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Everything posted by CriticalCid
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I know that. I meant with imported that they weren’t added as additional apps like you can see in my screenshot. I got the same result.
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Ok, tested it again in a fresh LB installation. Lightspeed shows me the clones in the Output list but they don’t get imported.
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I don't know. Since you have released your first versions of Lightspeed I only have used your tool for importing MAME ROMs Unfortunately I don't have my MAME ROMs on this test machine right now. So you or somebody else would have to import them with LaunchBox and check those problematic games.
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I just tested it again with beta 6b and it now works perfectly fine. I don't who happened the last time when I was testing it with beta 5. So I took a little time and went through all arcade games from # to B to check if there are other issues with the consolidated ROMs. All games were imported with beta 6b. The missing name for the 1942 hack is gone but there are quite a few games that are also affected by this issue. I noticed that this issue appears when the hack/clone doesn’t have a version or region tag (maybe because the game name of the clone is different than the name of the parent? So just use the name of the clone if there isn't any other useful metadata available?). The games that I’ve found that are affected: Ajax -> Typhoon Alien Syndrome -> Baraduke Atari Football –> Atari Football II Batsugun -> Batsugun Special Version Bio-ship Paladin -> Space Battle Ship Gomorrah Buck Rogers: Planet of Zoom -> Zoom 909 Burnin’ Rubber -> Bump ‘n’ Jump Unfortunately there are some more different naming issues: 1000 Miglia: Great 1000 Miles Rally -> apparently this game has five clones but only one of them was imported, twice. Assault -> The normal Japanese Version and “Assault Plus” are both listed as “Japan” version. Maybe it’s because both versions don’t have a version tag and are from the same region? Battle Bakraid - Unlimited Version -> Also has two Japan entries. Battle Garegga -> Similar issue as Battle Bakraid. Maybe it’s because the version tags have a special date format? Blue Print -> The same clone was imported twice Bull Fighter -> Same issue Bubble Bobble II -> This game is also known as Bubble Symphony and both the Bobble and Symphony versions have a revision that is called exactly the same. Burnin’ Rubber -> both Deco Cassette versions have the same name. Maybe because of the wrong parenthesis? I'll probably have to check every single game for potential other issues that don't appear for the games from # to B.
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theme CriticalZone / CriticalZone - BlueBox
CriticalCid replied to CriticalCid's topic in Big Box Custom Themes
Unfortunately not. he is currently pretty busy with the new playlist feature. I also can't say when he will be able to find the time to add it to LaunchBox. Your best bet would be to ask him directly- 626 replies
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Btw. this data folder only contained games/platforms which were imported by Lightspeed. Here's another data folder with games which were only imported directly through LaunchBox so that you can reproduce the data corruption issue
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Sure buddy, here you go: Data.zip
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And just found another huge bug. If you import the SoftwareLists with the latest Lightspeed beta you’ll get a sweet crash report from LaunchBox if you try to start it. This only happens for SoftWareLists games and it doesn't matter if you have the consolidate ROMs option checked or not (tested it). If you import Arcade only everything is fine.
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Phew, there would be a lot to choose from. One of these might work:
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Incredible how many platforms you have already covered. Great job! EmuMovies has videos for all 4 released games in their “ArcadePC” category. It's not the best picture but the only one that I've found which is half-decent I would also like to request platform videos for the following two Arcade systems: - IGS PolyGame Master - Taito NESiCAxLive
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The background of your DC logo features characters from across many different comic book publishers, actually it has way more Marvel than DC characters in it. Sorry if I bother you but I thought that you may want to know that
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Amazing how fast you’ve added the consolidated ROMs feature. Thanks man, I really, really appreciate it! Unfortunately is the data corruption issue back again when your LaunchBox installation already had some platforms in it. Two things that I’ve noticed regarding the consolidation feature: 1. The region tag for additional apps isn’t imported correctly. It uses the value of the developer instead of the region. Just look at the last screenshot that you’ve posted for Captain Commando, it says Capcom instead of World. 2. The hack “Supercharger 1942” for the game 1942 has an empty name. It’s the only game that I’ve found so far with this issue so I don’t know if there are other hacks/clones which are affected like this.
