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Everything posted by garbanzo

  1. Not sure if this will work or not, but you could try manually changing the game ID in the metadata.xml file located in the Metadata directory of your installation folder. Try this when LaunchBox is closed, then open it up and see if it the change sticks.
  2. Can anyone tell me if it's possible to add the front cover of the currently selected game to the details pane, centered within the red box in this mockup?
  3. Continuing a conversation with Jason from bitbucket. I just updated to the latest beta, created a new auto playlist, and it's showing up in the menu.
  4. No, the double search results isn't that big of a problem. I just like to keep things tidy, so I thought I'd see if anyone here had an idea I hadn't considered.
  5. I'm not sure how to handle Super Game Boy in LaunchBox. It's not really a platform, but it needs to be to set up an emulator properly. I can copy all the games and force LB to import them into a new platform, but then I have duplicate games on my drives, and everything shows up double during searches. But at least I can associate an emulator with the platform to easily launch them in SGB mode. Or I can leave the games in their respective folders, and still re-import them as a new platform. That solves the doubles on my drives, but I still have the same problem with doubles showing up in searches. Or, I can just create an auto-populated playlist using "Version Contains (SGB Enhanced)", but then I have to launch them from the playlist by right-clicking and selecting a different emulator than my default GB/GBC emulator. None of these are ideal. Maybe there is another way I haven't thought of?
  6. Soukoban Densetsu: Hikari to Yami no Kuni for Game Boy Color. Couldn't find it in the database. Thank you!
  7. Awesome. It's so cool that LB is under such heavy development. It just keeps getting better and better. Thanks!
  8. Will pause screens be able to display per-game images? It would be great to be able to look up moves while learning new fighting games, or to check maps in massive Metroidvania style games. Or even just to view pics of controls for MAME games (https://emumovies.com/files/file/684-mame-control-panels-pack/)
  9. garbanzo


    Version 1.0.0


    Here are playlists for every year between 1971 and 2019. They are auto-populated, so just import them and they're ready to use. I recommend sorting them into categories by decade as seen in the screenshot. That way you can select the 1990s category and see all games from the 1990s, or select a single year and see games for just that year.
  10. Years View File Here are playlists for every year between 1971 and 2019. They are auto-populated, so just import them and they're ready to use. I recommend sorting them into categories by decade as seen in the screenshot. That way you can select the 1990s category and see all games from the 1990s, or select a single year and see games for just that year. Submitter garbanzo Submitted 04/02/2019 Category Playlists  
  11. I added this to bitbucket as a bug. Can anyone confirm this behavior and give it a vote? I would love to see this fixed. https://bitbucket.org/jasondavidcarr/launchbox/issues/4832/using-hotkeys-in-launchbox-changes
  12. Right on, glad I could help! Now you can collect the hundreds of other commercially-released text adventure games https://www.mocagh.org/loadpage.php?thelist=2
  13. I love the two-part genres that get added to MAME games. It makes it easy to discover new stuff I might enjoy, and they're perfect for building autoplaylists. But these genres don't match up with the basic one-word genres used for all other games in the LaunchBox database. Why are they different? Can anything be done about it?
  14. Really? Someone offers you a viable solution, and your response is that you don't use that solution? That's an interesting approach to asking for help What Type-X game are you running that only offers keyboard controls? If you use the right loader, you should be able to map your controller just fine without needing Xpadder.
  15. OK now I have to try Gley Lancer. I've been playing a lot of Twinkle Tale today (another Mega Drive exclusive). Horrible name, but such a great game. Check it out if you haven't yet.
  16. Bizhawk emulates all of these and more. Why doesn't it get the attention it deserves?
  17. Wow! Downloading now. Thanks for all the work you put into this. I know next to nothing about C64, so this should be a great starting point.
  18. Awesome! I'll check out your C64 project and look forward to seeing others.
  19. It's perfect for Game Boy and Wonder Swan. I used it a long time ago but now I can't find it anywhere
  20. That's a bad example of a PC-Engine exclusive shmup though. There are dozens of shmups exclusive to that system, and some are very good. The one you picked is ranked second to last. http://www.racketboy.com/retro/the-turbografx-16-pc-engine-shmup-library-pt-1-exclusives
  21. Sushi Bar for Sammy Atomiswave. No database entry. I can't even find a flyer, but this title screen should provide a nice enough clear logo. Thanks!
  22. Now that I have a pretty large collection set up, it's great fun to search across all systems for something like Gradius or Street Fighter or Castlevania or Bomberman, then sort by release date. Seeing an entire series spread out across several decades, crossing from arcades to home consoles and handhelds, is just amazing. And having every one of those games just a click away is even better! So for me, a big draw of the hobby is the fact that I can see this big picture, and understand individual retro games in a bigger context. It's the database part of LB that appeals to me the most. I absolutely love playlists and nested filters and other ways that let me cross-reference everything. Oh, and I like playing games too
  23. You said it well, Zombeaver. There's something very fundamental about the genre that just works, and there isn't much need to improve upon it. Sometimes games come along with unique mechanics like Ikaruga or Dimension Drive, but for the most part, it's just dodge and shoot. I especially like the fact that you can play for just a few minutes, or lock in for several hours. Whatever suits your mood at the time. In fact, I'm leaning more and more towards only collecting shmups. There are so many to explore, and so many arcade ports with little differences to try out. Of course, I might have to hang on to a few non-shmups that focus on dodging bullets, like the Contras and Metal Slugs and Ikari Warriors of the video game world... I really need to dig more into shmups from old PC systems. DOS, Amiga, C64, X68000... There's got to be some great stuff out there. I see a few on your list, so that's where I'll start.
  24. Not MAME. It's a Taito Type-X game. Basically a PC-based arcade system. But you need to set up launchers to run the games, and they're finicky. Look into Game Loader ALL RH. it's the key to everything.
  25. Finally got Deathsmiles II working last night! I wasn't expecting the Christmas theme, that really threw me for a loop. I didn't get to play much, but it was good fun. What shmups are worth getting for the Switch these days? I have Psikyo Collection I & II, and Sine Mora EX. I prefer buying games on carts so I can resell them later...
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