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CriticalCid

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Everything posted by CriticalCid

  1. Because of the way how MinimalAO handles the videos it will use the image types that you have set in your background priorities when there’s no video for a game. To change them open LaunchBox and go to: Tools -> Options -> Images - > Background Priorities and check/uncheck all image types you want to have used. With up and down you can also set the priority of the checked image types. Unfortunately I doubt that you can loop the static effect as that’s just a transition effect and not a placeholder for anything. You can use the audit feature to find out what kind of images a game has. Select the platform of your choice in the LaunchBox sidebar and then go to Tools -> Audit. Be aware that it can take quite a while for LaunchBox to scan your games, depending on the size of your selected platform. Once it’s done you can sort all games by the number of available wheel images and then select all games which don’t have one and hide/delete them all.
  2. Here are the .psd source files from most of the Unified themes. https://drive.google.com/open?id=0B_6XLOBnGwlUNmY4dG1pMWdHU1E I don’t use any other templates. I just exported each element of the .psd files as PNG and mashed them together in After Effects. As for scripts I'm using this Adobe Media Encoder preset to render the After Effects project in maximum quality: AE.epr After that I convert it with the same ffmpeg script that I also use for all of my HyperSpin recordings (to have everything in the same exact format and quality settings). Be aware that the ffmpeg script also adds video and audio fade in's and out's at the beginning and the end of the video. If you want to use it you have to manually edit the time codes for that in the script based on the length of your video: convert AE.cmd
  3. It’s actually very easy to remove the platform banners directly from the theme code. I’m assuming that you are using the Default theme, so I went ahead and did a quick edit of it with no platform banners. Just extract it into your Themes folder and you should be good to go Default - No Platform Banner.zip
  4. That’s actually a great idea and would definitely work. The only problem that I see is that the favorite/recent games lists would heavily differ between the fixed covers on the wheel image and the actual dynamic ones from BigBox itself. Of course that could be also bypassed by either removing the covers from the wheels on the left and right or by removing the whole dynamic favorite/recent games list and only use the fixed covers as non-selectable examples of games that are available for that system.
  5. Hey GiantTitan, I hate it to be the party breaker because your mockups are looking really great! Unfortunately there are quite a few more things besides the RSS feed that are currently not possible to do with the theming engine. Games View: - You can only have one navigation element in a view. A mixture of a games list and the boxes at the top is not possible. - You can only show the platform of the current selected game. LB doesn’t offer any cross-referencing for finding other versions of the same game on different platforms. - Showing an icon for the number of players is possible if you have manually added these info’s to your own collection. The problem is that it won’t work for anybody else as long as LB and the games database don’t have an official data field for that. Platforms view: - LB can only show the metadata/media for the currently selected platform/game. The middle part with the selected platform should definitely work like in your mockup but unfortunately you won’t be able to show the Year, Games Count, Favorite/Recent games lists or any other information's for the platforms on the left and right side. I don’t know in which extent these problems can be solved once the BigBox plugin system is integrated but it would still need some extended programming knowledge to implement these features.
  6. I think currently is the only way to achieve this by deleting all platform videos and activating Platform Background Videos in the BigBox options. If you do this will BigBox use background videos for your platform categories and use fanart images for the platforms as substitute for the missing platform videos. The catch with this method is of course that you won’t have any videos for your platforms at all.
  7. I don’t know why it should mess up any theme. It would probably work in BigBox just like the current platform categories solution, only with more levels. The only problem I see is that themes would need to show something like a path of the currently selected branch because otherwise it could become very confusing to navigate through all these ramifications.
  8. Hey Quad, just a small tip. It's always better to tag a person directly if you want to make sure that he definitely sees it. Just like this: @Jason Carr
  9. You guys are killing it! What an incredible update! Huge thanks to everyone involved!
  10. I second that, this would be awesome!
  11. Nothing to be sorry about. That’s what’s called being a good beta tester! Breaking = Helping
  12. Yes, it seems to be related to the language settings. I switched my LaunchBox to German and got the 24h format, after changing the language back to English it also changed the time format back to 12h. An option in BigBox to change the time format would probably be the user friendliest solution. Also thanks for the kind works. I appreciate it
  13. Odd, that's how it looks for me and as you can see on my desktop is my system clock definitely in 24h format.: Sorry for derailing your thread Grila. Your theme is looking awesome as always! I doubt that you are even capable of creating bad themes
  14. Doesn't work for me. I've already added the clock to CriticalZone and it shows me the time in the 12h AM/PM format while my Windows clock is set to 24h.