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Lol Neil. Great to see that you are so excited about the new beta but I‘m sure that Jason will fix this issue soon enough. I would really appreciate it if you wouldn’t spam every few minutes that it still doesn’t work, the notification system of the LaunchBox forum is killing me right now because of you
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Awesome, the release date situation has vastly improved! Although there are still quite a few games which don’t have the exact date but each of them has it’s very own way of describing the release date, so that’s not your fault that Lightspeed can’t parse them correctly. At least in my eyes it's fixed. Thank you for that
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You can basically add your own meta data fields which aren’t supported by default. For example, the Lightspeed importer adds custom fields like “Display Orientation”, “Control Type”, “Number of Buttons” or “Sub-Genre” for all your MAME/MESS games. With that info It’s really easy to create dedicated playlists for “Vertical Shmups” or “Lightgun Shooter” with just a few clicks. That’s just one example how they can be used, of course this feature gets mightier the more fields and tags you add.
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The Image Thread (Platform Images, Clearlogos, Box Templates and More)
CriticalCid replied to bd00's topic in Contributions
You can't add or edit platforms. But you could upload the picture here: Jason hasn't found the time to update the platforms yet but once he gets to it he will work through the linked thread. -
The Image Thread (Platform Images, Clearlogos, Box Templates and More)
CriticalCid replied to bd00's topic in Contributions
You definitely don’t have to. But if you want to than go for it. I think quite a few people would like that. There's no specific thread for that, so it should be fine if you just open a new one to inform about your updates. Also thanks in advance for contributing to the database, we appreciate it -
It’s not just CPS1. It happens across all arcade platforms (haven’t imported any SoftwareLists yet) and the majority of all games which have January 1st as date are affected by it. I just thought it could be related to the “export release” notes because your parser may only look for the date in the export version notes and not in the a lot more detailed Japanese notes. For example, only the entry of the original Japanese version of Captain Commando has the exact release date while the entry for the export version hasn't any useful information's at all.
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I can confirm the emulators.xml issue. My platforms are fine though.
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The year is correct but the day and month are set to January 1st. For example, that’s the case for Captain Commando while it clearly says in the notes November 1991. It's also just in LaunchBox because Lightspeed only shows the year as far as I can see. Btw. the file corruption is gone for me in Beta-2. Lightspeed now imports the games to my existing setup perfectly fine! I’m wondering if it is too soon to ask for an additional feature? You may or may not know that Jason has reworked the ‘Additional Apps’ feature in LB 7.7 to make it work better with clones. LB now automatically adds all clones as additional apps to the parent on import. You still have only one entry per game but you can also launch all clones within LaunchBox now. It would be great if Lightspeed could do the same. You could use the LB importer to import your MAME ROMs to see how it works if you haven’t tinkered with it since 7.7 came out.
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Great to see you back with a new version. I really love it! I just tested it and besides the issue that @JCSRT05 has reported I’ve also noticed that the release date parser doesn’t work for quite a few games. I can only speculate but I think it could be related to games which originally had those ‘export release’ notes because games like Captain Commando are affected by this.
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Yes, CLRmamepro can update any game related MAME files you want. You can do only CHD, Samples, etc. as well. So you should be fine.
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Just did a quick test and the auto-population works really well for me. Thank you Jason! But would it be possible to add support for Custom Fields to it as well? One of the major flaws I had with the Custom Filters was that they didn’t support any Custom Fields. My BitBucket ticket regarding that issue is also one of the highest voted ones https://bitbucket.org/jasondavidcarr/launchbox/issues/368/add-the-option-to-include-custom-fields-in
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theme CriticalZone / CriticalZone - BlueBox
CriticalCid replied to CriticalCid's topic in Big Box Custom Themes
It’s possible but would require some work. You can also use only one aspect ratio for all of your platform videos, so either 4:3 or 16:9, mixing is not possible at the moment because of a bug in the theming engine.- 626 replies
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Yes, you have to do extract each game seperately.