (MainViewModel ) at Unbroken.LaunchBox.Wpf.BigBox.ViewModels.MainViewModel.OnDeactivated() at Unbroken.LaunchBox.Wpf.BigBox.Views.MainView.MainView_OnDeactivated(Object sender, EventArgs e) at System.Windows.Window.OnDeactivated(EventArgs e) at System.Windows.Window.HandleActivate(Boolean windowActivated) at System.Windows.Window.WmActivate(IntPtr wParam) at System.Windows.Window.WindowFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.PublicHooksFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) This is the 2nd error window Dispatcher processing has been suspended, but messages are still being processed. Type: System.InvalidOperationException Site: IntPtr WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) Source: WindowsBase 7.7-beta-2 at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
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