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Lordmonkus

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Everything posted by Lordmonkus

  1. Wow, well abusive behavior like this is not tolerated.
  2. Submit a bitbucket ticket using the "Issues/Requests" link at the top of the page.
  3. Does your other computer have the updated .NET and DIrect X files on it ? It should run just copying it over though depending on how you have everything setup like emulator and rom locations you may have to make some adjustments on the other computer. If you have your emulators and roms in sub folders of your LB install folder it should be fine. ETA Prime did a video about making your Launchbox portable and putting it on a USB drive but everything applies to another PC as well.
  4. Yes, those would be loose files. If they are GlideN64 compatible they should load using PJ64 with the GlideN64 plugin and an .htc file should be generated in the \Plugin\GFX\cache\ folder of your PJ64 install folder. It's been a while since I have messed with this stuff so my memory could be off.
  5. I wrote this up back when it was still the GLupeN64 core but the same still process still applies, just replace all references of GLupeN64 with Mupen64plus.
  6. Simply right click a game and edit. In the edit window change the platform by typing in your custom platform name. This will now generate a new platform on the left which you can right click and edit and change the category you want to have it show up in to a pre made one or type in the name of a new custom one if you prefer.
  7. Yes, you can create a new category and then create your own custom platforms with whatever games you want in them and then put those platforms in the category you want.
  8. Jaguar emulation is hit and miss at best, it's the way it is right now for that system.
  9. Basically you either have to put your roms in the Mame\roms folder or tell Mame where to look for your roms. Either way is perfectly fine, it's just up to you and your preference. I prefer to point my Mame to my roms because that way I can download and test a new version of Mame without doubling up my roms, I just tell each install of Mame where my roms are.
  10. You can either keep your roms in the Mame\roms folder or you can point to your roms in your mame.ini file like I explained in the guide.
  11. If input lag is something you are prioritizing in a new monitor look into the BenQ gaming monitors, those are very good on the latency side of things.
  12. Yeah it's not cheap and like I said further up in the thread it's certainly not worth it just for emulation purposes. But if you were in the market for a very good gaming monitor for PC gaming as well as emulation and you don't mind spending the money on one it's worth the investment IMHO. I absolutely love it and when before I bought it I was worried about it being worth the money, I was not let down and it surpassed my expectations. It really is one of those things that if you experience it first hand you will most likely love it.
  13. Good to hear and yeah updating drivers to the OS supported version is a very important thing.
  14. This is the one I have here. https://www.amazon.it/Asus-PG278Q-Gaming-Monitor-USB3-0/dp/B00LBZLIXG/ref=sr_1_24?s=pc&ie=UTF8&qid=1495228517&sr=1-24&keywords=monitor+g+sync
  15. Yeah he does a great job of explaining it, though you do have to ignore some of that guys attitude. He comes off as a bit of an arrogant prick at times but that doesn't change the fact of what he is saying is correct.
  16. I never said G-Sync itself directly influences input lag. It's more a case of no need for V-Sync so that is a reduction there and the monitors that have G-Sync are high quality gaming monitors with really low input latency. G-Sync is supported by emulators, it's not something that needs to be directly supported though some apps can just not work with it. Retroarch and Mame work perfectly with it and it is a very noticeable thing.
  17. Well basically you get the benefits of V-Sync without the drawbacks of it. This means you get lower input latency because V-Sync does add some to all gaming. Now you could always turn off V-Sync to reduce input latency but then you will get screen tearing when your frame rate is not in sync with your monitors refresh rate. G-Sync itself really shines in PC gaming when your framerate fluctuates which is what will cause the screen tearing. G-Sync syncs the monitor to the framerate removing the tearing. This stuff is especially good with the newer high refresh rate monitors and maintaining a 120 - 144 frame rate is rather difficult unless you have an absolute beast of a system or you are willing to sacrifice graphic fidelity. In terms of console emulation G-Sync itself is actually pretty minor since most systems ran at 60 fps already. When it comes to Mame arcade emulation though G-Sync is actually extremely handy because the vast majority of games do not run at 60 fps. If you notice when you start a game in Mame it will show the game info and the Hz that the game actually ran at. You have 2 options normally here, you can either turn off V-Sync and let the game run at its proper speed but with screen tearing or you can enable V-Sync which will often speed the game up to match your monitors refresh rate (typically 60 Hz). Sometimes this 2nd option is extremely minor with no noticeable side effects but in many cases this will speed the game up affecting how the game actually plays, especially if the game itself has physics or AI routines tied to framerate. This is obviously something that will vary from game to game so there is no hard and fast rule for it.
  18. That does appear to work. I had my Mesen_p.exe in a folder called Mesen 0.90, after renaming and running Mesen_p.exe it then generated a sub folder called "Mesen" which contains a bunch of files and sub folders.
  19. Yeah BenQ monitors are known for their low input latency. Personally I use an Asus G-Sync monitor which is a TN panel (TN less input lag than IPS) and because it is G-Sync allows me to run with V-Sync Off (V-Sync is another source of lag) without screen tearing. Now of course G-Sync displays are not cheap and not something I would advise anyone buy strictly for emulation, unless of course you have a boat load of money and don't care about cost.
  20. Yeah TVs are going to be the biggest source of input latency. Certain emulators can have more input latency than others but of course this varies from emulator to emulator. Retroarch does offer some features to help reduce it as much as possible but again certain cores and how they are coded can have more than other cores for the same system. Unfortunately there is no silver bullet solution to this problem, you can only reduce it as much as possible which is as @mothergoose729 said about 1 frame. In Retroarchs video settings turn on Hard GPU Sync, set Max swapchain images to 2, turn off threaded video, Hard GPU Sync Frames should be at 0, and set Frame Delay as high as you can before you start to hear audio crackle and distortion.
  21. I would suggest asking on the Retroarch forums or Discord about it, it might be a known Steam controller bug or issue.
  22. Ahh, I was thinking it was the rom trying to extract but it was the emulators self extracting exe. To setup Mame I will suggest you check out my tutorial for beginners to Mame here:
  23. Mame has shaders built in you can use. There are 3 kinds, GLSL which older and limited now because horizontal ones look really bad in vertical games, not the one I would recommend. There is HLSL which is better and probably the best overall but requires manual tweaking to get them looking good. Last there is the BGFX which is a more advanced form of HLSL with some very nice presets so setting them up is relatively easy and painless, you just cannot easily adjust them to your liking. HLSL and BGFX have the added benefit over GLSL of them working equally well in both horizontal and vertical games. You will need a GPU some sort though, an on board Intel HD chipset will not do at all. There is my HLSL preset files to download and install, there is a readme included in the zip file to tell you what you need to do. There is my BGFX tutorial guiding you through how to enable them.
  24. Try going to Settings > Input > Input Hotkey Binds and changing the key for Save state
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