  15. I can confirm that issue. On my end it seems that playlists always use the 3D Boxes image priorities for the covers and I can’t really change that. CoverFlow isn’t really usable that way when you have a mixture of 2D and 3D boxes with various different angles. Let’s tag @Jason Carr and see if he can fix that for the next betas
  16. +1 on the database stuff. I know it’s hard for Jason to excite the average users about stuff like the database and that's why he so hesitates to work on it. But it’s still a huge part of the LaunchBox backbone which deserves more love. Jason has mentioned that he will start the next poll after the 7.9 release, so it would be probably a great opportunity to work on the database stuff in the time gap between 7.9 release and the poll results, at least in my opinion.
  17. The current beta of Lightspeed is still causing huge issues and @Antropus seems to be busy with life. There are no new posts because all we can do is to wait until he comes back and releases a new version.
  18. Samurai Shodown is the western title and Samurai Spirits the Japanese one so therefore they should be merged to just one entry with the western title as facing name and the Japanese one as alternative title. I know it’s a little more work to do but In this cases you should add the Japanese name (and artwork if existing) from the Japanese entry to the western entry and mark the Japanese entry for deletion. As reason just type in that it’s a duplicate of Samurai Shodown VI. For more info about duplicates check the points 5 and 6 of the database guidelines. https://docs.google.com/document/d/1wB80CH3zecXccfQ4Et8NxYa-G1bQuo7eo1YHvkYQ728/edit
  19. Sure, in that case you can definitely upload them as normal box art. Only the the custome covers like the Atomiswave ones you've mentioned should definitely go to fanart. Especially when they still have the green spine on the side that aren't there on the original flyers. Also a huge thanks for contributing to the cause. I really appreciate it
  20. Reconstructed should be only used if the cover isn’t an actual scan of the original artwork but still looks very similar like the original. For example complete redraws or custom recreations which aim for accuracy. Cleaned up versions are okay to go to the normal boxes as long as there aren't any alterations or wrong colors in the artwork; but when in doubt it's probably better to upload them to reconstructed as well. Custom covers that differ from the original (or in this case don’t even have an original) should be always put in the Fanart category. The thing with 3D cases is that they are all custom in some way and especially when it comes to the spines they can widely differ accuracy wise depending on the set. So I would say just go for it and upload the shrunken ones as well. We can still replace them when someone comes up with ones that are more accurate.
  21. Just choose the image you want to replace and click on edit. You will see that there’s an extra button for replacing an already existing image, so it should be relatively easy going forward
  22. Bundangdon is right. By default will LB show you only the images in your fanart folder as background but you can add/remove support for any image type you want and even specify the order in which they should be prioritized. With that said it seems that either you have a clear logo inside your fanart folder or that you have the Clear Logo image type added to your background image settings. To change the latter go to: Tools -> Options -> Images -> Background Priorities. Here you can check/uncheck which image types should be used as background and change their priority by moving them up or down.
  23. Hey man, great to see you around here! I really love your work and won’t even dare to imagine how much time that all of this must’ve cost you. I just want to say thank you for this project because I really appreciate it! I also have a tip for everyone else who is reading this thread here: This project is not only useful for just RocketLauncher as almost all the media can be used with LaunchBox as well, so I highly recommend to everyone to take a look at this project even if you don’t use RocketLauncher yourself. Especially the soundtracks sets are superb work that you won’t find anywhere else so FrontEnd ready like those here. It wasn't just your screen. But no worries, I have fixed that for you
  24. If you prefer screenshots over fanart images or just want to fill the fanart holes with screenshots than you can easily do this as well. In LaunchBox go to Tools -> Options –> Images -> Background Priorities. Here you can check any image types you want and move them up or down in the priority hierarchy.
  25. Hey man, sorry for not responding sooner. It’s definitely possible to enlarge the cartridge without doing the same with the icons but unfortunately that’s not an easy fix you could do by just changing some values. You would have to change the whole Row structure of the view and edit every element that is related to that. I get what you mean with the small carts but you probably should know that one of the basic concepts of the view is that all columns in the whole middle part are symmetrical to each other (the sizes of the elements in the column in the middle are just reversed). While creating it I also played around a bit by only making the carts larger but I came to the conclusion that it looked terrible and certainly not clean at all when you destroy the symmetry between the columns.
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